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Map update Mjolnir Maps + Izlude Dungeon (Byalan)


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#1 Heimdallr

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Posted 14 August 2012 - 08:05 PM

Planning to attempt these updates on 8/16

Mjolnir mountain
  • Mjolnir_01
    - 35 Chonchon
    - 10 Steel Chonchon
    - 65 Hornet
    - 25 Mandragora
    - 20 Creamy
  • Mjolnir_02
    - 25 Fabre
    - 20 Pupa
    - 55 Creamy
    - 55 Dustiness
  • Mjolnir_03
    - 10 Poporing
    - 10 Dustiness
    - 60 Caramel
    - 10 Smokie -> 30
    - 15 Bigfoot
  • Mjolnir_04 (became mistress map with the spiral)
    - 10 Poporing
    - 10 Bigfoot -> 0
    - 10 Caramel -> 0
    - 55 Argos
    - 35 Flora
    add 1 Mistress 1 hour
    add 40 Ground Petit
    add 40 Flying Petit
  • Mjolnir_05
    - 60 Hornet
    - 45 Mantis
    - 20 Argos -> 30
    - 5 Flora
    - 15 Argiope -> 25
  • Mjolnir_06 E N of Geffen
    - 25 Chonchon
    - 5 Steel Chonchon
    - 10 Female Thief Bug
    - 60 Ambernite
    - 10 Horn
    - 30 Coco
  • Mjolnir_07
    - 20 Lunatic
    - 15 Ambernite
    - 15 Poporing
    - 25 Coco
    - 65 Horn
  • Mjolnir_08 N of fighting dwarf map
    - 15 Poporing
    - 10 Lunatic
    - 55 Stainer -> 75
    - 20 Horn
    - 30 Yoyo
  • Mjolnir_09 (fighting dwarf for seal quest)
    - 15 Chonchon
    - 10 Steel Chonchon
    - 55 Rocker
    - 20 Worm Tail
    - 30 Female Thief Bug
    - 25 Wolf
    - 40 Stainer
    - 45 Horn
  • Mjolnir_10 argiope map 2 N of Prontera
    - 80 Poring
    - 1 Angeling (30 min)
    - 1 Mastering (30 min)
    - 45 Argos -> 55
    - 45 Argiope -> 65
  • Mjolnir_11
    - 15 Horn
    - 10 Stainer
    - 15 Rocker
    - 20 Ant egg
    - 40 Andre
    - 25 Piere
    - 10 Deniro
  • Mjolnir_12 S of Aldebaran
    - 15 Steel Chonchon
    - 15 Rocker
    - 20 Metaller
    - 35 Ambenite -> 0
    - 15 Poporing
    - 45 Mantis
    - 3 Petit (5 min) ->0
    - add 30 Stem Worm
Byalan
  • iz_dun00
  • iz_dun01
  • iz_dun02
  • iz_dun03
    - 10 Hydra
    - 35 -> 45 Phen
    - 20 Marine Sphere
    - 40 Sword Fish
    - 30 -> 50 Marc
    - 3 Merman
  • iz_dun04
    - 10 Marine Sphere
    - 10 Sword Fish -> 20
    - 15 marse -> 0
    - 20 Obeaune -> 10
    - 45 Marc
    - hydras all around (5 min)
    - 10 Penomenas
    - 5 Deviace (30sec)
    - 19 Merman
    - 20 Strouf

    5 Deviace (30 sec) random locations
    Strouf updated to 20

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#2 cybernetic

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Posted 14 August 2012 - 08:07 PM

iz_dun04 - 200 marcs
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#3 metal

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Posted 14 August 2012 - 08:13 PM

Come on dont increase respawn on those maps, those maps are only for bots
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#4 HikariYari

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Posted 14 August 2012 - 08:32 PM

Come on dont increase respawn on those maps, those maps are only for bots

Some people do use those maps. Like mages that know how to vwall and mob up Argiope/spiders/mantis.

