Classic map update 3, Payon July 31 *complete but open for feedback* - Loki Classic Patch Notes - WarpPortal Community Forums

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Classic map update 3, Payon July 31 *complete but open for feedback*


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#1 Heimdallr

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Posted 01 August 2012 - 12:22 AM

  • Payon Field 01 (S of Payon)
    - 40 Poring -> 50
    - 30 Fabre -> 45
    - 25 Pupa
    - 10 Lunatic -> 25
    - 45 Willow
  • Payon Field 02 (S S of Payon)
    - 40 Poring -> 0
    - 30 Fabre -> 10
    - add 20 Creamy
    - 15 Pupa
    - 10 Lunatic
    - 45 Willow
    - 15 Thief Bug
    - 60 Wolf -> 90
    - 10 Boa (2.5min) -> 20 ( 10 sec0
    - 1 Vagabond Wolf (30 min)
  • Payon Field 03 (W of Alberta)
    - 40 Poring
    - 55 Fabre
    - 20 Pupa
    - 15 Lunatic
    - 30 Willow
    - 5 Worm Tail (5 min) -> 10
  • Payon Field 04 (S S E of Prontera or W W N of Payon)
    - 35 Poring -> 50
    - 35 Drops -> 50
    - 35 Popring -> 50
    - 1 Angeling (30 min) -> 45 min
    - 1 Ghostring (30 min) -> 45 min
    - add 1 Deviling -> 45 min
  • Payon Field 05 (S S S of Payon)
    - 65 Spore -> 85
    - 30 Poporing -> 40
    - 15 Poison Spore -> 20
    - 10 Snake -> 20
  • Payon Field 06 (W S of Alberta)
    - 30 Poring
    - 20 Fabre
    - 10 Pupa
    - 15 Lunatic
    - 45 Willow
    - 55 Roda Frog
    - 40 Spore
  • Payon Field 07 (S E of Payon)
    - 10 Poporing
    - 20 Poison Spore -> 0
    - 25 Bifgoot -> 40
    - 10 Caramel
    - 30 Eggyra
    - 50 Dokebi -> 75
    - add 1 Am Mut (30 min)
  • Payon Field 08 (E of Payon)
    - 30 Elder Willow -> 0
    - 15 Poporing
    - 40 Smokie -> 55
    - 5 Bigfoot -> 15
    - add 30 Worm Tail
  • Payon Field 09 (E E of Payon)
    - 10 Poporing
    - 15 Bigfoot -> 25
    - 20 Elder Willow -> 60
    - 20 Eggyra -> 45
    - 8 Sohee (1 min)
    - 1 Wanderman (2 hour)
    - 6 Greatest General -> 30
  • Payon Field 10 (S E E of Payon)
    - 10 Bigfoot -> 45
    - 20 Poison Spore
    - 20 Eggyra
    - 30 Horong -> 40
    - add 30 Greatest_General
    - 5 Munak (5 min)
    - 1 Eddga (60 min)
  • Payon Field 11 (S S W of Payon)
    - 20 Fabre
    - 10 Pupa
    - 65 Worm Tail
    - 1 Stem Worm (30 min) -> 0
    - 25 Stainer -> 45
    - 1 Brilight (40 min) -> 0
    - 10 Dustiness -> 30
    - 15 Horn -> 30
  • Payon Dungeon 0 (entrance)
    - 20 Skeleton -> 35
    - 15 Farmiliar
    - 20 Spore
    - 20 Zombie -> 35
    - 5 Snake
  • Payon Dungeon 1
    - 10 Farmiliar
    - 25 Smokie
    - 15 Martin
    - 15 Eggyra -> 35
    - 10 Magnolia -> 35
    - 2 Soldier Skeleton (5 min) -> 10
    - Munak (6 min) -> 5
    - 1 Bongun (6 min) -> 5
  • Payon Dungeon 2
    - 15 Magnolia -> 35
    - 5 Soldier Skeleton -> 12
    - 40 Munak -> 60
    - 30 Bongun -> 45
    - 2 Archer Skeleton (2.5min) -> 15
    - Hydra pit
  • Payon Dungeon 3
    - 10 Soldier Skeleton -> 20
    - 5 Archer Skeleton -> 15
    - 45 Sohee -> 70
    - 20 Sohee (5 min)
    - 5 Magnollia -> 15
    - 5 Munak -> 15
    - 5 Bongun -> 15
    - 1 Whisper Boss (long timer)
    - Hydra Pits
    - 10 Mandragora (5 min)
    - 3 Greatest General -> 12
  • Payon Dungeon 4
    - 30 Soldier Skeleton -> 40
    - 20 Archer Skeleton -> 30
    - 5 Greatest General -> 20
    - 4 Greatest General (6 min)
    - 10 Sohee -> 20
    - 8 Sohee (5 min)
    - 40 Horong -> 50
    - 3 Mandragora
    - 1 Moonlight Flower (1 hour)
    - add 55 Ninetails
    - add 1 Am Mut (15 min)
    - add 1 Cat oNine Tails (15 Min)
    - add 1 Skeleton General (15 min)
  • Magma Dungeon 1
    - Add 25 Kaho
    - Add 20 Blazzer
  • Dark Snake Lord is now found in Kunlun dungeon every 2 hours.

