Summer Sports Festa Feedback Thread
#1
Posted 17 August 2012 - 10:01 AM
Did you like the event?
Are the rewards good enough?
Which mini games did you like?
Which mini games did you not like?
Would you like to see more events like this in the future?
#2
Posted 17 August 2012 - 10:20 AM
#3
Posted 17 August 2012 - 10:36 AM
#4
Posted 17 August 2012 - 10:42 AM
#5
Posted 17 August 2012 - 10:50 AM
#6
Posted 17 August 2012 - 11:54 AM
The strength test was pretty easy, of course... Lots of enter enter enter, this could have been improved by making random choices along the way ("Keep Punching", "Stop" that alternate position occasionally).
The obstacle course was bugged for me. I DCed on the first leg, and when I came back it warped me straight to the end of it. @@
#7
Posted 17 August 2012 - 12:05 PM
I liked the last part it encouraged grouping up providing a nice challenge but not so much of a challenge that its impossible solo if your geared for it
and the fact that it didn't matter if you tagged the MVP allowing anyone to talk to the doppleganger allows people to help even if they're not part of a group and still get credit
Are the rewards good enough?
slightly disappointed with the reward. With the experience increase effects only being 10% its a shame the effect is not permanent
Which mini games did you like?
i liked the fencing one
it required thinking actually remembering which response goes with which attack
Which mini games did you not like?
the strength one was a bit tedius.. in all honesty they should have brought in the SUDRI NPC from the Mjolnir Seal Questline but have him start at 100HP instead of his usual insane 200HP
Would you like to see more events like this in the future?
absolutely its the reason people had such hopes for the Comodo Casino
in game mini games are a great distraction and passtime while waiting for a TI group or before or after WOE or between MVP kills
Edited by Helios0, 17 August 2012 - 12:39 PM.
#8
Posted 17 August 2012 - 12:27 PM
I still cannot figure out how the first Fencing thing works even after reading guides and stuff, and I'm normally good with puzzles. D:
i think i can explain it
each Attack has a very specific Deffense
the NPC knows all the Attacks , and All the Deffenses
You can only use Attacks Defenses that the NPC has used against You
so at the very beginning you only know 1: the one he uses in the example [smelled / whiff]
you cannot use a Attack or Defense that the NPC has not displayed or you lose the round
example:
[potion / nose] is one of the Attack / Defense combinations
you cannot use either until you see the NPC use it
Round 1
NPC= Attack : potion
Player= Defense: nose
Response= defense fails because you have never seen the NPC use the defense [nose]
Arsenal= [smelled/whiff] [potion/ ? ]
Round 2
Player= Attack : potion
NPC= Defense: nose
response= the deffense: [nose] has been added to you arsenal
Arsenal= [smelled/whiff] [potion/nose]
Round 1
NPC= Attack : sharp
Player= Defense: I DONT KNOW OK!!!!!
Response= any defense fails because you have not seen the defense for sharp used yet
Arsenal= [smelled/whiff] [potion/nose] [sharp/ ? ]
Round 2
Player= Attack : sharp
NPC= Defense: tip
Response= you trick the NPC into teaching you the Defense for sharp and it is added to your arsenal
Arsenal= [smelled/whiff] [potion/nose] [sharp/tip]
you have to trick the NPC to teach you new attacks and defenses by repeating the new attacks he uses against you to discover their defense, and to increase your arsenal. Once you've tricked the NPC into showing each attack and defense you can use any attack when its your turn. in turn you can always successfully defend against any attack he throws at you.
Edited by Helios0, 17 August 2012 - 12:33 PM.
#9
Posted 17 August 2012 - 12:57 PM
For the Obstacle Course, higher HP loss from activating traps. I ran through on my RG and hit every trap with no problem... The goal is to avoid them, after all!
I like the ones that set you back, actually. Rather than HP loss, these could have been used the whole way through, except they might turn you back quite a ways rather than just a few cells.
#10
Posted 17 August 2012 - 01:01 PM
#11
Posted 17 August 2012 - 01:30 PM
Poring baseball would be cool.Really wanted to do a Poring Soccer/Futbol/curling but maybe for a future event...
Edited by KriticalAssassin, 17 August 2012 - 02:06 PM.
#12
Posted 17 August 2012 - 02:00 PM
suggestion1: give their activating area an area of like 7x7 or 9x9
suggestion2: give them a patrol to move between 2 points on the map, a moving target to avoid
suggestion3: instead of flat HP loss
-%hp loss
-status effects like: Freeze, Chaos, Sleep, Curse, Orcish, Deviling/Poring/Golem(like the scrolls) critical wound, stone curse
maybe different poring bombs randomly appearing that can be used against the mobs nearby in a 9x9 radius give them 5hp plant 1dmg max
poring-aoe pulse strike
drops-aoe Sightthrasher
poporing-aoe venom splasher
marin-aoe frost driver
stapo-aoe earth drive
metaling-aoe gravitational field
magmaring-aoe Crimson Rock
jejeling-aoe Earth Strain
Edited by Helios0, 17 August 2012 - 02:01 PM.
#13
Posted 17 August 2012 - 02:56 PM
http://irowiki.org/c...ran_Turbo_Track
#14
Posted 17 August 2012 - 07:31 PM
#15
Posted 18 August 2012 - 02:10 PM
However my first few attempts at the obstacle course I was unprepared for an orc hero thunderstorm that would 1 shot me or an Osiris meteor strike that would also 1 shot my lower vit chars. Yeah I just skipped this quest because it's not worth losing so much exp over 1/3 of a crown that will probably fail.
#16
Posted 18 August 2012 - 02:18 PM
that way you consume some in game resources for those who can afford to
#17
Posted 18 August 2012 - 03:48 PM
#18
Posted 18 August 2012 - 10:04 PM
#19
Posted 20 August 2012 - 04:49 AM
#20
Posted 20 August 2012 - 05:39 AM
#21
Posted 20 August 2012 - 05:53 AM
Did you like the event?✓
Are the rewards good enough?✓
Which mini games did you like? The obstacle course.
Which mini games did you not like? None in particular.
Would you like to see more events like this in the future?✓
Edited by Smolderbil, 20 August 2012 - 06:03 AM.
#22
Posted 20 August 2012 - 01:31 PM
edit,
if it does leave tomorrow will we will be able to redeem our medals?
Edited by Triki, 20 August 2012 - 03:44 PM.
#23
Posted 20 August 2012 - 10:43 PM
To continuously fail at +1, +2, +3 is just ridiculous, major waste of time and medals. To top it off that 1hour timer bug is still haunting the server, so unless a 4 hour cooldown was the intention, it probably should be reduced to 2 hours (+1 hour from the bug).
Also EXP loss in the maze minigame is unexpected and annoying.
Other than the stuff pointed out in the rant above, the event itself was quite fun, especially enjoyed the fencing game.
Edited by saviourimpulse, 20 August 2012 - 10:44 PM.
#24
Posted 21 August 2012 - 07:48 AM
one account has 2 pom wreath
and the other accounts has only have 1 pom wreath
#25
Posted 25 August 2012 - 06:42 PM
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