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Restricting BBs to dungeons.. Not so smart?


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#1 Minsyy

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Posted 23 June 2012 - 05:21 AM

The previous sura topic was a nice troll one and should be closed.. this topic actually is a serious proposal.

lately guildies have been asking me to come down to dungeons where they are lvling up to kill randomly spawned MvPs.

when I arrive to the dungeon no high lvled character is around. so I think it is spawned to kill afk Alchemists lvling Homu's.
now there are 2 proposals which I am going to post here and both can solve the problem presenting here.


Proposal 1: Make maps for Homu Alchemists only to enter so they can level up and dont eat up so many mobs for the people who are leveling there. this way the players in the dungeons arent frustrated when homu's take the spawns away

Proposal 2: Make special locations for BBs to use. so they dont randomly ravage the places people are out to level or to hang around (which happened at South pront on a regular basis).

either proposal solves a problem having both Pros and Cons. I would like to ask this community for more suggestions and try to get this idea through!

Edited by Minsyy, 23 June 2012 - 05:38 AM.

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#2 Sammier21

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Posted 23 June 2012 - 05:42 AM

I really believe they did this to prevent people from doing this on field maps.
It was a pain back during pre-renewal trying to do a party in Comodo feild and some jerk is dragging Beezle across the map just so he can clear the party that was in the spot his party wanted.

I know there are similar problems in dungeon maps but A lot of natural MvP spawns are in Dungeons. Dark Lord in the Dark Priest map can get pretty annoying as a priest but that's his natural spawn and you just learn to teleport/flywing whenever you see him. Or avoid the spot you last saw him.

It boils down to everyone shouldn't be punished just because of the few people who want to abuse it.

You also have to remember that when someone BBs in a dungeon they might not be able to handle the MvP that came out. So it might not be on purpose that the MvP is running around wreaking havoc!
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#3 Minsyy

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Posted 23 June 2012 - 05:51 AM

its getting on purpose when 3 MvPs roam in 1 dungeon. and I feel the pain of the lower lvls trying to grind some lvls in the dungeons they need.


and how is this punishing everyone? making seperate maps for homu's or making a new place for BBs to be used is not a punishment. its actually making gameplay less trial and error.
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#4 Sammier21

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Posted 23 June 2012 - 06:00 AM

Oh I feel for lowler lvls. Everyone when through a time when they were trying to lvl and there are DBs in South Prontera and MvPs in places where they wanted to lvl.

yes its on purpose when the whole map is nothing by BBs
Ant hell? Yeah I gave up taking my Bio there.

But look at it this way.
There are only a couple maps you can BB in.
Think of how many other people are going to be BBing in the same map,
The reason people choose certain dungeons is so they can BB in peace without some random GX or Genetic coming and taking their MvP. People forget about common curtesty especially in this game. I would be pissed if someone stole my BB'd MvP and we can't pretend that people aren't going to camp designated BB maps and take MvPs as they please. Besides the MORE complicated they make it to use BBs the LESS people are going to use them.
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#5 Minsyy

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Posted 23 June 2012 - 06:39 AM

thats why I want to make it more like a party instance.. alike to the MVP summoner the server had. locked with a password but a bit larger so it can support a lot more people doing BB parties then just 2 small rooms with annoying obstacles.

and I dont think this will complicate the use of BBs. if theres a place where u can safely use the BBs without a worry of KS.. this is the way in my opinion
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#6 Senkasa

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Posted 23 June 2012 - 07:11 AM

Solution: BB/DB Room if disabling one and enabling the other, vice versa. Is such a huge issue. Or enable one UNIVERSAL MAP for DBs/BBs, kinda like an instance map. If we can create instance maps on the spot: Why not just create ONE for BBs/DBs?

There's always been a suggestion for a specific room for DBs/BBs but it's always been ignored :\

Edited by Senkasa, 23 June 2012 - 07:12 AM.

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#7 Minsyy

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Posted 23 June 2012 - 07:42 AM

it would save a lot of trouble for the leveling characters in orc dun/payon dun for example. this will probably be waved away aswell then xD
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#8 GuardianTK

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Posted 23 June 2012 - 08:57 AM

Whoever says "There are only a couple maps you can BB on." should be shot. You do realize there's more than a couple dungeons out there that can be BB'ed for purposes other than to grief players. Do people really have to BB at places where others are trying to level? I don't find it coincidental at all. Orc Dungeon as an example isn't a small map by all means either. So you can't use the excuses that "Nobody is here to bother me when I'm trying to kill my own BB's." or "It's a small map, so I don't have to worry about Teleporting MVP's."
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#9 Sammier21

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Posted 23 June 2012 - 09:05 AM

Whoever says "There are only a couple maps you can BB on." should be shot. You do realize there's more than a couple dungeons out there that can be BB'ed for purposes other than to grief players. Do people really have to BB at places where others are trying to level? I don't find it coincidental at all. Orc Dungeon as an example isn't a small map by all means either. So you can't use the excuses that "Nobody is here to bother me when I'm trying to kill my own BB's." or "It's a small map, so I don't have to worry about Teleporting MVP's."