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#2 Zinja

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Posted 01 August 2012 - 12:24 AM

new mvp? Dark snake lord?
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#3 Dragonhope

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Posted 01 August 2012 - 12:39 AM

Maybe change the Horong in Payon field 10 into Grizzly? I can't see the Horong hanging out in forests. They seem more like something that would be found in a marshy area like deep inside Payon Dungeon (maybe level 4).

And I'm also hoping on there'll be a map with more wolves in the Mt. Mjollnir area too since mountainous areas are also a good habitat for them.

Edited by Dragonhope, 01 August 2012 - 12:41 AM.

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#4 Habee

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Posted 01 August 2012 - 12:43 AM

I feel like the Magma 1 spawn still not good enough to be worth leveling there. Not enough monsters on the map still + no reason for the diabolics to be there on level 1.

It would be nice to atleast bring the spawn back to how they used to be .. if not more.

20 Kaho (25 Kaho wont hurt)
20 Lava Golem
20 Blazer
10 Grizzly
30 Explosion

Edited by Habee, 01 August 2012 - 12:44 AM.

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#5 Sithy

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Posted 01 August 2012 - 12:49 AM

I like the new spawns thanks GM team!
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#6 Scooterr

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Posted 01 August 2012 - 03:01 AM

Can we get back the old Payon Field 11 with all the Dragon Tails and Ninetails? I was hoping that was going to be released with this patch as it was a great leveling spot for hunters. :(
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#7 Aynumi

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Posted 01 August 2012 - 03:02 AM

Personally I like the diabolics in magma1 but more monsters are definetly needed in that map. It's too big for the amount provided.
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#8 Pres

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Posted 01 August 2012 - 03:04 AM

too many ninetails and archer skels :<
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#9 FullSmile

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Posted 01 August 2012 - 04:31 AM

Love the Nine tails in pay4. Bottom floor. But you added more horongs. Try killing that on a melee with no ice pick, takes ages. :(

Edited by FullSmile, 01 August 2012 - 04:34 AM.

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#10 hesho

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Posted 01 August 2012 - 04:43 AM

  • Payon Dungeon 1
    - 10 Farmiliar
    - 25 Smokie
    - 15 Martin
    - 15 Eggyra -> 35
    - 10 Magnolia -> 35
    - 2 Soldier Skeleton (5 min) -> 10
    - Munak (6 min) -> 5
    - 1 Bongun (6 min) -> 5
ummm... that's great, more eggryas now. My archer will be happy but.. while i understand the need for more magnolias (well, not really), why did you up the soldier skeleton to 10? That is one heck of an annoyance monster to deal with. While munak/bongun is annoyance enough... at least they aren't as deadly as SS are. Remember, this is also a lower leveled map too which makes me more curious since there are more then enough maps for SS too. Edit: actually... too many magnolias... and too many undead >< Rather it go back to what it was before.

Edited by hesho, 01 August 2012 - 04:52 AM.

