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CLAN WARS


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#1 Blitzkrieg

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Posted 21 September 2010 - 09:30 PM

i had some good ideas in mind ...in case the DEV team thought of reintroducing the WARS

as i have never actually played them can any 1 tell me how they were before and how people abused them for them to get removed

i dont wanna post the suggestions straight without knowing and look like a fool

ill edit the post to the suggestions once i get to know about them

THANKYOU
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#2 Blitzkrieg

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Posted 23 September 2010 - 09:35 PM

BUMP
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#3 Blitzkrieg

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Posted 25 September 2010 - 08:45 PM

DOUBLE BUMP
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#4 Kittiz

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Posted 26 September 2010 - 06:20 AM

i had some good ideas in mind ...in case the DEV team thought of reintroducing the WARS

as i have never actually played them can any 1 tell me how they were before and how people abused them for them to get removed

i dont wanna post the suggestions straight without knowing and look like a fool

ill edit the post to the suggestions once i get to know about them

THANKYOU


The old clan wars were clan vs. clan. Each clan had to give a certain amount of money to sign up. Once inside, you were confined to a small area beside your team's "dragon": an in-game, war-only monster that your team had to protect. The way you won was to kill the other team's dragon. Now, the winning team (aka: the clan leader of that team/clan) would get their money, plus a little bit, back, plus a certain amount of clan points, and I think a certain amount of brave talismans/bindrunes, as well. My clan leader(s) always just split the bindrunes and talismans amoung members, and kept the money.

Now, as to how they were abused....
Clan leaders (or someone else in the clan) would make (or have) an alternate character that would hold lead of a one-person clan. They would have their "noob" sign up for the clan war, as well as their main clan, and basically the entirety of the "main" clan would basically race to see how fast they could kill the "opposing" team's dragon. Continue this over and over. Free clan points, gear, talismans, and bindrunes for the clan. The extra money went to funding the continual sign-ups for the "noob" clan. However, there was still a tiny bit of lost zulie to the system, and that was usually payed by the main clan's members (split evenly), and seen as somewhat of a payment for the rewards (which, of course, were of greater value than that tiny bit of lost zulie).

I hope this helped!

Kittiz/Kytii
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#5 EmoCutt

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Posted 26 September 2010 - 06:27 AM

The old clan wars were clan vs. clan. Each clan had to give a certain amount of money to sign up. Once inside, you were confined to a small area beside your team's "dragon": an in-game, war-only monster that your team had to protect. The way you won was to kill the other team's dragon. Now, the winning team (aka: the clan leader of that team/clan) would get their money, plus a little bit, back, plus a certain amount of clan points, and I think a certain amount of brave talismans/bindrunes, as well. My clan leader(s) always just split the bindrunes and talismans amoung members, and kept the money.

Now, as to how they were abused....
Clan leaders (or someone else in the clan) would make (or have) an alternate character that would hold lead of a one-person clan. They would have their "noob" sign up for the clan war, as well as their main clan, and basically the entirety of the "main" clan would basically race to see how fast they could kill the "opposing" team's dragon. Continue this over and over. Free clan points, gear, talismans, and bindrunes for the clan. The extra money went to funding the continual sign-ups for the "noob" clan. However, there was still a tiny bit of lost zulie to the system, and that was usually payed by the main clan's members (split evenly), and seen as somewhat of a payment for the rewards (which, of course, were of greater value than that tiny bit of lost zulie).

I hope this helped!

Kittiz/Kytii


Lol, good times. i was one of those abusers :unsure:
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#6 Blitzkrieg

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Posted 26 September 2010 - 06:36 AM

ty........ill post the suggestions for new system soon
BIG SUGGESTION need time to type
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#7 Silwok

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Posted 26 September 2010 - 07:10 AM

They could make it the clan has to be a certain rank to start doing clan wars, also make it have to be a 10v10 or watever number just even on both sides :3
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#8 XBlazeX

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Posted 27 September 2010 - 10:00 AM

i just miss those brave items i still have in Leonis =(... cant get it in Draconis unfornately... hope they figure something out soon... i miss those items hehe
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#9 BrownBear

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Posted 27 September 2010 - 10:04 AM

Lol, good times. i was one of those abusers :p_err:


You and everyone else on the server.
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#10 Logi

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Posted 27 September 2010 - 11:32 AM

What about the glitch were you could pass the wall which was supposed to separate both teams, then when it was time to start and it went away you ran to attack. Some people just glitched passed the wall before the clanwar had started and could be one of the first to attack/ get to the dragon. You could also get summons to attack the wall, cant remember if enough helped kill it or if this was just some futile thing to do while passing the time, too long ago :p_err:
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#11 DestinyDeoxys

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Posted 27 September 2010 - 08:53 PM

lol you didn't even need to bother killing the dragon it will die automatically once the gate is opened... :) :p_err: :(
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#12 BrownBear

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Posted 28 September 2010 - 02:43 PM

lol you didn't even need to bother killing the dragon it will die automatically once the gate is opened... :( :p_err: :)


Yeah the "noob clan" simply had to not enter the war.
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#13 Phish

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Posted 28 September 2010 - 03:59 PM

Clan wars were something that looked good on paper but in reality were a big fail. Even without abusing the system you could solo the dragon in 10 seconds; which defeated the purpose of making it much of a team effort.
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#14 Blitzkrieg

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Posted 08 October 2010 - 02:47 AM

finally i have the posy ready on my pc
ut my net doesnt work so ill post it just as soon as i get my net fixed
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