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Classic WoE Suggestion


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Poll: Classic WoE (87 member(s) have cast votes)

Which kind of Emp do you prefer for Classic WoE?

  1. Pre-Renewal EMP. This is Classic after all! (76 votes [87.36%] - View)

    Percentage of vote: 87.36%

  2. Renewal EMP. No more last minute solo EDP'd SinX breaking! (11 votes [12.64%] - View)

    Percentage of vote: 12.64%

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#26 cbgenoseven

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Posted 18 July 2012 - 07:44 PM

What ever happened to having the preist that was supposed to be using sanctuary on the emp casting aspersio on the attackers....?
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#27 Axeon

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Posted 18 July 2012 - 07:58 PM

This thread makes me wonder how many players know which cell to safety wall on.
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#28 TheUraharaShop

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Posted 18 July 2012 - 07:59 PM

As of right now, it make sense to keep it as is since there wont be a 5 second break time since there no Sinx. But once Trans does come to the forefront, I'd push to have it shift towards it having plant defense.
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#29 helixness

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Posted 18 July 2012 - 11:15 PM

i vote classic, that's the only reason why I'm back on this game!
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#30 Xellie

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Posted 19 July 2012 - 02:30 AM

This thread makes me wonder how many players know which cell to safety wall on.


Top right
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#31 TooLowForZero

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Posted 19 July 2012 - 02:57 PM

Top right


No, bottom left.
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#32 Ferr

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Posted 20 July 2012 - 05:19 AM

I guess the poll results says it all...
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#33 rodinn

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Posted 20 July 2012 - 07:02 AM

Thought the plan was to put a 365 day timer on god items on classic to prevent the problems ymir has in the face of a merge


+1, maybe a litle more time to expire, but I always thought this is a very good solution.
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#34 Xellie

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Posted 21 July 2012 - 03:08 AM

No, bottom left.


I like people like you <3
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#35 LordVader

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Posted 25 July 2012 - 07:49 AM

I would rather have renewal emp once trans classes are implemented. DD sins are quick emp breakers in and of themselves. My rogue with ice pick could break in less than 30 secs.

Stopping thief class slipping through defenses will be difficult w/o the flood of MP that were on servers even back in the day. Every major guild had atleast 1. Sinx are not a walk in the park char to deal with especially if the player knows what they are doing.
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#36 Xellie

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Posted 25 July 2012 - 07:52 AM

safety wall so op

edit:

Unchained sereande heavens drive sight ruwach ankle snare flasher talkie box dazzler frostjoke AN ACTUAL PRECAST a brain ; are just among the many things that stop most thief classes from sneaking to the emp.....

Edited by Xellie, 25 July 2012 - 07:56 AM.

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#37 rodinn

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Posted 25 July 2012 - 11:13 AM

Brain is too op, ban this
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#38 Viri

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Posted 25 July 2012 - 11:26 AM

Renewal emp so each hit actually counts and it's not about lone whatever getting on your emp. WoE is supposed to be a group effort not who can sneak to the emp the best and whack it for 4 seconds.
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#39 Xellie

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Posted 25 July 2012 - 11:35 AM

As in a group effort of learn to split people up and watch it?

Renewal emp leads to too much reliance on the durability of the emp. Instead of having an actual co-ordination to the defence, you basically can pick people off with your one shotters one by one. In pre-re this will be the champ/sinxs.

Plus we don't have 193 aspd in classic. That's a huge deal right there.

If any guild loses to a solo sinx, they should delete.

Edited by Xellie, 25 July 2012 - 11:36 AM.

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