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RWC items and them POWERING UP!


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#101 zr0rieu

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Posted 18 October 2012 - 04:25 PM

Best way to test % ATK is to use Odin's Power lvl 2 (preferable but lvl 1 will suffice if you have 2% ATK bonus or higher) and smack a target with no other equipments other than the accessory.

Edited by zr0rieu, 18 October 2012 - 04:26 PM.

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#102 mintypudding

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Posted 18 October 2012 - 04:37 PM

Alright, I did that too, with my AB this time:

without Ring: 388
with Ring: 410

Definitely works!
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#103 CaseC

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Posted 18 October 2012 - 06:44 PM

ive been testing back and forth and it seems like %atk is treated like a variable and only with a weapon on. i tried with G fist. and i was able to reach lowest gfist without the acc. and highest when using acc. but i was also able to achieve lower gfist damage with the acc on then without aswell. it's quite annoying to me. but i guess i was expecting more out of a 6% atk boost. i know i can still enchant them for atk and slot aswell so i guess all is not lost. btw testing with no weapon gfist. both acc on and off resulted in the same exact damage. number for number.

btw its not just the rwc acc. i also tried a sonic blow test on my sin with MoH and Glorious ring with similar results.
i would have tested on my sura but i dont have an MoH for him.

Edited by CaseC, 18 October 2012 - 06:47 PM.

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#104 zr0rieu

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Posted 18 October 2012 - 08:00 PM

% ATK modifiers such as RWC accessory with % ATK enchants, MoH, The Sign or Hydra card will only apply on weapon + equipment ATK portion. ie. If you open your status window, you should see "ATK X + Y" where X is your status ATK and Y is the sum of your weapon and equipment ATK.
Many people have problem testing % ATK modifiers because they are either testing with 0 weapon + equipment ATK (resulting in no bonuses being applied) or they are using a weapon with high damage variance. Fail safe way to test whether a piece of equipment with % ATK modifier is working is to use Odin's Power as it grants you +70 (lvl1) or +100 (lvl2) equipment ATK, resulting in no damage variance.
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#105 GinaKay

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Posted 19 October 2012 - 08:26 PM

It will be in until November 6th.


Hey Oda I have a question. Is there any chance the NPC that powers the accesories up along with the tickets that reset the enchantments stay even after the RWC items can't be bought from shop anymore? Since I have terrible luck and can't get KP much at all, I'm kinda scared that I'll waste a ton of KP on a crap accessory and not be able to get enough KP to improve it in time. Also I haven't checked yet, but how much are the reset ticket things?
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#106 Oda

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Posted 20 October 2012 - 05:27 AM

Not sure about the NPC, I could definitely ask about it staying for a bit longer than the boxes for sale.

The tickets are 150kp for one, or 600kp for five. You could watch videos or do surveys to get KP in a pretty short amount of time too: http://forums.warppo...-to-do-surveys/
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#107 Feonn

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Posted 20 October 2012 - 06:49 AM

Tested out on my Warlock, the MATK doesn't make any difference.. cast time did improved.
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#108 Wizard

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Posted 20 October 2012 - 07:12 AM

Tested out on my Warlock, the MATK doesn't make any difference.. cast time did improved.


I does... I did a test on my warlock when the enchants came out (for test, you have to do it w/o weapon so there's no variation).
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#109 xFireize

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Posted 20 October 2012 - 08:30 AM

So has anyone seen the Weapon Perfection procs the skill or even its effect? I haven't seen it in my RWC knife. It should give a significant boost on a dagger, even for 10 seconds.
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#110 GinaKay

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Posted 20 October 2012 - 11:45 AM

Not sure about the NPC, I could definitely ask about it staying for a bit longer than the boxes for sale.

The tickets are 150kp for one, or 600kp for five. You could watch videos or do surveys to get KP in a pretty short amount of time too: http://forums.warppo...-to-do-surveys/


Mmk. Thanks oda :D
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#111 kissme13

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Posted 22 October 2012 - 05:22 AM

Question. Is fighting spirit 3 better or atk +12 or combination of both? Considering my attack is more than 400 with weapon on.
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#112 mintypudding

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Posted 22 October 2012 - 06:55 AM

Fighting Spirit 3 gives ATK + 12 and some HIT. I think I read somewhere that any +ATK% doesn't include equipment attack or something, but don't count on me for that. I'd still say Fighting Spirit 3 is always the best enchantment for the rings, though.
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#113 Kadelia

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Posted 22 October 2012 - 07:29 AM

If you have 200+300 ATK in your status window, an ATK+3% will be 200+(300*1.03) instead.

