Need a good ranger build
#1
Posted 27 August 2010 - 01:34 AM
#2
Posted 27 August 2010 - 01:49 AM
#3
Posted 27 August 2010 - 02:46 AM
Edited by Sasuke21, 27 August 2010 - 02:46 AM.
#4
Posted 27 August 2010 - 02:51 AM
in any case 65 foc build:
high con 1
sniper's coolness 9 + 3 DNA
weapon upgrade 9 + 9 DNA
explosion trap 5
guided trap 9 +3 DNA
escaping 10
uppercut 9
poison bomb firing 6
shock firing 2
range extension 6 + 2 dna
fixed firing 2
stealth detection 2
launcher weapon mastery 6 + 6 DNA
repairing launcher 2 + 2 DNA
what I use atm on Yasakani.
#5
Posted 27 August 2010 - 03:02 AM
#6
Posted 27 August 2010 - 03:05 AM
#7
Posted 27 August 2010 - 11:47 AM
Make ur own!1 The class is overly simple.sup all post pls a good ranger build...
#8
Posted 27 August 2010 - 02:23 PM
Make ur own!1 The class is overly simple.
^this
#9
Posted 27 August 2010 - 03:14 PM
#10
Posted 27 August 2010 - 03:51 PM
^ exactly +1Make ur own!1 The class is overly simple.
the class is super simple really no way you can-_- it up other then not putting any skills in your range buffs XD
#11
Posted 27 August 2010 - 06:46 PM
#12
Posted 20 September 2010 - 06:56 AM
high con 1
sniper's coolness 9 + 1 DNA
weapon upgrade 9 + 9 DNA
escaping 5
uppercut 9
poison bomb firing 6
shock firing 3
range extension 6
fixed firing 3
launcher weapon mastery 6 + 6 DNA
repairing launcher 3 + 3 DNA
at lvl 79:
http://kruxena.com/s...0,0,0,8,7,0,0,0
enjoy..
btw... use this and make u build:
http://kruxena.com
http://www.requiendium.com/
http://requiem-wiki.org/wiki
#13
Posted 23 September 2010 - 06:39 AM
at lvl 79:
Are you sure you wouldnt want stealth detect on that lvl?
#14
Posted 24 September 2010 - 12:15 AM
Are you sure you wouldnt want stealth detect on that lvl?
hmm.. yes... 50m of range... useless... at lvl 79... but the build is not ready, plans only...
#15
Posted 24 September 2010 - 12:40 AM
hmm.. yes... 50m of range... useless... at lvl 79... but the build is not ready, plans only...
huh? useless? lol?
#16
Posted 24 September 2010 - 01:11 AM
huh? useless? lol?
for my gameplay... .-.
#17
Posted 24 September 2010 - 01:14 AM
#18
Posted 24 September 2010 - 01:17 AM
how can it be bad for ur gameplay to have a 40m radius stealth detect? ._.
I don't like that skill.. only this... .-.
btw... the build is not finished... I'm at lv 66 now...
Edited by TmzOS, 24 September 2010 - 01:19 AM.
#19
Posted 30 November 2010 - 01:04 AM
the build was
Quick Firing - 1 (filler skill during Rebria form and the highest CD skill)
High Concentration - 1 (Prereq skill)
Sniper's Coolness - 9
Explosion Trap - 1
Escaping - 7 (according to my brother this is enough for not to be out of range)
Uppercut - 10
Guided Trap - 1
Weapon Upgrade - 10
Poison Bomb Firing - 10
Range Extension - 10
Launcher Weapon Mastery
Shock Firing - 7
Stealth Detection - 5
Repairing Launcher - 7
Fixed Firing - 5
DNA
lengthened sniper coolness - 3
Strengthened Weapon upgrade - 10
Launcher Weapon Mastery Intensification - 6
Upgrading Repair Launcer - 6
But I was figuring out how can we put a level 10 guided trap in that build, are we going to lessen some buffs or passive? Level 10 of guided trap is I guess worth it, due to it's direct damage.
help me out here please, highly appreciate it!
#20
Posted 30 November 2010 - 01:07 AM
your build is a litte outdated , now also have dna for poison bomb firing and its good in add dmg..Was helping my brother with his ranger and preparing it for a level 79 build
the build was
Quick Firing - 1 (filler skill during Rebria form and the highest CD skill)
High Concentration - 1 (Prereq skill)
Sniper's Coolness - 9
Explosion Trap - 1
Escaping - 7 (according to my brother this is enough for not to be out of range)
Uppercut - 10
Guided Trap - 1
Weapon Upgrade - 10
Poison Bomb Firing - 10
Range Extension - 10
Launcher Weapon Mastery
Shock Firing - 7
Stealth Detection - 5
Repairing Launcher - 7
Fixed Firing - 5
DNA
lengthened sniper coolness - 3
Strengthened Weapon upgrade - 10
Launcher Weapon Mastery Intensification - 6
Upgrading Repair Launcer - 6
But I was figuring out how can we put a level 10 guided trap in that build, are we going to lessen some buffs or passive? Level 10 of guided trap is I guess worth it, due to it's direct damage.
help me out here please, highly appreciate it!
#21
Posted 30 November 2010 - 01:09 AM
your build is a litte outdated , now also have dna for poison bomb firing and its good in add dmg..
but as we see it the defense would highly suffer with maxed dna of PBF...
#22
Posted 30 November 2010 - 01:09 AM
But I was figuring out how can we put a level 10 guided trap in that build, are we going to lessen some buffs or passive? Level 10 of guided trap is I guess worth it, due to it's direct damage.
help me out here please, highly appreciate it!
Dont touch buffs/passives. Guided Trap or Uppercut, you choose.
#23
Posted 30 November 2010 - 01:14 AM
Guided trap or uppercut... hmmm can it be both? hmmm I guess the guided trap could be used to warn a ranger of an incoming danger with assassin, and a quick finger with Escape skill or uppercut would be a counter to an assassin?Dont touch buffs/passives. Guided Trap or Uppercut, you choose.
if ever maybe we could just put 1 guided trap?
#24
Posted 30 November 2010 - 01:20 AM
but as we see it the defense would highly suffer with maxed dna of PBF...
atm it's bugged i think and doesnt actually decrease your defense so all those noob rangers are running around with nice dmg and no defense reduction, once they will fix it, boom they will get 2 shooted
#25
Posted 01 December 2010 - 04:28 AM
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