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#1 MasonStorm

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Posted 24 November 2012 - 12:14 PM

i don't play the krux that much, but wanted feed back on the SR build i came up with i'm not sure about how i will DNA it yet


fighting will - 9
sword aura - 1
quick attack - 10
poison of malice - 1
foreward dash - 1
shadow runner - 1
poison arrow - 10
stealth - 1
doppleganger - 10
fortitude - 10
retreat - 10
explosive arrow - 10
long range - 10
instant accel - 3
piercing arrow - 10
sniping - 5

Edited by MasonStorm, 24 November 2012 - 12:20 PM.

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#2 bobtheninja

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Posted 24 November 2012 - 07:24 PM

delete
fighting will is useless. doppleganger is useless.
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#3 Alexito

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Posted 24 November 2012 - 11:08 PM

bob the ninja super duper know it all guy, comes off with Delete.. seriously, dlete yourself, assist the newbie instead of trashing or being harsh on him,
poison arrow 1
stealth 10 (yay for faster movement speed)
forward dash max good for catching up to runaways or escaping from someone
retreat 7 or 8
instant accel 0 , dopple 0 , fighting will 0
rest is ok :)

Edited by Alexito, 24 November 2012 - 11:08 PM.

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#4 MasonStorm

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Posted 24 November 2012 - 11:46 PM

bob the ninja super duper know it all guy, comes off with Delete.. seriously, dlete yourself, assist the newbie instead of trashing or being harsh on him,
poison arrow 1
stealth 10 (yay for faster movement speed)
forward dash max good for catching up to runaways or escaping from someone
retreat 7 or 8
instant accel 0 , dopple 0 , fighting will 0
rest is ok :)


why only 1 point in poison arrow? SR specialize in xbow, don't they?
i can live with no instant accel, i just threw the points there
why no points in dopple? i see lots of rogues using dopple
is fighting will really that bad?
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#5 Alexito

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Posted 25 November 2012 - 12:25 AM

fighting will is rly that bad, why u need dopple for? you can get the mercenary from merc quests for 1 week lol
and poison arrow 1 becouse dmg inrease is insignificant
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#6 MasonStorm

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Posted 25 November 2012 - 01:49 AM

updated after your suggestions

sword aura of darkness - 1
quick attack - 10 (+ dna)
poison of malice - 1
foreward dash - 5
shadow runner - 1
poison arrow - 2 (+dna) (had 1 point, so added it here, figured the dna would help a bit as well)
stealth - 10
fortitude - 10
retreat - 7
explosive arrow - 10
deadly strike - 10
long range - 10 (+ dna)
paralyzed nerves - 10 (+ dna)
piercing arrow - 10
sniping - 5
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#7 Alexito

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Posted 25 November 2012 - 01:58 AM

long range + dna?
and how much dna in quick attack?
keep 1 in poison arrow and put 8 into retreat
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#8 MasonStorm

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Posted 25 November 2012 - 12:34 PM

10 dna in long range adds +45 damage
10 dna in quick attack adds +50 minute duration
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#9 Alexito

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Posted 25 November 2012 - 02:49 PM

you add only 1 long rangedamage dna
and 6 max on quick attack.
as a sr debending on build if AA then you need physical crit and CAD as a skillspam you need skillcritical and scad
cad - critical additional damage
scad - skill critical......
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