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Gef Dun, Coal Mines and Culvert map updates


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#1 Heimdallr

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Posted 09 August 2012 - 02:50 PM

  • Geffen Dungeon 1
    - Familiar 20
    - Poporing 15
    - Dustiness 15
    - Poison Spore 40 -> 60
    - Red Plant 1
    - Yellow Plant 1
    - Shining Plant 1
  • Geffen Dungeon 2
    - Familiar 20 -> 0
    - Dustiness 20 -> 0
    - Poison Spore 20 -> 45
    - Argos 25
    - Whisper 30
    - Jakk 20 -> 40
    - Blue Plant 1
    - add 20 Drainliar
    - add 20 Nightmare
    - add 1 Dracula (60 min)
    - add 1 Ogretooth (30 min)
  • Geffen Dungeon 3
    - Argos 20 -> 0
    - Whisper 20
    - Jakk 12 -> 20
    - Myst 10
    - Marionette 14 -> 30
    - Bathory 4 - 10
    - Nightmare 8 -> 40
    - Doppelganger 1 (120 min)
    - add 35 Deviruchi
  • Gef Dun 04 This is where Nile Rose quest happens
    - 1 Hellion Revenant
    - 8 Wraith
    - 2 Wraith Death
    - 10 Wind Ghost
  • Coal Mines 1
    - Familiar 10 -> 30
    - Tarou 40 -> 60
    - Smokie 20
    - Andre 15 -> 0
    - Piere 15 -> 0
    - Deniro 15 -> 0
    - Giearth 10
    - Martin 15 -> 25
    - Drainliar 40
    - Skeleton Worker 5
  • Coal Mines 2
    - Martin 65
    - Drainliar 20 -> 40
    - Skel Worker 25
    - add Giearth 35
  • Coal Mines 3
    - Martin 15
    - Skeleton Worker 70 -> 90
    - Myst 35
    - Evil Druid 5
    - add Giearth 10
  • Culverts 1
    - Thief bug egg 40 -> 100
    - Thief bug 100
    - Familiar 20
    - Spore 20
    - Tarou 10
  • Culverts 2
    - Thief bug egg 20
    - Thief bug 70
    - Familiar 10
    - Spore 15
    - Plankton 5 -> 20
    - Hydra 5
    - Female Thief bug 30
    - Tarou 50 -> 60
  • Culverts 3
    - Thief bug egg 10
    - Female Thief bug 65
    - Thief bug 65
    - Tarou 25
    - Poporing 15
    - Familiar 20
    - add Male thief bug 20 (30 sec)
  • Culverts 4
    - Thief bug egg 10
    - Thief bug 60
    - Female Thief bug 60
    - Male thief bug 60 -> 80
    - Golden Thief Bug 1 (60 min)
    - add 20 Drainliar
  • Magma Dungeon 1
    Increased all spawns
  • Magma Dungeon 2
    Increased Deleter spawn

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#2 Dragonhope

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Posted 09 August 2012 - 02:54 PM

Can you actually make it 3 Bathorys in Geffen Dungeon 3? The 3 Witch Sisters who control life and death or something in some mythology that I can't remember. To represent them. And maybe make Doppleganger a 60 minute spawn? And 40 Marionette to match the Nightmare spawns. One doll to control one Horse~

Maybe remove Jakk from 3 since there are so many in floor 2. Or reduce in floor 3. Definitely don't need any Myst in Gef Dungeon at all.

Edited by Dragonhope, 09 August 2012 - 03:03 PM.

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#3 Blueness

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Posted 09 August 2012 - 03:03 PM

Could we get the specific amount of spawns for magma 1 and 2?
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#4 Bohem

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Posted 09 August 2012 - 03:05 PM

can u add more evil druids on Coal mine 3? like, make it 10~15?
and add one mutant dragonid with spawn rate of 1hr?
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#5 Dragonhope

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Posted 09 August 2012 - 03:36 PM

Ugh..ok, I'm all for more of certain mobs and stuff...but now each map has too many monsters or something. It's like it's so hard to find a place to rest in dungeons now.

Edited by Dragonhope, 09 August 2012 - 04:16 PM.