^^
I realise there are more than a couple dungeons

I was using an example like if they were to change it to restrict where you could BB even more.
As I assumed was one of the options the OP was suggesting.
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#10 Minsyy

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Posted 23 June 2012 - 09:28 AM

^^
I realise there are more than a couple dungeons

I was using an example like if they were to change it to restrict where you could BB even more.
As I assumed was one of the options the OP was suggesting.




Yes it is a restriction but it stops the endless bothering of people BBing in a dungeon and then just leaving them be without attending to them.
a few days back I saw a gen doing BBs in a dungeon.. all fine until valk or a ghost mvp comes out of them. he just Bwings away and doesnt attend to them. leaving the dungeon an unsafe place to level.

Restriction: Yes
Safer: Yes

problem? :D
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#11 Helios0

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Posted 23 June 2012 - 01:53 PM

i miss being able to use bb's on outdoor maps


or DB's in dungeons

Edited by Helios0, 23 June 2012 - 01:53 PM.

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#12 Inubashiri

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Posted 23 June 2012 - 04:58 PM

We can never have nice things when people knowingly abuse them.
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#13 KriticalAssassin

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Posted 23 June 2012 - 06:16 PM

Wasn't this done because there are field maps with dead cells. Or do dungeons have them too? Ones I've seen all seem to be on field maps.
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#14 Minsyy

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Posted 23 June 2012 - 11:23 PM

yeh thats the thing why they restricted BBs to dungeon maps. but now its abused to murder alchemists in dungeons. >.<
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#15 asayuu

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Posted 24 June 2012 - 09:33 AM

Hahahaha would be nice if they used a copy of Forest Laby 2 (A very small dungeon map), and leave it for either alchemists or the branchers.

I'm sure the branchers want a small room so their MVP don't teleport while they are killing (This is the reason people used Pyramid Basement 1, aka Thief job change map). And the alchemists want a small but dense map so they can AFK.

Edited by asayuu, 24 June 2012 - 09:34 AM.

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#16 Minsyy

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Posted 24 June 2012 - 11:12 AM

Hahahaha would be nice if they used a copy of Forest Laby 2 (A very small dungeon map), and leave it for either alchemists or the branchers.

I'm sure the branchers want a small room so their MVP don't teleport while they are killing (This is the reason people used Pyramid Basement 1, aka Thief job change map). And the alchemists want a small but dense map so they can AFK.



both small maps... lets stack them anyways GMs think lol.. but seriously.. I think everyone agrees on me yet nobody does a thing about it xD
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#17 TheSquishy

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Posted 24 June 2012 - 03:28 PM

It should be known that murdering merchants has always been a past time in RO.

But I'm pretty sure KriticalAssasin is right. They restricted BBs only to address dead cell abuse.
As long as there are people willing to kill the rogue BBs, it's not a huge problem of them roaming free causing a bit of havok.
You find someone willing to kill it same as you would with a naturally spawning MVP.
Noobs get safe place to level and hey a free MVP for some lucky person.
This is a win-win situation.
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#18 Facekiller

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Posted 24 June 2012 - 03:59 PM

my idea was create a pvp type room for BBs... solves the problem of BBs in dungeons, BBs in fields, people trolling your BBs and the current lack of the summoner... make the rooms like instances with a BB as the entrance fee and a random MVP is generated...
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#19 Inubashiri

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Posted 24 June 2012 - 04:16 PM

It was to address dead cell issues on field maps.
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#20 GuardianTK

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Posted 24 June 2012 - 04:24 PM

The reason BB's were disabled in dungeons in Pre-Renewal was due to continued griefing of players on maps people used for leveling. It wasn't a win-win situation. It's not a win-win situation now either. Not for players who can end up being bullied out of not being able to level when they can.
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#21 Iinker

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Posted 24 June 2012 - 05:54 PM

If BBs were disabled on field maps because of people farming drops on dead cell mvps they should also be disabled in dungeons. Apparently GMs think this can't be done inside dungeons? Restrict flying kick to pvp/woe only, it has very little use outside pvp/woe, problem solved.
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#22 TheUraharaShop

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Posted 25 June 2012 - 11:22 AM

There are a some maps that have been retired or they copies of to make in to BB maps. It would offer a better solution if the Bloody Branches had a 20-30 minute cool down time (server side). This would detour a single player from spamming them on a party or on the map to harass other players.


As for the dead cell abuse, issuing a 3, 7, 14 or 21 day ban can easily cut down on players who are trying to game the system. As for the map it's self, the more open the map, the better.

Edited by TheUraharaShop, 25 June 2012 - 11:24 AM.

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#23 rivermans

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Posted 26 June 2012 - 09:15 PM

If BBs were disabled on field maps because of people farming drops on dead cell mvps they should also be disabled in dungeons. Apparently GMs think this can't be done inside dungeons? Restrict flying kick to pvp/woe only, it has very little use outside pvp/woe, problem solved.



flying kick is used by tkms and star glads as a leveling skill so it would be unfair to them to remove; however it could be removed entirely from the list of skills that can be copied.
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#24 kentoriyama

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Posted 05 July 2012 - 03:06 AM

i miss being able to use bb's on outdoor maps


or DB's in dungeons

Sunken Ship island was my spot
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