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First idea;
Placement: Weapon
Prefix: HelpingHand
If equipped on a Mage class, Ninja, Rogue/Stalker, Acolyte, Priest, or Soul Linker; +2 Int and +1% Matk.
If equipped on a Swordsman class, Thief, Assassin/SinX, Merchant class, Taekwon/Taekwon Master, Monk/Champion, or Ninja; +3 Defense, +3% Atk.
If equipped on Gunslinger, Archer class, or Rogue/Stalker; +3 Flee Rate, +2 Critical, and 2% more damage with range attacks.
If equipped on Novice, Super Novice; +500 mHP, +100 mSP, +2% Atk, and +2% Matk.
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Second idea;
Placement: Weapon
Prefix: Improved
When equipped on a book type weapon; +2 Int, +1% Matk.
When equipped on a fist type weapon; +10 atk, +1% Atsd.
When equipped on a one-handed sword type weapon; +10 Atk, +2 Str, 2% chance to auto cast One-Hand Quicken when attacking.
When equipped on a Humma Shuriken type weapon; +2% Matk, +2% Atk, 5% more damage with Throw Humma Shuriken.
When equipped with (any) gun type weapon; 0.1% chance to auto cast Call Spirits level 5 when attacking, 2% more damage with range attacks.
When equipped with Grenade Launcher/Gatling Gun type weapons; +5% Atsd.
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Note: I tried really hard to balance these (really, I did).
Edited by Neutral12, 20 October 2010 - 12:17 PM.