Dunno if he edited it, but the first post does NOT say this now, whatever it said before. Really, the people in between should quit whining and get themselves into range rather than ruining it for everybody else =\then why post Due to the EXP event, all those quests have received a x2 modifier to their rewards. which misleads players and also giving us less experience for the turnin
Maintenace 10/18 Patch Notes
#126
Posted 19 October 2011 - 01:25 AM
#127
Posted 19 October 2011 - 01:25 AM
Pretty sure that's on irowiki, which is hardly official word.then why post Due to the EXP event, all those quests have received a x2 modifier to their rewards. which misleads players and also giving us less experience for the turnin
Also if the mid +2 to all stats headgear was slotted it would be pretty damn overpowered. I can not see that happening. At all.
#128
Posted 19 October 2011 - 01:26 AM
#129
Posted 19 October 2011 - 01:27 AM
ALSO. <3 Phyllas~ BUT! I would request one thing. Is it possible to make the warper permanent instead of only when we are with the quest? So we can grind on the map, and help friends.
Because the only real option to help our friends when we are done with the quest is going to Nidhoggur instance, which is technically impossible, because people must do Report of the New World. Until they finish this quest, the week is gone.
#130
Posted 19 October 2011 - 01:29 AM
Not only that, the exp in that place is pretty sick. Screw TI's, I'd go there with a party on a normal day for shared exp.*repeating so most people see*
Because the only real option to help our friends when we are done with the quest is going to Nidhoggur instance, which is technically impossible, because people must do Report of the New World. Until they finish this quest, the week is gone.
#131
Posted 19 October 2011 - 01:29 AM
/sarcasm mode off
Edited by rivermans, 19 October 2011 - 01:33 AM.
#132
Posted 19 October 2011 - 01:32 AM
#133
Posted 19 October 2011 - 01:32 AM
LOL. Not really. I distinctly remember being extremely surprised by the amount of exp just on SHARE without turning in, last time this was around. And that was in a twelve-man party. I can only imagine what it would be like if you can manage with smaller.IF the in between levels can complain then the 135-150 turn-in needs a boost in XP
Edited by Kuropi, 19 October 2011 - 01:33 AM.
#134
Posted 19 October 2011 - 01:32 AM
#135
Posted 19 October 2011 - 01:33 AM
The +20 foods get eaten, and prices will recover. We will work on some stuff to make the items a bit more reasonable to acquire somehow.
#136
Posted 19 October 2011 - 01:33 AM
#137
Posted 19 October 2011 - 01:34 AM
out of lucky boxes
Is it by a chance you will get the prize medals?
#138
Posted 19 October 2011 - 01:35 AM
Cool. Do you know how often I check ragial only to get maybe 5 Savage meats in a whole day? XD It's terrible! And I tried hunting there myself for an hour, 1 shotting everything not to find a single one -.-;I never stated the quest exp would be increased. Maintenance has gone long enough, and I don't want the in-betweens to get left out more than they are. This is a grind week if there ever was one.
The +20 foods get eaten, and prices will recover. We will work on some stuff to make the items a bit more reasonable to acquire somehow.
Is it by a chance you will get the prize medals?
Yes.
Edited by Kuropi, 19 October 2011 - 01:36 AM.
#139
Posted 19 October 2011 - 01:35 AM
#140
Posted 19 October 2011 - 01:35 AM
I never stated the quest exp would be increased. Maintenance has gone long enough, and I don't want the in-betweens to get left out more than they are. This is a grind week if there ever was one.
The +20 foods get eaten, and prices will recover. We will work on some stuff to make the items a bit more reasonable to acquire somehow.
I remember always when there was an exp event, you would boost the TI exp too. =[
#141
Posted 19 October 2011 - 01:36 AM
#142
Posted 19 October 2011 - 01:36 AM
Is it by a chance you will get the prize medals?
Yes. By a fairly low chance since it is a Class A item, but still obtainable depending on what you're willing to spend.
Over all, the Spooky Packs look nice so it wouldn't be a bad idea to pick up a few if you can afford to.
#143
Posted 19 October 2011 - 01:36 AM
Edited by lordzduke, 19 October 2011 - 01:38 AM.
#144
Posted 19 October 2011 - 01:38 AM
#145
Posted 19 October 2011 - 01:39 AM
Yes. By a fairly low chance since it is a Class A item, but still obtainable depending on what you're willing to spend.
Over all, the Spooky Packs look nice so it wouldn't be a bad idea to pick up a few if you can afford to.
Yes thank you guys for the explanation
Does it mean during turn in the exp x2 too?
#146
Posted 19 October 2011 - 01:39 AM
why must complaint about gap range between the TI..it is good that way i think.if u wanna be in next TI(125-140)..u must reach lvl 125 or stay below 140 but above 135.im happy with this system.there are one(1) week i got no TI.but i don't complain about it..it give some time to relax...can u guys just be thankful that we have this TI for almost four(4) months now.just imagine if they didn't do this TI..sometimes life sucks.just get on with it...
actually daily TI's were going on since august
Edited by NinjaMaster, 19 October 2011 - 01:39 AM.
#147
Posted 19 October 2011 - 01:40 AM
#148
Posted 19 October 2011 - 01:41 AM
Edited by Aimee, 19 October 2011 - 01:43 AM.
#149
Posted 19 October 2011 - 01:42 AM
#150
Posted 19 October 2011 - 01:42 AM
i've found it incredibly easy to make sure my characters always stayed in range of the upcoming ti. that sometimes meant i had to do all job exp to stay in the lower tier until the following week when i would spam all base exp. the whiners that don't know how to apply simple math calculations to figure this out shouldn't ruin it for everyone else.
nicely put and the point i was trying to make
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