Well I can't really back baylan But It can't hurt to add some more marcs to the lowest floor.
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#5 Meow3244562436

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Posted 14 August 2012 - 08:35 PM

Iz_dun04 diserves an mvp! Vadon X?
Where does the portal in Iz_dun04 goto? Whats on the otherside of the tunnel?

Iz 0 through 3 look fine. Maybe increase the spawn rate of marcs in 03. 04 needs work, it should be more difficult than 03 but its not really because there isn't really much there. Quite a bit more stroufs and mermen would make it more interesting as a potential leveling spot. Take the peno's out?

I dont know if there is any hope for Mjolnir. I guess we need somewhere to hunt webs for fiberlocking.
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#6 spritemoogle

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Posted 14 August 2012 - 10:56 PM

Apparently some of these changes went in? I'm noticing a lot more stroufs in iz_dun04, and two more deviace.
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#7 Dragonhope

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Posted 15 August 2012 - 01:03 AM

Wasn't there an MVP made for the sea before? Someone like Neptune? o.O
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#8 Charon

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Posted 15 August 2012 - 01:06 AM

There has got to be an Argiope infested map for vFW-pros and a Flora infested one with a few argiopes for vFW practice :D
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#9 Dragonhope

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Posted 15 August 2012 - 01:13 AM

No need. Ghouls and Zombie/Skeleton Prisoners exist for vFW practice. And not like Mi Gaos are all that fast either if you can get 10k to go to Louyang and can do regular firewalls against Mantis.
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#10 Zinja

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Posted 15 August 2012 - 02:38 AM

iz_dun04 - 200 marcs

yes please
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#11 Levhiatan

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Posted 15 August 2012 - 03:08 AM

July 24 : Comodo and Glast Heim
July 26 : Glast Heim and Morroc
July 31 : Payon
August 2 : Treasure Ship and Clock tower, Louyang enters
August 7 : Geffen
August 9 : Prontera and cullverts
August 14 : Mjolnir and Coal mines
August 16 : Juno area, this will likely be when Einbroch enters the game.


I WANT MY SLEEPERS

Edited by Levhiatan, 15 August 2012 - 03:09 AM.

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#12 Eternal

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Posted 15 August 2012 - 06:07 AM

any chance of putting ayothaya in?
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#13 Charon

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Posted 15 August 2012 - 08:35 AM

No need. Ghouls and Zombie/Skeleton Prisoners exist for vFW practice. And not like Mi Gaos are all that fast either if you can get 10k to go to Louyang and can do regular firewalls against Mantis.


Whats the problem with having more places to vFW at? Its not like those maps are needed for some other role.
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#14 Meow3244562436

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Posted 15 August 2012 - 08:54 AM

There has got to be an Argiope infested map for vFW-pros and a Flora infested one with a few argiopes for vFW practice :D


Good word choice "infested." Make it mobby so it's fun.
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#15 HikariYari

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Posted 15 August 2012 - 09:01 AM

Planning to attempt these updates on 8/16

Mjolnir mountain

  • Mjolnir_01
  • Mjolnir_02
  • Mjolnir_03
  • Mjolnir_04
  • Mjolnir_05
  • Mjolnir_06
  • Mjolnir_07
  • Mjolnir_08
  • Mjolnir_09
  • Mjolnir_10
  • Mjolnir_11
  • Mjolnir_12
Byalan
  • iz_dun00
  • iz_dun01
  • iz_dun02
  • iz_dun03
  • iz_dun04

People don't seem to read the posts this update hasn't happened yet they switched off with the Einbroch update.
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#16 esum

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Posted 15 August 2012 - 10:03 AM

I don't know if it was missed in the update thread, but the deviace spawn needs to be randomized. Currently the 3 every 30 seconds is spawning in one spot and is being camped heavily. Each monster is 10k exp, so 30k exp every 30 seconds. Could potentially get around 3.6mil per hour by just standing in one spot and getting loots. I don't know how much it would be with mental sensing and bm's.