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#6 jas8907

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Posted 09 August 2012 - 05:00 PM

Magma 2 still needs an even larger increase in spawn rate.
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#7 Hrishi

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Posted 10 August 2012 - 04:15 AM

There seem to be Bathories even in level 2 of Geffen dungeon.
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#8 Dragonhope

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Posted 10 August 2012 - 06:33 AM

I guess since everyone was asking for Bathorys so much that they've been put there too >.>
Too bad the map that it was requested for was kinda ignored...oh well. We'll see how things turn out.
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#9 jas8907

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Posted 10 August 2012 - 07:16 AM

The whole starsand debate is pretty dumb. At this point people are buying up the botted cactus needles to get alchemist points, but people could -easily- kill those and martins for making zeny (but not even "decent" exp). At least with the bathory map people can get exp while participating in the economy. It gives a lot of people the chance to make zeny and exp. Maybe at this point people aren't really rushing to make white slims. As long as you can get on the top 10 list through cactus needles, you could just as easily make ranked fat whites. I will not stop arguing until there is compensation.
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#10 Dragonhope

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Posted 10 August 2012 - 07:17 AM

Compensation for what? o.O

Whether people buy botted Cactus Needles or botted Starsands, they'll still be botted. So not much different IMO.
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#11 Blueness

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Posted 11 August 2012 - 06:09 AM

Still looking for numbers for the magma spawn changes!
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#12 meli

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Posted 11 August 2012 - 11:17 AM

Please consider upping the spawn in izlude dungeon areas before woe is in, so "real" players can farm vital cards decently. The amount of kill stealing bots plus the ridiculous spawn makes you want to kill yourself farming thara/marc etc.
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#13 EndovDaze

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Posted 13 August 2012 - 09:43 AM

  • Geffen Dungeon 3
    - Argos 20 -> 0
    - Whisper 20
    - Jakk 12 -> 20
    - Myst 10
    - Marionette 14 -> 30
    - Bathory 4 - 10
    - Nightmare 8 -> 40
    - Doppelganger 1 (120 min)
    - add 35 Deviruchi


Finally! A map with a decent amount of Nightmare.
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#14 NiteWolfX13

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Posted 13 August 2012 - 11:17 PM

So I tried out Geff 3, to give it the benefit of the doubt...


tl;dr:
The map is too mixed up with element/race, and should be changed. And there needs to be more ME maps than just Niff.


First off, this is a dead map (as far as I've seen so far, besides a few bots) since the monsters are so mixed up elemental/race-wise, and it is not a viable option for a leveling area for a holy based or ME priest character. Even for a regular melee, there are better options. IE, Bathories have their own specific map. Jakks should have stayed on level 2. And I really don't understand why Mysts are there either.

Secondly, I don't understand the theme for the map, considering Jakks are fire/formless, Mysts are poison/formless, and Bathories are shadow/demihuman. Then the rest are demon/shadow/ghost. This is too much elemental/card switching for melee.

Mysts and Nightmares both have Mental Breaker, which takes sp. This was fine just having nightmares around, but having Mysts makes it difficult/annoying for ME priests to mob. Not to mention, most of the sp bar gets taken away.

And finally, there is a lacking in ME maps. Geff3 was the lowbie ME leveling map with the demons/undead monsters. Currently, all there is, is Niff, which is moreso for higher levels, and then GH Prison. I won't count that "ME Priest Land" map that Heim made in GH staircase because of how huge it is and the billion stairs within, which makes it not worth anyone's time.

The Geff 3 map needs to be changed. It should look something like the following: (although keeping 5 or 10 Bathories would seem to be fair, since there used to be Hunterflies on the map.)

- Whisper 20
- Jakk 12 -> 0
- Myst 10 ->0
- Marionette 30
- Bathory 10 -> 5
- Nightmare 40
- Doppelganger 1 (120 min)
- Deviruchi 35
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#15 Heimdallr

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Posted 14 August 2012 - 05:25 PM

Geffen 3 will get updated
Mysts leave
Jakks become demon race
Bathories are a 5 minute respawn
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#16 Xellie

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Posted 14 August 2012 - 06:08 PM

Jakks become demon race


Excellent!!!! :D
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#17 HikariYari

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Posted 14 August 2012 - 06:28 PM

Geffen 3 will get updated
Mysts leave
Jakks become demon race
Bathories are a 5 minute respawn

Oh nice more jakk cards for thors now? :)
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#18 Dragonhope

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Posted 14 August 2012 - 08:51 PM

Jakks becoming Demons actually makes sense. They always seemed fairly demonic to me.
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#19 Blueness

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Posted 14 August 2012 - 08:58 PM

Is that today or on 8/16?
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#20 NiteWolfX13

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Posted 14 August 2012 - 09:03 PM

Geffen 3 will get updated
Mysts leave
Jakks become demon race
Bathories are a 5 minute respawn


Wow.. Thank you very much, Heim!! This is way better than what I was proposing. :D

Edited by NiteWolfX13, 14 August 2012 - 09:12 PM.

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