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Classic Map Update 6: Gef Dungeon, Coal Mines, Culverts


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#1 Oda

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Posted 09 August 2012 - 01:08 PM

Current map spawns

Geffen Dungeon 1

Familiar 20
Poporing 15
Dustiness 15
Poison Spore 40
Red Plant 1
Yellow Plant 1
Shining Plant 1

Geffen Dungeon 2

Familiar 20
Dustiness 20
Poison Spore 20
Argos 25
Whisper 30
Jakk 20
Blue Plant 1

Geffen Dungeon 3

Argos 20
Whisper 20
Jakk 12
Myst 10
Marionette 14
Bathory 4
Nightmare 8
Doppelganger 1

Geffenia

Joker 30
Deviruchi 30
False Angel 15
Incubus 1
Succubus 1
Violy 30

Coal Mines 1

Familiar 10
Tarou 40
Smokie 20
Andre 15
Piere 15
Deniro 15
Giearth 10
Martin 15
Drainliar 40
Skeleton Worker 5

Coal Mines 2

Martin 65
Drainliar 20
Skel Worker 25

Coal Mines 3

Martin 15
Skeleton Worker 70
Myst 35
Evil Druid 5

Culverts 1

Thief bug egg 40
Thief bug 100
Familiar 20
Spore 20
Tarou 10

Culverts 2

Thief bug egg 20
Thief bug 70
Familiar 10
Spore 15
Plankton 5
Hydra 5
Female Thief bug 30
Tarou 50

Culverts 3


Thief bug egg 10
Female Thief bug 65
Thief bug 65
Tarou 25
Poporing 15
Familiar 20

Culverts 4

Thief bug egg 10
Thief bug 60
Female Thief bug 60
Male thief bug 60
Golden Thief Bug 1
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#2 HikariYari

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Posted 09 August 2012 - 01:13 PM

Maybe just set 3.1 Spawns for all maps other than Geffen Dungeon 1 and Coal Mines 1?
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#3 Eternal

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Posted 09 August 2012 - 01:26 PM

Geffen Dungeon 1

Familiar 20
Poporing 15
Dustiness 15
Poison Spore 40---> 50
Red Plant 1
Yellow Plant 1
Shining Plant 1
add Hunterfly 10

Geffen Dungeon 2

Familiar 20
Dustiness 20---->0
Poison Spore 20
Argos 25
Whisper 30---->50
Jakk 20--->40
add Deviruchi 30
Blue Plant 1

Geffen Dungeon 3

Argos 20---->0
Whisper 20
Jakk 12
Myst 10--->30
Marionette 14
Bathory 4--->0
Nightmare 8---->50
Doppelganger 1

Geffenia

Joker 30
Deviruchi 30--->0
False Angel 15
Incubus 1--->30
Succubus 1---->30
Violy 30
add Mini Demon 20
add Bloody Knight 1 (30 min)
Coal Mines 1

Familiar 10
Tarou 40
Smokie 20
Andre 15
Piere 15
Deniro 15
Giearth 10
Martin 15
Drainliar 40
Skeleton Worker 5

Coal Mines 2

Martin 65
Drainliar 20
Skel Worker 25

Coal Mines 3

Martin 15
Skeleton Worker 70
Myst 35
Evil Druid 5

Culverts 1

Thief bug egg 40
Thief bug 100
Familiar 20
Spore 20
Tarou 10

Culverts 2

Thief bug egg 20
Thief bug 70
Familiar 10
Spore 15
Plankton 5
Hydra 5
Female Thief bug 30
Tarou 50

Culverts 3


Thief bug egg 10
Female Thief bug 65
Thief bug 65
Tarou 25
Poporing 15
Familiar 20

Culverts 4

Thief bug egg 10
Thief bug 60
Female Thief bug 60
Male thief bug 60
Golden Thief Bug 1
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#4 Jaffer

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Posted 09 August 2012 - 01:43 PM

Geffenia

Joker 30
Deviruchi 30
False Angel 15
Incubus 1
Succubus 1
Violy 30


I think each map of Geffenia should have its own flavor.

Geffenia 1 (Balance)
Incubus 20
Succubus 20
Violy 30
False Angel 30
Deviruchi 20
Joker 15
Abysmal Knight 10 (5 minute spawn)
Bloody Knight 1 (15 minute spawn)
Mysteltainn, Ogretooth, Executioner 1 (15 minute Spawn)

Geffenia 2 (Shadow, no ME)
Abysmal Knight 15
Abysmal Knight 5 (3 minute spawn)
Bloody Knight 1
Bloody Knight 2 (10 minute Spawn)
Joker 10
Incubus 10 (3 minute spawn)
Succubus 10 (3 minute Spawn)
Deviruchi 10 (3 minute spawn)
False Angel 15 (1 minute spawn)
Mysteltainn, Ogretooth, Executioner 1 (15 minute Spawn)

