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why no love for clock card?


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#1 meatsauce

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Posted 08 September 2012 - 12:49 PM

judging by the price of clock cards it's not exactly people's first choice for armor.

while i understand the need for elemental armors and other types of armors for pvp, why do people not use clock card for regular pvm leveling?

i didn't do the math exactly but just a rough estimate of how much dmg it blocks makes it seem like a great choice with little compettiion
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#2 Lynex

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Posted 08 September 2012 - 12:51 PM

I find parry to be better than Guard.

Edited by Lynex, 08 September 2012 - 01:03 PM.

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#3 meatsauce

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Posted 08 September 2012 - 05:51 PM

not everyone use 2 hand swords :<
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#4 DrAzzy

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Posted 08 September 2012 - 08:19 PM

Uh, because it's garbage?

First off, it doesn't give you a perma-guard effect. It autocasts guard, at a fairly high rate. Note that using guard while guard is active cancels guard, and this applies even with the clock card! So Clock card = guard up approximately half the time, not all the time.

And remember it uses level 3, so only 14% proc chance. Also, at lower levels, the guard delay when it blocks the attack is longer :-/

Edited by DrAzzy, 08 September 2012 - 08:20 PM.

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#5 ilovemilk

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Posted 10 September 2012 - 07:00 AM

Parry is the reason why its crap. It might be good for a GX though.
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#6 DrAzzy

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Posted 10 September 2012 - 07:07 PM

Parry is the reason why its crap. It might be good for a GX though.

No, the fact that a second proc turns itself off is why it's crap. I think it also turns itself off if you try to take it off after it procs (so it doesn't proc again and turn guard off)

Edited by DrAzzy, 10 September 2012 - 07:08 PM.

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#7 meatsauce

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Posted 11 September 2012 - 10:26 AM

the proc rate is only about 3 percent tho

i have one in a padded armor that i am using and from field testing the uptime is higher than you think, in fact it's up most of the time.

the only real downside is, as you said, the mini stun duration during a guard.
however if you were mainly being a damage soak this problem isn't as pronounced, and even when solo leveling it's more of a nuisance than an actual issue

i didnt think about testing to swap armor tho, i might try it.

also instead of saying it's a good choice, what i am really saying is, while leveling, what OTHER card in armor provides the same amount of damage mitigation?

Edited by meatsauce, 11 September 2012 - 10:28 AM.

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#8 kasshin

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Posted 11 September 2012 - 12:30 PM

Most people will go with pecopeco card for higher levels for more HP to soak up damage. For lower level characters pupa is a pretty popular choice and it gives a lot of fixed HP.
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#9 DrAzzy

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Posted 11 September 2012 - 08:16 PM

Most people will go with pecopeco card for higher levels for more HP to soak up damage. For lower level characters pupa is a pretty popular choice and it gives a lot of fixed HP.

Who are these most people?

The only reason you need more HP in PVM is for DB (and there are better ways to get HP on armor). Swordsman classes have PLENTY OF HP for leveling in almost every other case. I've never been a fan of +hp cards/effects in pvm, particularly on knight classes, because your hp isn't something that generally holds you back (except ofc for DB leveling, since there it serves an offensive purpose)

I would be inclined to default the appropriate elemental armor, even if it's not really necessary (since you'll have a set of armors already). Or mora set, which doesn't have slot in armor.

Edited by DrAzzy, 11 September 2012 - 08:53 PM.

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#10 kasshin

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Posted 11 September 2012 - 09:06 PM

Well, it's either peco or porcellio for me, if there's no mora armor (perhaps agav or something for mage classes, I don't play those). And if the mora armor has a slot (like a GX or ranger) then it's back to the same choices. Original poster isn't a third class yet so he can't use mora sets. Elemental armors are a given of course but not every map requires it. Swordsman classes in particular are lucky and can equip unslotted Lucius, Saphien, etc. which are quite cheap. Brynhild is a great all around armor too if you have access to one.
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#11 ilovemilk

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Posted 12 September 2012 - 06:18 AM

Guard is a pretty annoying skill as well since it stops your movement speed for a sec upon procs.
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