What is sad to me is I see all these shops full of crafted items. But the shops just sit there.
In the morning I login and walk around Junon looking at shops. I see a shop full of crafted wings. I see a shop completely full of crafted carts. New players trying to make it in this game. Trying to be a part of the economy and to just survive and make enough zulie to have a decent character. Then I login in the evening.. perhaps 10 hours later. I walk around Junon looking in shops. I see the shops that I saw before with the crated items. Nothing has sold. The shops just sit there.
And what about non-artisans? The best they can do is farm. But the NPC price of dropped items is so low relative to the economy. An hours worth of farming and you you get what? $2 million zulie? What can you buy with $2 million? It's a joke. If you are patient and spend the time farming and collecting items you should be rewarded.
Three or so years ago I remember Andrea and I would farm the Prison for a couple hours then go back to Xita to sell all the stuff we got from the boxes. We used my Bourgs Merchandising skill and repair hammers to maximize our return. In the end we would get like $50-60 million zulie and at that time that was a lot of money.
Something has to change. If I were a brand new player to Rose and I saw how difficult it was to compete with the IM based economy I would probably get discourage and quit. I don't know what the answer is as this is a difficult issue. Even though this is a game it follows the same rules as any real world economy. Economics is a complex subject and so there is not going to be a simple answer.
What about creating something like a new, cool looking, unique wing that would actually be desirable compared to the item mall stuff and only available in-game?
Edited by TwiliteGarden, 04 October 2012 - 08:43 PM.