Geffenia 3 (Incubus)
Incubus 30
Succubus 10 (5 minute spawn)
Abysmal Knight 10 (5 minute spawn)
Bloody Knight 1 (15 minute spawn)
Joker 5
Joker 5 (3 minute spawn)
Deviruchi 20
False Angel 10
Mysteltainn, Ogretooth, Executioner 1 (15 minute Spawn)

Geffenia 4 (Succubus)
Succubus 30
Incubus 10 (5 minute spawn)
Abysmal Knight 10 (5 minute spawn)
Bloody Knight 1 (15 minute spawn)
Joker 5
Joker 5 (3 minute spawn)
Deviruchi 20
False Angel 10
Mysteltainn, Ogretooth, Executioner 1 (15 minute Spawn)

Coal Mines 2

Martin 65
Drainliar 20
Skel Worker 25


Martin 65
Drainliar 20
Skel Worker 25 --> 50
Giearth 20
Giearth 20 (3 minute spawn)
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#5 Dragonhope

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Posted 09 August 2012 - 01:53 PM

Geffen Dungeon 1

Familiar 20
Poporing 15 -> 20
Dustiness 15 -> 20
Poison Spore 40
Red Plant 1
Yellow Plant 1
Shining Plant 1

Geffen Dungeon 2

Familiar 20 -> Drainliar 20
Dustiness 20 -> 0 (eaten by the Drainliars! :D)
Poison Spore 20 -> 10
Argos 25 -> 40
Whisper 30 -> 40
Jakk 20 -> 40
Blue Plant 1

Geffen Dungeon 3

Argos 20 -> 0
Whisper 20
Jakk 12 -> 40
Myst 10 -> 0
Marionette 14 -> 40
Bathory 4 <---- please keep at this number. The 4 sisters must be kept there!
Nightmare 8 -> 40
Doppelganger 1

Geffenia

Joker 30 -> 60
Deviruchi 30 -> 60
False Angel 15 -> 30 (but kept to two of the Geffenia areas)
Incubus 1 -> 5
Succubus 1 -> 5
Violy 30 -> 60

Coal Mines 1

Familiar 10
Tarou 40
Smokie 20
Andre 15
Piere 15
Deniro 15
Giearth 10
Martin 15
Drainliar 40
Skeleton Worker 5

Coal Mines 2

Martin 65
Drainliar 20
Skel Worker 25

Coal Mines 3

Martin 15 -> 0 (killed off by the posionous myst ;))
Skeleton Worker 70
Myst 35 -> 70
Evil Druid 5 -> Dark Priest 5 (or 3)
add Mutant Dragonoid (every 30 minutes to an hour)

Culverts 1

Thief bug egg 40
Thief bug 100
Familiar 20
Spore 20
Tarou 10

Culverts 2

Thief bug egg 20
Thief bug 70
Familiar 10
Spore 15
Plankton 5
Hydra 5
Female Thief bug 30
Tarou 50

Culverts 3


Thief bug egg 10
Female Thief bug 65
Thief bug 65
Tarou 25
Poporing 15
Familiar 20

Culverts 4

Thief bug egg 10
Thief bug 60
Female Thief bug 60
Male thief bug 60
Golden Thief Bug 1


I don't know about the culverts or the other levels of the Coal Mines. I don't think culverts needs to be changed much.

Edited by Dragonhope, 09 August 2012 - 01:55 PM.

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#6 Tsuka

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Posted 09 August 2012 - 02:12 PM

Geffen Dungeon 1

Familiar 20 -> 30
Draniliar 20 [ADD]
Poporing 5
Dustiness 15
Poison Spore 40 -> 60
Red Plant 1
Yellow Plant 1
Shining Plant 1

Geffen Dungeon 2

Familiar 20 -> 0
Dustiness 20 -> 0
Poison Spore 20 -> 0
Argos 25 -> 0
Bathory -> 20 [Add]
Whisper 30 -> 40
Jakk 20 -> 40
Blue Plant 1

Geffen Dungeon 3 -> Map for

Argos 20 -> 0
Whisper 20 -> 40
Jakk 12 -> 0
Myst 10 -> 30
Marionette 14 -> 40
Deviruchi -> 30 [add]
Bathory 4 -> 40
Nightmare 8 -> 30
Gosthering -> 1 [12h]
Doppelganger 1
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#7 Sackof

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Posted 09 August 2012 - 02:12 PM

Add Dracula to lvl 2 of geffen dungeon
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#8 Dragonhope

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Posted 09 August 2012 - 02:17 PM

Add Dracula to lvl 2 of geffen dungeon


As silly as this idea is, I like it!
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#9 Eternal

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Posted 09 August 2012 - 02:35 PM

actually why not put dracula in coal mines? there is no mvp there
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#10 cybernetic

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Posted 09 August 2012 - 02:40 PM

Should just revert all the changes to 13.2 spawns and call it a day.
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#11 FullSmile

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Posted 09 August 2012 - 02:48 PM

Should just revert all the changes to 13.2 spawns and call it a day.


I agree.

