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Patch Notes v.0.2.38


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#1 Hastur

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Posted 20 November 2012 - 09:08 PM

v.0.2.38

Events -
  • Coin Collector Gato Returns! (ongoing)- Gato's collection is still incomplete and he still NEEDS YOUR HELP! Beginning June 6th though June 26th, monsters will be dropping these coins, your task is to collect these and turn them into the Vending Machine near the Gato NPC.
  • Halloween Racing Event (ended) - Dragon Saga will features a new Halloween themed ‘Racing Event’ map, along with 4 sets of new Halloween costumes (in IM, 1 ingame via quest).
  • Thanksgiving Event (11/13-11/27) - 2 weeks of exclusive Item Mall sales and Raffles!( New Raffle item added!)
In-Game:
  • Updates:
    • The rate to obtain Akanai Cape from Akanai Reward Box has been increased.
    • Effects added for crossing the finish line at the end of racing event.
    • Halloween Quest Removal
    • Halloween Event NPC Randy removed
    • Halloween Themed Village and character selection removed.
  • Bugfixes:

    • HP decreased when move to other map/channel bug fixed.
    • Character disappear when hitting PvP button bug fixed.
    • When achievement message appears, text would appear outside of box bug fixed.
    • mini map key N is not working in Oak Field bug fixed
    • Issue with Debuff staying after battles, fixed. Debuffs will be removed immediately after battle.
    • Pet skill shortcut icon becomes deactive and the speed to ride the pet becomes slow when player has change equipment, level up, class promotion bug fixed.
    • Applied movement slowness debuff (ex.Dimension resistance) for pet riding speed.
    • Duplicated icon for minimap jumper in Racing event bug fixed.
    • Halloween skill up accessory buff fixed (total 7 items)
      • Two Action Shot Necklace
      • Spark Rock Earrings
      • Thunder Break Earrings
      • Freezing Trap Earrings
      • Vulcan 300 Earrings
      • Summon Golgon Earrings
      • Rolling Stone Earrings
    • 'continuous attack number' removed from Spark Rock skill indication (only applied to LV 6 and higher lv)
    • Special option for two equipment switched bug fixed.
      • Black Dragon Lord Dark Gauntlet
      • Black Dragon Lord Dark Gun Staff.
    • Female Dragonkin missing ears bug fixed.
    • After defeat Spirit of water, players cannot cross the floor to complete Quest 'Purify first precious treasure' and 'Unspeakable Concern of Sovereign' bug fixed.
    • When party enter to Bossbattle, party will be canceled and party member will go to different entrance bug fixed.
    • Even if Bossbattle round starts, entarance door is closed bug fixed.
    • In Emporia, Dragonkin quests giving too many points bug fixed.
  • Thanksgiving Week 1 Sale Items Removed:
    • Bulk Sale: (50) SoulCraft Randomizer 1200pts.
    • Hastur's Soul Collection Box 1200pts.
    • Blizzard Gasha Box (5) 500pts.
    • Halloween Surprise Pet Box 300pts.
    • Skill Points +1 (5) 175pts.
    • 90% EXP Potion 150pts.
  • Thanksgiving Week 2 Sale Items Added:
    • Bulk Sale: (20)W-Coins 1800pts
    • Bulk Sale: (50) Enchant Insurance Scrolls 900pts
    • Ancient Caracha Gasha Box(5) 500pts
    • Paris Wing Gasha Box (5) 500pts
    • Costume SoulBound Remover(3) 400pts
    • Ragnarok Costume Gasha Box 300pts
  • Item Mall:
Feedback Request:The developers have been made aware of the current liger/tiger lag issues and are working on a resolution. Unfortunately that will not be included this week.
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#2 Astronix

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Posted 20 November 2012 - 09:19 PM

I haven't been here for a while, and when I quit, it was completely impossible to un soul bound items.
My question is, the costume soul bound remover only applies to IM items, right?
if that so, this is the week of insurances for me!

how long 'till game is on again?
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#3 Paololololol

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Posted 20 November 2012 - 09:24 PM

approx 1 hour and 36 minutes if they'll follow the 8-12 maintenance time.
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#4 DarkYoru

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Posted 20 November 2012 - 11:23 PM

oh well...the item mall's thanksgiving event item list still same with last patch~o.o
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#5 IreneBelle

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Posted 20 November 2012 - 11:52 PM

oh well...the item mall's thanksgiving event item list still same with last patch~o.o


Ive got the same problem, There's nothing new...
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#6 priivate

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Posted 21 November 2012 - 12:10 AM

just wondering.... invoker's ultimate skill...lightning storm... sucks ass now.... cant hurt a fly.... is that a bug?

