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Need Some Clarifications On Skills (PvE)


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#1 100003762069171

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Posted 19 November 2012 - 01:32 PM

I just started playing Shaman about a half-hour ago and the class seems really interesting already, but I'm having trouble determining which skills to get seeing as how there are so many. The reason that I'm making this thread though is so that I can get some information on the effectiveness of the skills, which will help me develop a build consisting of the bare minimum of required skills and points left over that I can use to add in skills based on personal taste. First, a few questions...

1. I've read that Mist is ideal for multiple copies, as its attacks don't knock the enemy down. Does this mean that I can keep it forever, or is it just a supplement until higher up?

2. Regarding which attacking spells to get, not summoning ones, which are the most useful? So far I really like Dragon Tooth and Spell Trap. Ground Piston and Air Splash are okay too, but I'm not really taking to Spike Wave very well. Also, I've read that Air Smash should be maxed? Why? Would it be okay if I only wished to get it as a pre-req for Nature Fury and Energy Circulation?

3. Regarding the summons, which ones are most effective for PvE, and which ones do I simply not get? I've read good things about Mist and Golgon, but what about the rest? Kalki doesn't seem like a very wise choice considering how far down it is. I've heard good things about Doomamik as well in the early levels, but not so much later on. I've also heard that the Blesser isn't very effective in PvE. Is all of that true as well?

These are all of the questions I have for now, and more will come as I get feedback on these.

Here's a sample build based on my current understandings of the class:http://irowiki.org/~...000350011050500
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