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Un-Nerf Fire Trap


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#1 Snewt

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Posted 17 August 2011 - 06:48 AM

We didn't get the rest of the skill updates so why the hell, would you implement just ONE. I can't level now unless I stat/skill reset my Ranger- so maybe I should put in a ticket to get it done for free since this was yet another unplanned update.

At least provide a reason as to why I went from doing 7.5k to doing 2k. This better mean that I am able to cure more statuses with Lauda Ramus/Agnus on my Arch Bishop.

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Edited by Snewt, 17 August 2011 - 06:53 AM.

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#2 Myzery

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Posted 17 August 2011 - 06:54 AM

Sometimes things go in that even they don't know about. I doubt it'll get changed back, but you can always hope.
Is it still working with HF cards, etc. ?
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#3 Snewt

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Posted 17 August 2011 - 07:03 AM

I really don't feel like mobbing a ton of :D, doing 2k damage to it, and then dying. =/ I'll check later as I have to go to work right now.
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#4 HRdevil

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Posted 17 August 2011 - 07:04 AM

Working as intended.
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#5 Wizard

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Posted 17 August 2011 - 07:05 AM

Sorry... "working as intended"...
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#6 Kadelia

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Posted 17 August 2011 - 07:06 AM

Do you have the trap mastery skill? It was also also changed to be influenced by the level of the skill, to nerf chasers doing better with it than rangers.
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#7 brokenguy

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Posted 17 August 2011 - 07:09 AM

My trap damage is fine...
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#8 Kadnya

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Posted 17 August 2011 - 07:09 AM

Umm... this might be a ymir only change, or maybe ranger only change? My fire trap seems unchanged ^^;

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#9 brokenguy

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Posted 17 August 2011 - 07:23 AM

I am on Ymir and both my Ranger and Chaser are fine. OP need to check his stats and skill again. Looks like he's either using Fire trap lv 1 or reset his stats... dex at 1.
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#10 Scott

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Posted 17 August 2011 - 07:27 AM

I've seen a Ranger doing it perfectly fine on Valkyrie, doing about 6.8k.
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#11 renouille

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Posted 17 August 2011 - 07:28 AM

Check what level of fire trap you're using. The earlier client upgrade made all skills level-selectable.
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#12 Kadnya

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Posted 17 August 2011 - 07:45 AM

Check what level of fire trap you're using. The earlier client upgrade made all skills level-selectable.


Amazing!

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Goodbye, worthless forced 12 seconds+ cooldown ^^

Edited by Kadnya, 17 August 2011 - 07:46 AM.

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#13 Andini

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Posted 17 August 2011 - 09:52 AM

Check what level of fire trap you're using. The earlier client upgrade made all skills level-selectable.



if so, big lol :D

Edited by Andini, 17 August 2011 - 09:53 AM.

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#14 renouille

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Posted 17 August 2011 - 10:29 AM

I'm wasting a lot of time fixing my hotkeys.
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#15 Snewt

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Posted 17 August 2011 - 10:49 AM

Yeah, my boyfriend informed me at work that I had level 1 keyed (the patch must have messed it up).

Sorry for the false alarm!
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#16 Inubashiri

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Posted 17 August 2011 - 10:56 AM

I'm sorry but that was rather funny Posted Image
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#17 Snewt

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Posted 17 August 2011 - 11:18 AM

I guess it is, but waking up to find 2k damage when I was doing 7.5k the night before wasn't. =/

Seems a rather silly patch; (why does divine protection need to be level adjustable)?
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#18 Aravindan

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Posted 17 August 2011 - 11:22 AM

Amusing :D
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#19 Akami

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Posted 17 August 2011 - 08:15 PM

Not funny dude, I almost :D myself when I saw that. D:
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#20 Carp

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Posted 17 August 2011 - 09:09 PM

+1 for the lol.
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#21 weaseI

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Posted 18 August 2011 - 01:15 AM

Yep, can't wait how u QQ next when the real nerf come.
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