and the above statement refers to...
  • Thanksgiving Week 2 Sale Items Added:
    • Bulk Sale: (20)W-Coins 1800pts
    • Bulk Sale: (50) Enchant Insurance Scrolls 900pts
    • Ancient Caracha Gasha Box(5) 500pts
    • Paris Wing Gasha Box (5) 500pts
    • Costume SoulBound Remover(3) 400pts
    • Ragnarok Costume Gasha Box 300pts
  • Item Mall:

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#7 StormHaven

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Posted 21 November 2012 - 12:22 AM

No more 100pt missions and I can finally use 6/5 freeze trap. Yessssss
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#8 g1327866192

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Posted 21 November 2012 - 12:26 AM

Were the Fire/Water Guardian weapons distributed for the Bonus Raffle?
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#9 Takehito

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Posted 21 November 2012 - 12:41 AM

Wheres the 2nd week sales item? Only the first week sales item is there. And i dont see another 2 pet eggs?
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#10 IreneBelle

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Posted 21 November 2012 - 12:48 AM

Wheres the 2nd week sales item? Only the first week sales item is there. And i dont see another 2 pet eggs?

Dont know what/s the problem. Ive got only the first week sales item too....
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#11 DarkYoru

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Posted 21 November 2012 - 12:59 AM

is it the bonus raffle of last week is be forgotten alrdy?
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#12 Rabbicarpo2011

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Posted 21 November 2012 - 01:34 AM

No more 100pt missions and I can finally use 6/5 freeze trap. Yessssss

Woot finally!!! Those 100 pt missions were annoying
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#13 StormHaven

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Posted 21 November 2012 - 03:41 AM

Seems formulas got changed, ppl have gained huge amounts up def/aim/eva/atk buffs depending on the classF6 rings give double the bonuses now.

Edited by StormHaven, 21 November 2012 - 05:45 AM.

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#14 Starkespada1

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Posted 21 November 2012 - 03:47 AM

wait so our current stats right now are correct its not a bug or something?
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#15 FootNinja

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Posted 21 November 2012 - 05:39 AM

I have a suggestion. Getting the herme's set is a bit difficult and was wondering if some day you guys can make the herme's set available for purchase on the Item Mail. Thanks again for the bug fixes.
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#16 Coolsam

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Posted 21 November 2012 - 08:15 AM

Seems formulas got changed, ppl have gained huge amounts up def/aim/eva/atk buffs depending on the classF6 rings give double the bonuses now.


*facepalm*
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#17 StormHaven

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Posted 21 November 2012 - 08:33 AM

*facepalm*


MORE LIKE FACEWIN. EVERYTHING ATLEAST 20% MORE FUN NOW. Except evade.
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#18 Coolsam

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Posted 21 November 2012 - 09:20 AM

MORE LIKE FACEWIN. EVERYTHING ATLEAST 20% MORE FUN NOW. Except evade.


I facepalmed on the evade part. Giving the aim-challenged classes more aim is perfectly fine. But evade is so easy to stack any non-thief/archer/twin class can hit 200+
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#19 dango

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Posted 21 November 2012 - 01:49 PM

great job dev. on blancing out evade/aim and how come these formulas changes info is not on the patch note.

Edited by dango, 21 November 2012 - 01:52 PM.

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#20 Coolsam

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Posted 21 November 2012 - 02:33 PM

great job dev. on blancing out evade/aim and how come these formulas changes info is not on the patch note.


The gap between the stats is still pretty big. But smaller than before. But classes are having an easier time surpassing high aim amounts. Seeing 500-700 aim more often now. But seeing 450-600+ evade is also a common thing.

It's some bittersweet since evade was buffed. But the aim has definitely aided many.
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#21 StormHaven

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Posted 21 November 2012 - 04:28 PM

great job dev. on blancing out evade/aim and how come these formulas changes info is not on the patch note.


Its not balanced still. Evade can still hit unhitable status for everyone outside thieves/archers. Once Mages and Warriors have to the chance to hit evade stackers 70% plus then it'll be balanced.
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#22 Astronix

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Posted 21 November 2012 - 04:36 PM

I'll call 60% and up.
But after many people correcting me and knowing what this was about I guess this is a good thing, not as bad as some people pointed.
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#23 Buckcherry

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Posted 21 November 2012 - 04:58 PM

great job dev. on blancing out evade/aim and how come these formulas changes info is not on the patch note.



yeah..but this kind of things always happen here, i ll never understand that method... players ve to guess new things.... :p_swt:
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#24 dango

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Posted 21 November 2012 - 05:15 PM

when i said "great job dev. on blancing out evade/aim" i was being sarcatic sry for the misunderstanding.
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#25 Apocryphos

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Posted 21 November 2012 - 08:50 PM

Movement speed for specialists is crazy awesome now :D from what I'm seeing percentages are effecting total bonus/stat
For movement speed I came up with this formula.150default speed+ solid speed adders(non percentage:ie monocle set)+total% of movement speed modifiers.
150+totalspeed+totalspeed%=mspd.

Edited by Apocryphos, 22 November 2012 - 08:25 AM.

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