Ok this topic may be overlooked but. I've been looking into what they stated chain combo's help with, pvp. Hold all gasps because I found a chain combo for Myrm's that works.
X>X>Z>Z>X.
Ok for the combo itself, the 4th hit is a stun. So I am testing mixing the first 4 hits into a combo. The 5th hit has a dash but only useful for escaping really if they don't counter.
I seem to find it usefull mixed after gust slash and sword dance flinch. Please I need a Myrm user who's decent in pvp skills.
Potential Myrm Legendary Update Combo (Need Feedback and Discussion)
Started by
Coolsam
, Jul 06 2012 08:33 PM
1 reply to this topic
#1
Posted 06 July 2012 - 08:33 PM
#2
Posted 16 July 2012 - 03:33 PM
I normally fit it in after stun hammer only if stun hammer actually stuns, with enough attack speed it can be done. You will need to use your own judgement on a match by match basis, a slight amount of lag and it will mess up. I also only use it until the second "z" because as you stated it does stun. After the "z" stun I just continue with my normal combo.
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