I know you increased the spawn rate for them to help people, but you need them to spawn randomly on the map, not all in one spot.
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#17 heyxsean

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Posted 15 August 2012 - 11:06 AM

Woot thanks for listening lol I just hope izlude 3 is reverted back to how it was originally without the obeaune and more marcs...
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#18 Dragonhope

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Posted 15 August 2012 - 11:30 AM

Whats the problem with having more places to vFW at? Its not like those maps are needed for some other role.


If it would lower the amount of Mage classes leveling in Graveyard or Prisons, I'd welcome it but sadly, not many people will move on to an Argiope map just to practice vFW when they can do that AND get good exp per hour. So the maps would only get maybe 1 or 2 more people using it than now at best. Meaning it'll still be just as useless a map.
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#19 HikariYari

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Posted 15 August 2012 - 01:00 PM

If it would lower the amount of Mage classes leveling in Graveyard or Prisons, I'd welcome it but sadly, not many people will move on to an Argiope map just to practice vFW when they can do that AND get good exp per hour. So the maps would only get maybe 1 or 2 more people using it than now at best. Meaning it'll still be just as useless a map.

Even if useless people will still use it. Also Argiope have a somewhat ok Exp/hp ratio but no elemental weakness as well as no magic def.
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#20 Heimdallr

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Posted 15 August 2012 - 02:02 PM

There will be the argiope, argos map N of Pront.

The change that happened with a lot of the W mjolnir maps is the dragons spread out over more maps, including the entrance to coal mines, and argiopes were shrunk.

Additionally s of Aldebaran that map transformed into a Stemworm map.

That S of Alde map will likely need transformed, and the argiope map looked at to get more bug love.

Byalan 4, would normally lose obeaunes, and maybe get more marcs (it already had marc spawn increase on Tuesday) The deviace will get randomized.
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#21 HikariYari

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Posted 15 August 2012 - 02:08 PM

There will be the argiope, argos map N of Pront.

The change that happened with a lot of the W mjolnir maps is the dragons spread out over more maps, including the entrance to coal mines, and argiopes were shrunk.

Additionally s of Aldebaran that map transformed into a Stemworm map.

That S of Alde map will likely need transformed, and the argiope map looked at to get more bug love.

Byalan 4, would normally lose obeaunes, and maybe get more marcs (it already had marc spawn increase on Tuesday) The deviace will get randomized.

Oh Heim on another note are you aware about the glitched portal in Einbroch?

The one leading to Geographers.

Edit : Never mind saw your post.
Will post some Ideas for a few maps I would think would be interesting.

Mojolnir_05 North north with these spawns and add in a Caterpillar or two with boss timers.
http://db.irowiki.or...nfo/mjolnir_05/

Edited by HikariYari, 15 August 2012 - 02:25 PM.

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#22 jas8907

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Posted 16 August 2012 - 06:08 AM

Is it also possible to remove the respawn timers in niff, at least until you get to those maps for change?
I would like to see more of the longspawntime MVPs on more maps too, like what was done with Orc Hero and Mistress.

Byalan 5 should be a good place for people to level, especially with LOV.
Merman 19>40 [instant, change race to Fish]
Strouf 12>40
Deviace 3>15 [intant]
Increase everything else by 50%

Edited by jas8907, 16 August 2012 - 06:58 AM.

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#23 Oda

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Posted 16 August 2012 - 08:36 AM

Any feedback on Mjolnir's mystic menagerie of monsters?
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#24 Blueness

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Posted 16 August 2012 - 08:40 AM

Hard to tell without the usual format of <old spawn -> new spawn>



Mjolnir_10 argiope map 2 N of Prontera
- 80 Poring
- 1 Angeling (30 min)
- 1 Mastering (30 min)
- 45 Argos

- Argiope


Argi's spawn is missing here!

Edited by Bluedreams, 16 August 2012 - 08:41 AM.

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#25 afterbreeze

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Posted 16 August 2012 - 08:48 AM

I think the number of monsters are still far too scarce considering the "spiral cliffs" layout of most mjolnir maps, monsters tend to concentrate on one area and you take too long to navigate through the map to kill them and keep the spawn spread even with current spawns. The monsters on these maps are not that appealing either, poor exp and poor drops so they will remain unpopulated.
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