So I made one.
Well, a mage.
Mage build
In the mage skills I have ten points left.
I could bring fire/ice bolt to 10/9.
Max thunderstorm and the last into fire bolt 5 since I'm not taking lord of vermillion.
Fire bolt/soul strike 10/9 for the option for a fast cast spell that works on most anything and adds additional damage to undead. (i've never used it, though I seem to read nothing but bad things about soul strike)
On the wizard side I'm fairly satisfied.
If I were to change anything there one would be to change around quagmire and earth spike for max heaven's drive, which is a pretty "meh" thing and I don't really care except for having quagmire at only lv1.
The other thing would be taking points out of quag/earth spike/water ball to max both fire bolt and thunder storm in mage skills.
What's your opinion?
Edited by Krispin, 23 July 2010 - 05:00 PM.