Patch Notes v.423 - Here we go again
#26
Posted 03 July 2012 - 11:00 AM
#27
Posted 03 July 2012 - 11:02 AM
#28
Posted 03 July 2012 - 11:02 AM
That a disappointment more and more everytime, Those things have nothing to do with the world of roseonline ... ¿For when to more creativity ....?
suggest third job, new planets ... etc, ....
#29
Posted 03 July 2012 - 11:10 AM
#30
Posted 03 July 2012 - 11:11 AM
wow cool patch ...
That a disappointment more and more everytime, Those things have nothing to do with the world of roseonline ... ¿For when to more creativity ....?
suggest third job, new planets ... etc, ....
Didn't you read their notes what they're working on? They spoiled a lill that they're working on a new planet...
People just don't read things besides patch notes :|
#31
Posted 03 July 2012 - 11:23 AM
you *smartthing *of course I read them as always¡¡¡¡ im playing this game from long time ago........but what those masks have nothing to do with the game¿Didn't you read their notes what they're working on? They spoiled a lill that they're working on a new planet...
People just don't read things besides patch notes :|
Edited by xxCHAOSPEKExx, 03 July 2012 - 11:26 AM.
#32
Posted 03 July 2012 - 11:25 AM
#33
Posted 03 July 2012 - 11:26 AM
lol, I'm so over excited about it.
#34
Posted 03 July 2012 - 11:27 AM
I think they updated alot of new content within a small amount of time. Look at CD, they started with dungeons too, and they're working on skill balancing etc, lets not talk about all costumes added in to the game O_Oyou *smartthing *of course? I read them as always¡¡¡¡ im playing this game from long time ago........but what those masks have nothing to do with the game¿
#35
Posted 03 July 2012 - 11:47 AM
are you going to tell me to my? Since 2005 I am playing and collaborating im buying for the development of the world of rose... Although I recognize the effort I think would have to put items dedicated to the world of rose, believe that you have not understood, but does not pass anything... a smile and to continue enjoying that my answer was dedicated to CM not give by fortiori.... is only my honest opinionI think they updated alot of new content within a small amount of time. Look at CD, they started with dungeons too, and they're working on skill balancing etc, lets not talk about all costumes added in to the game O_O
#36
Posted 03 July 2012 - 11:54 AM
#37
Posted 03 July 2012 - 11:54 AM
#38
Posted 03 July 2012 - 11:56 AM
#39
Posted 03 July 2012 - 11:58 AM
#40
Posted 03 July 2012 - 11:59 AM
Halls of Oblivion Update
- Halls of Oblivion monsters were updated slightly to challenge players!
- Boss statics were adjusted and tweaked along with the AI
And the weaker players are hopefully not screwed. Can you elaborate on these updates? There's a lot of people struggling with this and others who run through it like its nothing, if you guys played with us-- you'd know. You always account for one group or the other. I play a lot of random games so I see it, some players are super squishy and maybe not as good at surviving--usually its what gear they are using, but they don't know that because half the changes you make no one knows about until other players tell them(and the numerous unspoken 'fixes'). So way to make it harder for the little folk. :[ Minus one if the weaker players have more problems because of the 'updates'.
Go with a group of four pro players, done in 6 minutes, go with a group of randoms 15-20 minutes ish(Maybe more with some).
If you wanted to make it harder to get through, or not won as quick--then you should make people have to defeat more monsters than just the boss to continue. So the players who can take the damage lead others through the first room(why kill what you don't need to kill) and that is how everyone started playing within twenty four hours of the dungeon started. I think only my first round did we kill what was in the first room. Testing updates now. Looks like the mute was shortened. I suppose players are forced to kill a little be more in the boss rooms since the boss is set back further. Happy Hunting, and I hope you're all pro players.
#41
Posted 03 July 2012 - 12:20 PM
EDIT: it finally died after 10mins of continually hitting it with no hp.
Edited by borgahutt, 03 July 2012 - 12:25 PM.
#42
Posted 03 July 2012 - 12:28 PM
lest go to party Paquito's lol
#43
Posted 03 July 2012 - 02:24 PM
#44
Posted 03 July 2012 - 03:16 PM
omg i going to have nightmarres everytime i see that clown face x-x reminds me to much the movie "IT" -hides-
#45
Posted 03 July 2012 - 03:24 PM
Precisely why I like the clown headpiece
BEEP BEEP RICHIE!
Edited by SirSlayer, 03 July 2012 - 03:24 PM.
#46
Posted 03 July 2012 - 03:25 PM
#47
Posted 03 July 2012 - 03:26 PM
#48
Posted 03 July 2012 - 03:30 PM
#49
Posted 03 July 2012 - 10:20 PM
Halls of Oblivion Update
- You can not gain EXP from Halls of Oblivion Dungeon
Why? Bring it back!!
#50
Posted 04 July 2012 - 03:20 AM
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