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#326 Akamizu

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Posted 12 October 2012 - 05:49 PM

errr..r...
do Overlook Byalan dungeon stackable with the double exp event ?
cuz, when i was leveling in there... i just got normal exp..
:p_sad:
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#327 Riakuta

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Posted 12 October 2012 - 05:56 PM

http://irowiki.org/w..._Dungeon_Quests
Overlook Water Dungeon

The Overlook Water Dungeon is a VIP copy of the Bayalan Dungeon. The monsters inside are more difficult versions of those in the original dungeon, with increased stats and higher EXP.

Note: Monsters in the Overlook Dungeon are usually exempt from EXP boosting events.
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#328 Oda

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Posted 13 October 2012 - 05:34 AM

errr..r...
do Overlook Byalan dungeon stackable with the double exp event ?
cuz, when i was leveling in there... i just got normal exp..
:p_sad:

As Riakuta said Overlook is normally exempt from these events because it would be too easy to out-level the dungeon and not be able to get a card due to not being able to get back in.
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#329 tonihund

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Posted 13 October 2012 - 09:11 AM

Bring back Old TI system DAMN!
Which *Master Geni*<---sarkasm....was thinking it would be great idea to make 3 TI?
Damn someone stand up in the morning and was thinking "How can i make some -_- today?"

I mean realy think about it...
For example i am 101 RK.
The TI works from 101-125
WELL Noticed something????
hm????
Lv Range is 25LV!!!!!
So if you aren't lv 110 its near IMPOSSIBLE to get a party!!!!!!!
You realiced that?
Do you?
Sometimes i wish i would be game creator...i would show you how to creat an well working ti event and not such stupid thing damn...i am realy pissed-.-
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#330 Riakuta

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Posted 13 October 2012 - 09:14 AM

You can't get a party because players are to stubborn to accept that the turn-in experience reward is actually better than the split experience from partying. Finding players who understand this concept is almost impossible because everyone has become accustomed to share ranged turn-ins.
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#331 Latiass

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Posted 13 October 2012 - 10:02 AM

You can't get a party because players are to stubborn to accept that the turn-in experience reward is actually better than the split experience from partying. Finding players who understand this concept is almost impossible because everyone has become accustomed to share ranged turn-ins.

Not so with the crazy EXP event on Ymir! But normally yeah, I get way more from the TI and would have been happy to not have share in exchange for that.
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#332 Akami

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Posted 13 October 2012 - 10:06 AM

You can't get a party because players are to stubborn to accept that the turn-in experience reward is actually better than the split experience from partying. Finding players who understand this concept is almost impossible because everyone has become accustomed to share ranged turn-ins.

It's not stubbornness, it's greed. They know the TI reward EXP is better than the party share EXP, they just won't go if they can't have both.

But personally, I think they should just expand the party share range another 10 levels, even if only temporarily.

Edited by Akami, 13 October 2012 - 10:07 AM.

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#333 tonihund

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Posted 13 October 2012 - 12:13 PM

yeah but like this its a stupid TI idea.
and absoolutly useless
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#334 foxySox

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Posted 13 October 2012 - 12:42 PM

I've noticed that if there aren't any people recruiting for a TI range, if you make a chat yourself and recruit, you can usually find people without having to wait terribly long. It just seems most people don't wanna do the actual recruiting part haha
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#335 mintypudding

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Posted 13 October 2012 - 02:15 PM

Then why does nobody join me for hours when I try to recruit? :p_cry:
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#336 sniperkenny

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Posted 13 October 2012 - 03:45 PM

They could make share range bigger inside TI maps..
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#337 Akami

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Posted 13 October 2012 - 06:20 PM

They could make share range bigger inside TI maps..