Wow, just what in the world did you do to Geffenia?
No BK, 1 incu and 1 succu, no swords, added jokers, no AK's! what a mess. :(


*Edit, forgot to say no AK's o_O

Edited by FullSmile, 09 August 2012 - 02:54 PM.

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#12 lyndelein

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Posted 09 August 2012 - 02:51 PM

Yeah great now you ruin Geffenia too? Why did I even bother making the quest. You guys really know how to piss off paying customers and ruin every possible fun.
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#13 afterbreeze

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Posted 09 August 2012 - 02:54 PM

I think that geffenia is the hellion renevant map, since that map IS named geffenia (when you type /where). They probably thought that is the geffenia map people are referring to, what do you expect from GMs who don't even play the game.

Actual geffenia maps are gefenia01, 02, 03, 04.

Edited by afterbreeze, 09 August 2012 - 02:56 PM.

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#14 lyndelein

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Posted 09 August 2012 - 02:55 PM

I hope so >_> the only reason for me to do the Sign Quest was to farm Abysmal Knights and I only need one more Card to complete my bow -.-
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#15 FullSmile

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Posted 09 August 2012 - 03:00 PM

A bit sad to see what they are adding to geffen 3. The way it was before was a fairly decent place for ME priests to be.
Meaning, the way it was before renewal.
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#16 Bohem

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Posted 09 August 2012 - 03:02 PM

Coal Mines 3

Martin 15
Skeleton Worker 70
Myst 35 -> 30
Giearth 0 -> 10 (5~10 min)
Evil Druid 5 -> 15
Mutant Dragonoid 0 -> 1 (30min ~1hr)
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#17 Dragonhope

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Posted 09 August 2012 - 03:03 PM

Coal Mines 3

Martin 15
Skeleton Worker 70
Myst 35 -> 30
Giearth 0 -> 10 (5~10 min)
Evil Druid 5 -> 15
Mutant Dragonoid 0 -> 1 (30min ~1hr)


You thought the Dragonoid was the most fitting too eh? :D
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#18 Loki1669

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Posted 09 August 2012 - 03:09 PM

This is what I'd like to see changed:

Culverts 2

Thief bug egg 20
Thief bug 70 -> 120
Familiar 10
Spore 15 -> 40
Plankton 5
Hydra 5
Female Thief bug 30 -> 60
Tarou 50 -> 70


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#19 Bohem

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Posted 09 August 2012 - 03:25 PM

You thought the Dragonoid was the most fitting too eh? :D



yeah XD hahaha its my love to DRAGNOID !!!!!!
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#20 EnkiAO

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Posted 09 August 2012 - 04:07 PM

A bit more martins, along with drainliars and skel workers at Coal Mine 2 to balance out? I feel like they are a bit scarce.

Also, MOAR Nightmares and Marrionettes @ Geffen Dun 3. Perhaps replace the Mysts with Ghouls. and Devis as well.
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#21 jas8907

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Posted 09 August 2012 - 05:02 PM

You should be able to get to the Helion map through Geffen 3, imo.
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#22 NiteWolfX13

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Posted 10 August 2012 - 12:29 AM

Should just revert all the changes to 13.2 spawns and call it a day.


THIS. Seriously.

And if that is ignored, then for Geff 3, it needs to at least stick to being a demon/undead map.

Argos 20 -> 0
Whisper 20 -> 40
Jakk 12 -> 0
Myst 10 -> 0
Marionette 14 -> 30
Deviruchi -> 40 [add]
Bathory 4 -> 0
Nightmare 8 -> 40
Doppelganger 1

May I stress how Geffenia (gefenia01, 02, 03, 04) needs to be set to 13.2 as well. The sign quest is long and needs much effort, and the Geffenia map should be set back. Not to some custom stuff. If anything remove false angels completely.

Edited by NiteWolfX13, 10 August 2012 - 12:30 AM.

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#23 Dragonhope

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Posted 10 August 2012 - 02:43 AM

Nah! There'll never be a place that'll be awesome for Priests to solo at! Cause no one wants Priests to solo!
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#24 Naida

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Posted 10 August 2012 - 02:07 PM

This is about a diff map, but according to Doddler's map there should be 50 wraith deads on GH steps? That would be amazing and I see no reason why they shouldn't be there!
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#25 Heimdallr

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Posted 14 August 2012 - 02:32 PM

The map modified as "geffenia" is the Hellion Revenant map which is a 1 time entry map for the Nile Rose quest. It is NOT the Geffenia that is entered via the Fountain portal with the Lucifer's Lament.

Anyone who says just revert to 13.2 and be done earns the "ignore me" badge. I know how RO turned out using the old methods, I'm shooting for something more in the long run while fighting against the idea that this is an older title, following the previously run route can only end up where we were and most likely worse.

Changes we make here are not final, because this is our server and can be updated as community need dictates.

Nah! There'll never be a place that'll be awesome for Priests to solo at! Cause no one wants Priests to solo!


Niflheim, Prison, GH stairs. Specifically those maps were put together to be ME priests happy place.
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