July 19 maintenance
#26
Posted 19 July 2011 - 11:48 AM
#27
Posted 19 July 2011 - 12:10 PM
Game Mechanics
-Yggdrasil Crown will be made trade/vendable
-Red Pirate Bandana will be made trade/vendable and will receive 1 slot
-Old Purple Box will be updated with the new 13.3 weapons that are not yet dropped by monsters
- Clearance made usable on any target and cast made uninterpretable like dragon breath!
-Revising the archbishop skill tree so battle skills don't require support skills and vice versa, like any other class.
This information is preliminary for right now, if more or less will be going in we will be hastily editing the post.
I think you are still missing the planned archbishop changes mr Oda...
#28
Posted 19 July 2011 - 12:20 PM
#29
Posted 19 July 2011 - 12:40 PM
And when all else fails, you can always resort to:
edit: added a little extra
Edited by Daray, 19 July 2011 - 12:49 PM.
#30
Posted 19 July 2011 - 01:09 PM
#31
Posted 19 July 2011 - 01:16 PM
please reconsider your decision to take out the HE BM/ HE GUM. I am quit sure that those are your main Income and must be on 2nd place of most bought items?
Why get rid of your cashcow?
Instead I would like to suggest you add BMx3 and GUMx3 to the Kafrashop for 900 Points a box for 1 week ^^?
Also please fix the JobBM or add an OldLady that likes to chew on them so I can turn them in again.... right now, the way they work is well... *Insert bad word of your choice here*
#32
Posted 19 July 2011 - 01:20 PM
#33
Posted 19 July 2011 - 01:22 PM
Okay I lied, this will fix all the problems
Edited by Juno, 19 July 2011 - 01:26 PM.
#34
Posted 19 July 2011 - 01:53 PM
105-120
-Incubus and Succubus (Heim's note: Sign quest adjustment to send to 1st floor from Geffen, and from 4th floor back to Geffen.)
In order to get there,players will need to do the sign quest so you may want to check out this guide here.
awww
So VIPs won't be able to teleport there, right?
Edited by Ririna, 19 July 2011 - 01:54 PM.
#35
Posted 19 July 2011 - 02:12 PM
#36
Posted 19 July 2011 - 02:18 PM
#37
Posted 19 July 2011 - 02:25 PM
Thanks in advance.
#38
Posted 19 July 2011 - 02:31 PM
#39
Posted 19 July 2011 - 02:33 PM
I've heard a lot this week about getting dbl EXP so i think it's for actual hunting outside of the quests, just hope that I'm right here ^^;;Do you get double experience, or double experience from the quest?
Thanks in advance.
Edited by Nova, 19 July 2011 - 02:35 PM.
#40
Posted 19 July 2011 - 02:34 PM
#41
Posted 19 July 2011 - 02:38 PM
#42
Posted 19 July 2011 - 02:39 PM
#43
Posted 19 July 2011 - 02:50 PM
#44
Posted 19 July 2011 - 03:04 PM
#45
Posted 19 July 2011 - 03:33 PM
Unless they are up to something, it seems like they might as well keep them in perma since triples are in lucky boxes.
#46
Posted 19 July 2011 - 03:36 PM
#47
Posted 19 July 2011 - 04:14 PM
#48
Posted 19 July 2011 - 04:31 PM
I added Heim's note to the OP, its a change to where the warps go.Can we get some details on how the Sign Quest is changing?
#49
Posted 19 July 2011 - 05:20 PM
125-140
-One Horned Scaraba and Two Horned Scaraba
Why the level 1 monsters? Why not level 2? I mean, it's not that big of a deal. There'll be less people on 2 to compete with. But if you did level 2, you could increase the spawn, as well.
#50
Posted 19 July 2011 - 05:23 PM
Is there anyway you guys could make the old chic hats and peco bands tradeable/vendable? Because I am sure quite a few players have old ones that they don't need anymore.
On Ymir, the chick hat is vendable at least.
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