Here is my own 2 cents. Ajaja....
a) Bow Rouges - depends if you job 5o or not. At the beginning levels or Rouge-dom, you actually have trouble hitting some of the nice things Hunters and Bards hit [Geographers and stuff like that]. However, once you get past around Job Level 2o or so, your stealiness comes in and lets you have some decent damage. However, you will always get out DPS'd by a Hunter. That being said, Hunter's can't go invisible and possibly make someone loose an item.
AGI/DEX/INT Bard - a nice little hybrid build for partying of around 3~5 people, as well as a good soloer. You pretty much double strafe everything to death, which is what the majority of Hunters are going to do, anyways. However, DPS is lower than pure AGI/DEX Hunters, but you are SOOO much more desired in parties. Hell, if we are in level range, I would bother to kindnap you away to grind a lot. -coughs- HOWEVER, going AGI Bard tends to leave you Squishy!Bard, and that means that if you enter mobby dungeons or mobby places [Abyss Dungeon; Magma Dungeon Floor 2, etc.], odds are that you will get mobbed dropped eventually, loose your flee, and die. ;( Still, solo is good on this guy.
c) DEX/VIT/INT Bard - a WoE, party, and MvP Bard. Also a guild's [and Wizzy+Priest+tank quadra dream galore] build, essentially. VIT is so you can survive in more mobbier places as well. However, because you lack ASPD, it will be harder to level solo. Not impossible, though. But it'll feel like 'forever'. [Personally, I have used this one before, and just DS'd Geos and Hill Winds to death. Hill Winds can be trickier than AGI Bard, buttttt, you can survive more of them.]
d) AGI/DEX Hunter - a pure DPS build. Yes, you can get a LITTLE INT for falcon/DS, but in all honestly, if you are gonna auto-attack everything to death unless you desire to spend money on SP items. Won't matter, really, though. Outta SP? AUTO~~ WOO!!! They are excellent solo, and are still liked in parties when in places where bringing a Wizard is used for crowd control/Wizards don't do the best damage. [Places like Abyss Dungeon, Odin's Temple, etc]. I, personally, like having 1 Hunter in my parties, because if I get one close to me, they kill it.
In MvP situations, they do the 2nd most damage on almost all MvPs, and when turned into Snipers later on, still are great. However, in WoE, you turn into pretty much but a trapping machine robot. Pre-Trans, you can still kill [woooo], but traps are still important nevertheless.
e) AGI/DEX/LUK - falconeer. INT is nice, too. It's almost like a pure AGI/DEX hunter, and depending on gears, can be practically as DPSy. However, the key word is 'geared'. Most don't dwell into this path as if they were to gear someone, why not AGI/DEX? Me, I LIKE falconeer 'cause I like birds. And birds bring non-reducable? OH YES.
I say Bard to choose... but I am biased 'cause I am going Wizard. So, there is a giant text wall to help you out with your choices, amongst other ideas here~ <3