Edited by JohnNooodles, 12 December 2012 - 05:07 PM.
Classic FLEE Suggestion
#1
Posted 12 December 2012 - 05:06 PM
#2
Posted 17 December 2012 - 12:30 PM
#3
Posted 17 December 2012 - 12:36 PM
So basically make assassins immune to mobs so they can easily solo all the minibosses and half of the MVPs and never get scratched?
What assassin could MVP solo? That's still pretty much impossible even with the ability to evade their mobs. Even if they somehow could, then maybe increase it to 4 or 5.
#4
Posted 17 December 2012 - 12:39 PM
Basically, the first two mobs are 'free'. They start taking off 10% of your flee each from three and up. So don't attack three or more monsters at once, and you're fine.
It's not like assassins have backslide, cloaking, or flywings...
#5
Posted 17 December 2012 - 01:26 PM
Edited by JohnNooodles, 17 December 2012 - 01:27 PM.
#6
Posted 17 December 2012 - 01:31 PM
And taking off the flee penalties would make assassins better tanks than crusaders. Not getting hit at all > Taking less damage per hit.
#7
Posted 17 December 2012 - 01:58 PM
Edited by JohnNooodles, 17 December 2012 - 01:58 PM.
#8
Posted 24 January 2013 - 02:16 PM
Edited by Roda, 24 January 2013 - 02:17 PM.
#9
Posted 17 February 2013 - 11:57 AM
#10
Posted 19 February 2013 - 06:05 PM
It is just way overpowered for pvm if flee gets buffed - but i get the problem you have with that one evil-bastard thing spawning right on you and cutting of like 15 flee off which makes the rest of the mobb hit you like crazy...but it has to be that way when you want to treat it globaly.
#11
Posted 09 April 2013 - 07:16 PM
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