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Caster Super Novice skill build


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#26 Riakuta

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Posted 06 November 2012 - 05:51 AM

ok good good. omg this is so helpful. been changing and improving my skill tree everyday ^^
Next question; hilt binding, should be good as its only 1 point for 1str+4atk? good for auto-atk build?
And, whats the minimum needed Hit in woe, assuming you want to hit all the average 150/50 players including GX's at 90%+ rate? I might want to go 1 dex build, yet I want to hit people. Dex bonus give me tons of Hit, but I see in irowiki that Weapon Research gives 20% more hit at lv10? I'm pretty sure that is wrong. But can someone clarify =p


1. I am auto attack build too, but I have close to 100 STR in which I can deal 400 damage a hit with Vellum Stunner. I can see myself killing players with this kind of damage at 190+ ASPD.

2. Weaponry Research is +20 Non-Elemental Attack (Not reduce able by Ghostring Card) & +20% HIT applies to the end of the formula. Example: Opponent has 450 Flee you have 400 Hit (400 + 80 - 450) = 30% Chance to Hit Opponent / Hit Bonus from Weaponry Research 30% + 20% = 50%
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#27 CeruleanGamer

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Posted 06 November 2012 - 07:23 PM

ok good good. omg this is so helpful. been changing and improving my skill tree everyday ^^
Next question; hilt binding, should be good as its only 1 point for 1str+4atk? good for auto-atk build?
And, whats the minimum needed Hit in woe, assuming you want to hit all the average 150/50 players including GX's at 90%+ rate? I might want to go 1 dex build, yet I want to hit people. Dex bonus give me tons of Hit, but I see in irowiki that Weapon Research gives 20% more hit at lv10? I'm pretty sure that is wrong. But can someone clarify =p


Pretty sure if you even have just 1 dex, you can still hit GXes in WoE with Weapon Research.

Another great weapon to have is Vellum Flail so you can get more hit and crits with every attack so you don't have to worry about with flee characters. It's also a great weapon if you're assisting in killing since it stops people from potting/getting healed.

Edited by CeruleanGamer, 06 November 2012 - 07:23 PM.

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#28 michaeleeli

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Posted 06 November 2012 - 11:58 PM

Hm ok. I guess hilt binding is also worth putting one skill point into.
I am currently trying to test alot of things to work with mental destroyer.
1) I believe in WoE, if you land a firewall on someone, the maximum number of hits are hit directly onto the person right? Each hit is also calculated seperately, so mental destoryer + fire wall should be pretty good right...(or do ppl just walk through fire wall while being hit once in woe?)
2) Fire trap. In irowiki, it feels like it is saying that each hit is calculated seperately like waterball. Is it true? Can someone test it xD?
3) Stave crasher - very spammable, even without reduction, lashing out 10 hits quickly shouuuuld be fine right? >.<
4) Napalm Beat and Soul Strike - are both of these also calculated by each hit or just one singular and divided into numbers?
5) Fling Stone - does this count as a magic damage and proc mental destroyer? lol.
6) Thunderstorm - again, is it seperate or singular.

currently trying to gain 15 job levels so i can test all that out.
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#29 michaeleeli

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Posted 07 November 2012 - 03:45 AM

oh and antisnipe or immune for the woe muff on melee/caster SN >.<?
Also how useful is Stalk in pvp/woe?

Edited by michaeleeli, 07 November 2012 - 04:14 AM.

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#30 CeruleanGamer

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Posted 07 November 2012 - 06:18 AM

1. Knockback doesn't work in WoE, so I assume all hits would connect but Firewall summons 3 different parts and each part can only do a few hits before they disappear. It's just a bit unconventional to use in WoE.

2. Fire trap or Fire Bolt? When using Bolts, it only counts once with Mental Destroyer.

3. Unless you're on Magic Strings, it's not very conventional to use.

4. Like bolts, only once.

5. Mental Destroyer procs with magical and physical attacks. Stone Fling is physical so it should work.

6. Like bolts, only once.


Deviling just because you'll be in MS all the time and you want to survive GFist with your crappy HP.

You can speed pot while using Stalk, so it's not much different than Cloaking. Another neat thing is you can actually not get hit by AoEs with Stalk as oppose to Cloaking.

Edited by CeruleanGamer, 07 November 2012 - 06:19 AM.

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#31 Riakuta

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Posted 07 November 2012 - 06:24 AM

I don't believe he even needs Deviling Card to survive Guillotine Fist :3. Don't see anyone doing above a 10k Guillotine Fist if he wears the proper reductions.
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#32 CeruleanGamer

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Posted 07 November 2012 - 06:32 AM

I don't believe he even needs Deviling Card to survive Guillotine Fist :3. Don't see anyone doing above a 10k Guillotine Fist if he wears the proper reductions.


billy does on Sceptical when we were enemies. lol

Pretty sure you can do at least 15k Gfist damage on anyone who's on MS if you got SP Large+Vitata500, +13 KvM, and 4.5k+ SP on Sura. No double megs needed.

Edited by CeruleanGamer, 07 November 2012 - 06:35 AM.

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#33 michaeleeli

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Posted 07 November 2012 - 07:05 AM

lol i'm planning to just fight some normal ppl ^^;; i'd accept death if i see billy gfisted me.
so i guess anti snipe is better >o<?

wait tomato can you confirm that mental destroyer works with both physical and magical skills? does it work on physical auto-attacks too?
i just tried walking through a firewall with undead armor (same thing happens in woe no matter what you're wearing) against a +0 mental destroyer, and i always had my SP reduced 30~60% immediatly. So a +12 mental destroyer can effectively drain a persons SP in woe just by walking through one wall ^^

well thanks for your info~!! i guess the only ways to use mental destroyer well with SN is precasting with firewall, spam frost nova, auto-atk with CD proc'd (? LOL), and maybe spamming stave/stone fling..hm can't think of any other skills that cards might give to be useful.
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#34 ScepticalChymist

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Posted 08 November 2012 - 12:27 PM

Sigh...just when I was about to disappear from this thread, my name gets rez'ed...

Edited by ScepticalChymist, 08 November 2012 - 12:30 PM.

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#35 mintypudding

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Posted 08 November 2012 - 01:10 PM

You're never getting set free! :gg:
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#36 CeruleanGamer

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Posted 09 November 2012 - 04:50 AM

SNs have horrible attack speeds with staves, so using it to auto attack with CD is just a bad idea....
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#37 michaeleeli

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Posted 09 November 2012 - 02:11 PM

Hm i was thinking while hitting with my glorious mace, if CD proc'd, i was immediatly swap to the mental destroyer for a few seconds, then switch back after their SP is emptied. they can blue pot it back but still it kills the nubs who don't have blue pots =D
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