I would always get Fighting Spirit 3. Always. If you had 200+450 ATK for example, you'd get 450*3% = 13 ATK, which is 1 better than fighting spirit (whoooo a whole 1...) but you'd lose 4 HIT, and the other 8+ characters you have that don't have that much RAW ATK would benefit less from the ring. FS3 is way more versatile than +3% ATK, especially for training noob characters, and the 4 HIT is very valuable.
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#114 Davidwinds

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Posted 23 October 2012 - 03:16 AM

As far as I have tested, the atk3 gives u 3% atk on monsters (which means 3% more dmg on monsters). It doesn't give u any atk point in ur stat.

If you have 200+300 ATK in your status window, an ATK+3% will be 200+(300*1.03) instead.

I would always get Fighting Spirit 3. Always. If you had 200+450 ATK for example, you'd get 450*3% = 13 ATK, which is 1 better than fighting spirit (whoooo a whole 1...) but you'd lose 4 HIT, and the other 8+ characters you have that don't have that much RAW ATK would benefit less from the ring. FS3 is way more versatile than +3% ATK, especially for training noob characters, and the 4 HIT is very valuable.


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#115 HayrohsLegacy

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Posted 23 October 2012 - 03:52 AM

Seems fighting spirit is evil for my 1k+ total atk, should try get a pair for my inspi rg and test.

Edited by HayrohsLegacy, 23 October 2012 - 03:52 AM.

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#116 Kadelia

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Posted 23 October 2012 - 05:58 AM

As far as I have tested, the atk3 gives u 3% atk on monsters (which means 3% more dmg on monsters). It doesn't give u any atk point in ur stat.

+% ATK effects DO NOT show in the status window.
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#117 kissme13

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Posted 23 October 2012 - 07:55 AM

Fighting Spirit 3 gives ATK + 12 and some HIT. I think I read somewhere that any +ATK% doesn't include equipment attack or something, but don't count on me for that. I'd still say Fighting Spirit 3 is always the best enchantment for the rings, though.

If you have 200+300 ATK in your status window, an ATK+3% will be 200+(300*1.03) instead.

I would always get Fighting Spirit 3. Always. If you had 200+450 ATK for example, you'd get 450*3% = 13 ATK, which is 1 better than fighting spirit (whoooo a whole 1...) but you'd lose 4 HIT, and the other 8+ characters you have that don't have that much RAW ATK would benefit less from the ring. FS3 is way more versatile than +3% ATK, especially for training noob characters, and the 4 HIT is very valuable.



Thanks a lot for reply :p_hi:
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#118 Azyrk

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Posted 26 October 2012 - 10:59 AM

Do these stack? If I have 2 accs with max cast stats, will I get 6 dex and 32% reduction of cast time?
Edit: The effects are permanent, right?

Edited by Azyrk, 26 October 2012 - 11:00 AM.

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#119 Boxinguru

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Posted 26 October 2012 - 11:00 AM

Do they have a chance to break?
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#120 Viri

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Posted 26 October 2012 - 11:01 AM

Yes, yes and yes
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#121 Kadelia

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Posted 26 October 2012 - 12:33 PM

Do they have a chance to break?

no
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#122 DarkDan

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Posted 30 October 2012 - 06:11 PM

I will be playing a DB/Stormblast/IB RK. My current RWC ring enchants are INT +3/atk 2%/FS3. I like the INT +3 for DB/Stormblast. I am hearing conflicted theories on the other two enchants. My character is 150/50 and this is for WoE. Should I be going for INT +3/FS3/FS3 or INT +3 /atk3%/atk3%? My other accessory is Carefree Ur's Seal SP +250.

Im not even sure I should waste any money on the RWC ring and just get another Carefree Ur's Seal SP +250.
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#123 mintypudding

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Posted 30 October 2012 - 08:04 PM

FS3 is the best enchant for the rings. Getting the right enchants can be very costly, depending on how much luck is in your favor. Investing in a perfect RWC ring could be a wise investment, though, since its bonuses benefit many classes and isn't restricted to RKs.
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#124 DarkDan

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Posted 30 October 2012 - 08:10 PM

FS3 is the best enchant for the rings. Getting the right enchants can be very costly, depending on how much luck is in your favor. Investing in a perfect RWC ring could be a wise investment, though, since its bonuses benefit many classes and isn't restricted to RKs.


Well my current ring is slotted, Int +3 / Atk +2% / FS3. I think INT +3 / FS3 / FS3 would be perfect so I will shoot for that. I currently have two perfect slots and just need to get lucky on slot 2.

I have heard that the Atk +3% is better than FS3. Going for FS3 would be the cheaper option for me lol. I only need to worry about one slot.
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#125 mintypudding

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Posted 30 October 2012 - 08:22 PM

It took me like 15 resets to get FS3 on slot 2... but then again, it's possible to get your desired enchantment with just 1 reset. Go for it! :p_smile:

Eww, idk who told you that ATK + 3% is better than FS3, but that's totally not right. +12 ATK and +4 HIT sounds like a way better deal to me.
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