Or just expand it indefinitely everywhere. It doesn't seem like that bad of an idea with how high levels get nowadays. *cough* 160 on the way *cough*
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#338 Raidius

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Posted 14 October 2012 - 01:33 AM

MAKE YOUR OWN PARTY, if you dont have patience to wait like others is your problem, you only being selfish here trying to mess up something that a lot of ppl wanted before just for your own benefit
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#339 StStephen

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Posted 14 October 2012 - 10:15 PM

It isn't greedy for non-killing characters to want their fair share of the exp, it never has been and it never will be. It isn't unreasonable to feel that everybody should get an equal reward for their work. And if you feel somebody isn't contributing then ask them to step it and if they don't kick them or accept them as a leech in your party. I feel sorry for people who play things that are not either highly sought characters or in the common share ranges for these 25 level kill counts (ie: 110-125 or 135-150).

I've heard a lot of arguments on here and elsewhere from people saying "Why not make your own party?" The answer to that is not everybody has the time and the know how to do that. Not to mention the server population is so low that finding the stuff you need can take a long time. 99% of the TI runs I do are in parties I make myself, but I feel bad for my friends and guildies who don't have that luxury.
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#340 Lynex

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Posted 15 October 2012 - 06:03 AM

I honestly couldn't care what comes along in a TI as long as the group has at least:
  • Two Healers
  • Two Tanks
  • Two AOE
I did Nogg2 yesterday with a bunch of other people, one of which was a Super Novice that was just helping by tossing around heals. It went rather well, even though the spawn numbers srsly seemed to have gone up. Beyond that, I couldn't care what someone in the group is doing, as long as the group is progressing well. Its when its not, that I do have some sort of expectation of the group helping out.
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#341 asayuu

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Posted 15 October 2012 - 06:08 AM

Maybe the range should be a 20-level range (except lowest one), and rotate.


then:
Week 1:
70~100
101~120
121~140
140~150

Week 2:
70~90
91~110
111~130
130~150

I'd say to screw the "under 90 turnins" because people don't need them to get 90. There are eden quest boards for this.
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#342 Lynex

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Posted 15 October 2012 - 09:48 AM

90-99 Trans is a pain in the ass (Actually, its the 65-70 Job run that is). I'd say if you're going to have a less than Level 100 turn in, it should only go down to 95, because really, the only place one can go, is Magmarings and that is slow as balls.
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#343 Viri

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Posted 15 October 2012 - 09:54 AM

Make a ninja and leech :3 takes like 30 minutes 95-99 lmao
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#344 asayuu

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Posted 15 October 2012 - 10:01 AM

Well, if cooldowns of 91~99 boards get lowered... it gets less boring.

And maybe a custom VIP (and temp-vip too) map with all of them scattered. 10~15 of each target monster of the boards... 160~240 monsters total.
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#345 Ambur

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Posted 15 October 2012 - 10:04 AM

You can't get a party because players are to stubborn to accept that the turn-in experience reward is actually better than the split experience from partying. Finding players who understand this concept is almost impossible because everyone has become accustomed to share ranged turn-ins.

This may be true but as support I will want as much exp as possible so I am not wasting supplies 'settling' for the reward. I have got a fair good amount from some share parties so yeah.

Not gonna heal slave for 1-2 people to get all the exp while no one else has a chance. But I am a-_- like that, ha.
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#346 Akami

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Posted 15 October 2012 - 12:50 PM

90-99 Trans is a pain in the ass (Actually, its the 65-70 Job run that is). I'd say if you're going to have a less than Level 100 turn in, it should only go down to 95, because really, the only place one can go, is Magmarings and that is slow as balls.

Anolians, broham.

Edited by Akami, 15 October 2012 - 12:51 PM.

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#347 LangyLang

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Posted 15 October 2012 - 06:13 PM

Oda,

If possible can we please have +10 certs in the Halloween box? Thanks!
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#348 Amiow

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Posted 19 October 2012 - 07:10 AM

It's not stubbornness, it's greed. They know the TI reward EXP is better than the party share EXP, they just won't go if they can't have both.

But personally, I think they should just expand the party share range another 10 levels, even if only temporarily.


I say make it 6 range. Or at least make it skipping every week
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#349 kasshin

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Posted 19 October 2012 - 01:53 PM

6 range failed horribly when it was put in, since there isn't enough population to have 6 parties in different maps. Skipping every week sounds nice though.
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#350 DarkSpiritX

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Posted 19 October 2012 - 03:59 PM

just bring old ti system with gap..
problem solved
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