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#11 ZarethKnyght

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Posted 01 August 2012 - 05:38 AM

  • Payon Dungeon 1
    - 10 Farmiliar
    - 25 Smokie
    - 15 Martin
    - 15 Eggyra -> 35
    - 10 Magnolia -> 35
    - 2 Soldier Skeleton (5 min) -> 10
    - Munak (6 min) -> 5
    - 1 Bongun (6 min) -> 5
ummm... that's great, more eggryas now. My archer will be happy but.. while i understand the need for more magnolias (well, not really), why did you up the soldier skeleton to 10? That is one heck of an annoyance monster to deal with. While munak/bongun is annoyance enough... at least they aren't as deadly as SS are. Remember, this is also a lower leveled map too which makes me more curious since there are more then enough maps for SS too. Edit: actually... too many magnolias... and too many undead >< Rather it go back to what it was before.


So there are more Soldier Skeleton cards floating around of course! The return of the Equip Crit Assassin!

I don't understand hte magnolias either...I guess more stuff to loot.
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#12 IcedCafeMocha

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Posted 01 August 2012 - 10:14 AM

magnolias eated my jur... didnt drop it when killed either i was sad :(

Edited by IcedCafeMocha, 01 August 2012 - 10:14 AM.

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#13 jas8907

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Posted 01 August 2012 - 01:24 PM

Change magma2, also. I dont see why there are horses running in a fire dungeon. Move them somewhere in GH, then increase the spawn of fire stuff in magma 2.
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#14 Tolrin

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Posted 01 August 2012 - 02:37 PM

Can we get back the old Payon Field 11 with all the Dragon Tails and Ninetails? I was hoping that was going to be released with this patch as it was a great leveling spot for hunters. :(


I posted this, and some other stuff in the other thread. I too would really like the normal episode 13.2 dragon/nine tails map.
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#15 Tora

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Posted 01 August 2012 - 03:46 PM

Too many undead creatures on the sohee map, a lot more difficult to level noobies with all the skeleton archers. I'd suggest to reduce it a bit.
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#16 CocaCola

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Posted 01 August 2012 - 06:40 PM

More Bigfoots...they kinda drop an important headgear at a crap drop rate.
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#17 IcedCafeMocha

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Posted 02 August 2012 - 10:30 AM

More Bigfoots...they kinda drop an important headgear at a crap drop rate.



I see what you did thurr... xD
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#18 Kuropi

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Posted 02 August 2012 - 05:18 PM

Love the Nine tails in pay4. Bottom floor. But you added more horongs. Try killing that on a melee with no ice pick, takes ages. :(

Elemental weapon/endow/enchant posion Used to kill them all the time on my sin wayyyyy back on chaos

Edited by Kuropi, 02 August 2012 - 05:19 PM.

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#19 Breeg

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Posted 02 August 2012 - 10:01 PM

Horongs take 2 damage per hit on my rogue with 110 dex, rudra's bow and crystal arrows. I need to poison or crit them if I ever want them to die. Sins have enough crit rate to kill them at a decent speed, other classes really do not. Thankfully horongs are really slow so you can just ignore them. The goddamn skeletons screw you up when you find multiple ninetails :(
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#20 Zeratul

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Posted 08 August 2012 - 10:59 AM

I know this is a bit old now but I'd still like to see the spawns in magma1 greatly increased. Compare it to CTHOs - magma1 is about 1.5 times bigger but has just over half the number of monsters (165 vs 85). Personally, I would love to see the spawn get doubled (and have the Diabolics removed, but I wouldn't complain if they stayed). I know some AGI classes sometimes like to level there so some input from them would be nice as to whether or not double the spawn would be overwhelming, but that would be my preference.
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#21 Eternal

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Posted 08 August 2012 - 12:41 PM

magma 1 is nogg road? I would love to have a increase in nightmare terrors and deleter spawn
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#22 Mayeo

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Posted 14 August 2012 - 05:50 PM

Can we get back the old Payon Field 11 with all the Dragon Tails and Ninetails? I was hoping that was going to be released with this patch as it was a great leveling spot for hunters. :(


This :D
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#23 jas8907

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Posted 14 August 2012 - 06:09 PM

magma 1 is nogg road? I would love to have a increase in nightmare terrors and deleter spawn

Whichever the one is with Nightmare Terrors and Deleters-it needs to be double (or even more) in spawn. This would make it worth having "larger" parties to level there. Kind of like the older turn ins.
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