acid bomb- matk or int?
#1
Posted 26 July 2012 - 04:43 PM
Does acid bomb depend on only int? Or int and matk?
I've tried using a skull cap +orlean glove (total +11%matk but I don't see my acid bomb dmg go up? Fluctuates around 70-80 k against bradium golems.
But some people are saying it does add dmg?
#2
Posted 26 July 2012 - 05:14 PM
#3
Posted 26 July 2012 - 05:16 PM
#4
Posted 27 July 2012 - 02:22 AM
INT and ATK. Ranged% modifiers also help tremendously. You get most of the damage from your weapon though, so Mjolnir or Triple Naght Sieger with 3x Archer Skel will give you the best damage.
Ok, so i went to test it more this time. And I noticed something quite different.
Monster - Bradium golem
No argument that triple AS card boost dmg by alot.
But, my+9 hbp made a significant diff to my dmg, but get this, my only stat that is above 90 is INT. GIven that we get +50 matk bonus, I can conclude that MATK (in numbers) increase dmg.
I put on my WL gear (increase matk by 16% in total) - these did not make any difference. So what i'm thinking is only if the equipment increase the MATK by number, it'll increase dmg, not by %.
Then, I use my skill points to increase my sword mastery (i'm using one hand sword) to lvl 4 (so its +40ATK). But there is no difference in dmg?!?!?!??!?!?! My backpack of +50MATK made a hugh diff (like 6K to 8K). But my +40ATK bonus did nothing.............
I can't help but conclude that INT, +MATK (in numbers) and % range attack modifier affects dmg of acid bomb and nothing else.
Any one think my experiment is fraud?
Edited by harlokjai, 27 July 2012 - 02:23 AM.
#5
Posted 27 July 2012 - 05:03 AM
Umm Heroic backpack gives +30 ATK too.... ATK is a HUGE part of the formula as well.
You can never test damages effectively on Acid bomb due to damage fluctuations that can range 10k-20k...... You need to get Maximize Power by getting inflicted with Magic Mushroom GX poison first.
#6
Posted 27 July 2012 - 06:25 AM
Sword Mastery doesn't increase the damage of Acid Bomb, Cart Cannon, etc.Ok, so i went to test it more this time. And I noticed something quite different.
Monster - Bradium golem
No argument that triple AS card boost dmg by alot.
But, my+9 hbp made a significant diff to my dmg, but get this, my only stat that is above 90 is INT. GIven that we get +50 matk bonus, I can conclude that MATK (in numbers) increase dmg.
I put on my WL gear (increase matk by 16% in total) - these did not make any difference. So what i'm thinking is only if the equipment increase the MATK by number, it'll increase dmg, not by %.
Then, I use my skill points to increase my sword mastery (i'm using one hand sword) to lvl 4 (so its +40ATK). But there is no difference in dmg?!?!?!??!?!?! My backpack of +50MATK made a hugh diff (like 6K to 8K). But my +40ATK bonus did nothing.............
I can't help but conclude that INT, +MATK (in numbers) and % range attack modifier affects dmg of acid bomb and nothing else.
Any one think my experiment is fraud?
The attack bonus from the +9 HBP does not apply to him, as he said that his only 90+ stat is Int.Your experiment is fraud because you have no way of testing consistency in damage.
Umm Heroic backpack gives +30 ATK too.... ATK is a HUGE part of the formula as well.
You can never test damages effectively on Acid bomb due to damage fluctuations that can range 10k-20k...... You need to get Maximize Power by getting inflicted with Magic Mushroom GX poison first.
#7
Posted 27 July 2012 - 07:36 AM
Sword Mastery doesn't increase the damage of Acid Bomb, Cart Cannon, etc.
The attack bonus from the +9 HBP does not apply to him, as he said that his only 90+ stat is Int.
ahhhh........damn......wasted my skill points on the stuipd sword mastery...........
and i forgot to mention.......i see no differnece in acid bomb dmg when i upgraded my twin sword from +7 to +9!!! none at all what so ever. If ATK does play a LARGE part, then there should be at least some diff with a +7 to +9 right?
Damage was always at 75K to 79K without hbp with either +7 or +9 twin edge sword and with or without matk %modifiers.
As soon as i put on hpb, it is always 85K plus.
Each time I at least use 4-5 bombs to see the range. But the dmg increase from the +50 matk from hpb was just too obvious to ignore.
Edited by harlokjai, 27 July 2012 - 07:40 AM.
#8
Posted 27 July 2012 - 07:47 AM
Edited by kiefer, 27 July 2012 - 07:47 AM.
#9
Posted 27 July 2012 - 08:26 AM
#10
Posted 27 July 2012 - 12:42 PM
#11
Posted 27 July 2012 - 04:42 PM
In renewal, Acid Bomb is atk and matk. Cart Cannon is the one that's atk and int.
but am I correct to say matk % modifiers like skull cap, orleans glove and robo eye doesn't add damage to acid bomb?
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