2 years and many beers later
#1
Posted 05 August 2012 - 08:41 AM
FlavorSaver - 74 Prot
Dawnbringer - 70 Temp
67 Ass
67 Defiler
67 Shadow
66 Berz
66 Avenger
65 Ranger
66 Rad Act 2
65 Ele Act2
#2
Posted 05 August 2012 - 08:55 AM
#3
Posted 05 August 2012 - 10:14 AM
Additional scrolls eg. +100%exp ,guild bonus exp, some rare exp events and happy hours give a nice bonus too.
And if you are willing to spend $ , which i dont recommend, you can get a pet and a fast rex which makes grinding and questing even faster.
killing bosses doesnt take a lot of time. since you can get much more dmg with high critical chance and critical additonal dmg.
high lvl bosses take ~30 minutes. sometimes less sometimes more dependent on the size and strength of the group.
but be warned!
gravity hasnt released any new free and useful content since ~2years. nowadays the game is 90% cash shop based. in pvp its even worse.
the game has like 2 developer and 1 GM. both ignore the community and their suggestions.
thats why many S1ppl left the game yet. the main reason is still the huge influence of cash shop items.
#4
Posted 05 August 2012 - 10:34 AM
#5
Posted 05 August 2012 - 11:12 AM
no, lvling is pretty easy compared to S1 and the early S2. they added/recycled a lot of new quests(quests were resetted several times btw) and since ppl can have much stronger gear and armors its pretty fluid.
Additional scrolls eg. +100%exp ,guild bonus exp, some rare exp events and happy hours give a nice bonus too.
And if you are willing to spend $ , which i dont recommend, you can get a pet and a fast rex which makes grinding and questing even faster.
killing bosses doesnt take a lot of time. since you can get much more dmg with high critical chance and critical additonal dmg.
high lvl bosses take ~30 minutes. sometimes less sometimes more dependent on the size and strength of the group.
but be warned!
gravity hasnt released any new free and useful content since ~2years. nowadays the game is 90% cash shop based. in pvp its even worse.
the game has like 2 developer and 1 GM. both ignore the community and their suggestions.
thats why many S1ppl left the game yet. the main reason is still the huge influence of cash shop items.
Ah... I appreciate the candid feedback. What a shame to see a game that had great potential fade in the mist. That was primarily why I had left along with the greater majority of friends at the time. I scanned over the cash shop and I think the biggest shock was the cost to add +5 pionts DNA! I noticed all my toons had quests reset, which was a bonus, but when I went to build my 70 tempest up to do a few runs in WS I saw the DNA arrangement. I couldn't get a solid build that I personally was happy with, considering the nerf on the DNA and I am not about to spend 500 points for 5 DNA points! I guess all things considered, I would of been willing to play the game with the initial cash shop in place, but now its rediculous -(.
Anyways, I would like to hear from anyone who played back when Gorzan's guild was still around. Guild names slip me now, but the drama was insane on both sides of the fence then! Thanks again for the synopsis of things currently.
FlavorSaver 74 Prot
Dawnbringer 70 Temp
#6
Posted 05 August 2012 - 11:34 AM
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