Bug in /bm
Posted 20 September 2010 - 01:37 PM
Posted 06 December 2010 - 02:32 PM
Posted 08 December 2010 - 09:09 AM
Why did they remove the feature?
Because the way it was before was inflexible, full of bugs, and generally sucked horribly.
Now, you can bind keys to do whatever you want, move keys around - use whatever key you want for whatever hotkey bar slot you want. Hell, i'll bet you could even set up something to specifically bind to keys on one of those gaming keypads by assigning the keys to characters not on the normal keyboard, and then binding those in game. If you have a driver that snags a certain key (see the threads in tech support about this, there are two cases of this recently, both related to wireless drivers claiming a keystroke that RO needs)
The new system is infinitely better than the old /bm, and it's just sad that it took this long to get the option to do proper keybinding with RO.
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