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Patch Notes v. 433 - Pew


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#1 ShazamO

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Posted 10 August 2012 - 02:35 PM

More fixes and an addition.
---

Sea of Dawn Weapons
  • Added 2% PvM Offense Bonus to all SoD Weapons.
Bug Fixes
  • Fixed the double listing of Portuguese for language selections.
  • Fixed the gem effect appearances for the Ice Stave and Ice Wand.
  • Fixed the Ice Wand's missing "bullet" effect for melee combat.
  • Corrected the item type of the Ice Cudgel & Exalted Ice Cudgel from "Crafting Tool" to "One-Handed"
  • Corrected an issue with the Valor quest "Plant Extract: Magic Fundamental"
  • Corrected an issue where visitors may attempt to do quests designed for classes beyond the Adventurer's Plains. Visitors will now be encouraged to go back to the Trainer's Village to choose a class.
  • Corrected some rewards consumables in Luna so they are of the correct level range of the quests.

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#2 sephiroth099

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Posted 10 August 2012 - 02:37 PM

pewpew missing bullet
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#3 lafamilia00

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Posted 10 August 2012 - 02:38 PM

More fixes and an addition.
---

Sea of Dawn Weapons

  • Added 2% PvM Offense Bonus to all SoD Weapons.




That's it?
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#4 EmoCutt

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Posted 10 August 2012 - 02:41 PM

Like a 2% offensive bonus is going to make it anymore desirable.
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#5 sephiroth099

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Posted 10 August 2012 - 02:46 PM

2% is kinda low...its a weapon, i think 5% would be a little more suitable honestly

*and the armor is kinda crappy too

Edited by sephiroth099, 10 August 2012 - 02:47 PM.

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#6 Phish

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Posted 10 August 2012 - 03:06 PM

Crafted level 200 weapons already have 2% pvm offense and resistance, as well as higher base stats in general.

Anything going to be done about the ridiculous lag from the wisps spawning? I wonder if there is a computer in the world that can play a round in Sea of Dawn without lagging.

Edited by Phish, 10 August 2012 - 03:07 PM.

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#7 CharasX

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Posted 11 August 2012 - 12:34 AM

Those new weapons and gear need to get way more boosted, what s the purpose in putting new equipment ingame if it s to make it completly useless?

So dear GM plz spread the word to ur devellopers and content manager "their idea of adding content is good, but as long as it will be as useless as this to farm for, it s -_-."

Why oh why would ppl farm (wich could take a while especially with 1 try per day for the non cash shop users) and refine the new weapon and clothes you guys spent hours to design and create... if it s to obtain smthing not even as good as the stuff we could get 2 years ago?

i would like to have a GM/CM/Dev/Whatever to answer this question.... i d like to understand the logic behind it, even tho i doubt there is any.
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#8 xdada

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Posted 11 August 2012 - 01:14 AM

i see you fixed teh cute bunny cap ;)

yeah 2% isnt worth the effort
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#9 Gojio

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Posted 11 August 2012 - 03:45 AM

Crafted level 200 weapons already have 2% pvm offense and resistance, as well as higher base stats in general.

Anything going to be done about the ridiculous lag from the wisps spawning? I wonder if there is a computer in the world that can play a round in Sea of Dawn without lagging.


I don't lag in there ;-;
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#10 kwayan19

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Posted 11 August 2012 - 04:33 AM

hax albe
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#11 Feuer

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Posted 12 August 2012 - 04:41 AM

Those new weapons and gear need to get way more boosted, what s the purpose in putting new equipment ingame if it s to make it completly useless?

So dear GM plz spread the word to ur devellopers and content manager "their idea of adding content is good, but as long as it will be as useless as this to farm for, it s -_-."

Why oh why would ppl farm (wich could take a while especially with 1 try per day for the non cash shop users) and refine the new weapon and clothes you guys spent hours to design and create... if it s to obtain smthing not even as good as the stuff we could get 2 years ago?

i would like to have a GM/CM/Dev/Whatever to answer this question.... i d like to understand the logic behind it, even tho i doubt there is any.


Which weapons are we comparing it to, the "Epic"s or the level 200 Crafted/Valor weapons? Some are better, for example the Crossbow has an AP bonus, NO unique bow has contained an attack power bonus as a bold stat until now. They only other alternative was to use a crafted xbow to get an attack power bold stat.
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#12 DigitalKitten

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Posted 12 August 2012 - 05:37 AM

i see you fixed teh cute bunny cap ;)

yeah 2% isnt worth the effort

Did they really ? Omg gotta check this out ;D
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#13 sforstun

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Posted 12 August 2012 - 05:47 AM

Crafted level 200 weapons already have 2% pvm offense and resistance, as well as higher base stats in general.

Anything going to be done about the ridiculous lag from the wisps spawning? I wonder if there is a computer in the world that can play a round in Sea of Dawn without lagging.


are u saying that crafted 200 gears and equips has a bonus pvp offense and def now? for example hardened widow maker for spear champs? :D
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#14 Mullemaus

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Posted 12 August 2012 - 07:22 AM

are u saying that crafted 200 gears and equips has a bonus pvp offense and def now? for example hardened widow maker for spear champs? :D


Yes, since i prefer crafted Gear and Weapons i can tell you it is true. What they have to do now is adding Set bonuses for crafted Armors.
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#15 sforstun

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Posted 12 August 2012 - 07:45 AM

Yes, since i prefer crafted Gear and Weapons i can tell you it is true. What they have to do now is adding Set bonuses for crafted Armors.



cool, how about the weapons that has been crafted before this patch, are those affected? or i need to craft another set of weapons for me to see this stats
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#16 sforstun

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Posted 12 August 2012 - 07:51 AM

i think i readt it wrong, phish says its pvm, i tot its pvp haha. if its pvp bonus added thats good
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#17 Cloudius

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Posted 13 August 2012 - 05:43 AM

How come that the new lvl 210 armors does not even have stats on it? and also the new lvl 210 weapons is not really that good plus the high amount of stats to wear it makes it even more undesirable save for some like the katar and etc.
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#18 sforstun

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Posted 13 August 2012 - 10:03 AM

maybe its only for style haha
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