- It divides a weekend day exactly in half, leaving you without enough time to run errands in the morning, nor in the afternoon.
- You are left making excuses about video game commitments in the middle of a day.
- Since any of the more serious guilds will be wanting to prepare for siege, you are really asking for more like noon/12:30 - 3PM PST. It is not a cut and dry two hour commitment for most people.
- Having to clear a Saturday afternoon to siege is fine. Having to consistently, every weekend clear a Saturday afternoon to siege is pretty lame.
- Having only one inconvenient time per week for an undisclosed amount of time actively discourages people from regularly attending.
Why having normal siege during the evening (as previously done) was awesome:
- You can run errands all day, siege in the evening while you pregame, then be ready to go out with friends completely drunk.
- If you have no friends, you can run errands all day, siege in the evening while you pregame, then level drunk until 5AM, which is the quintissential Ragnarok experience.
- Most people become lonely if they have no plans in the evening on a weekend, so they are more likely to sign on and feel welcome and wanted when their guild leaders are screaming at them to join them.
- Sometimes people want to relax on the weekend with a scotch, a steak, and Ragnarok War.
- I can attend all the time.
- You can concentrate and perform better since you've had all day to prepare yourself for battle.
- Attacks are best made under the cover of darkness, so the later in the evening siege begins, the more exciting it is.
- Everyone who plays Ragnarok is a night owl or insomniac, so regardless of country and time zone, PST late evening is simply catering towards your playerbase.
- People who have to miss evening siege won't feel like a loser saying they missed it because people who have things to do at night are probably kind of cool and on a date or a drug dealer. On a date.
- There are twice as many reasons that a later time is better than an afternoon siege.