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Patch Notes v.366 & v.367


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#76 littlekami

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Posted 16 November 2011 - 10:03 AM

[quote name='Calanor' timestamp='1321403800' post='646320']
[
Item & Drop Table Updates
  • Chemicals and catalysts have had their drop rates increased, while blue equipment have had their rates decreased.[list]
  • This change affects Leaders/Captains/Sub-Boss/Boss(Kings)



ok.. it looks like that this change doesnt work like it should.

i tested captain mob.

1.try

killed 50 cpt.Mobs = 19x NO DROP

2. try killed 100 cpt. mobs ( same like before) = 47x BLUE DROP !!! // 25x YELLOW DROP ( HG,Purple Powder,Scarab,Elexir,L.Entheric // 28x NO DROP !!!!



sooo.. at first.... The Drop Information List says > cpt. mobs EVER drop anything(in the right color) .. second... this doesnt look like that there are less blue or even more chem/cata ....

i think ther is a fix needed !!!
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#77 Shane10101

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Posted 16 November 2011 - 12:12 PM

7 hours at scavengers not 1 epic, and i havent seen in trade some1 get an epic.

Im pulling 5-7 at a time
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#78 KTFlash

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Posted 16 November 2011 - 12:16 PM

Oh, you missed the hidden patch notes section:

[hidden]- Epic weapons were removed from drop tables and added to IM stuff [/hidden]

But seriously, aside from epics, is someone getting mastyx medal? Farmed today, no one, and in shops, no one is selling them...
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#79 Shane10101

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Posted 16 November 2011 - 12:24 PM

Oh, you missed the hidden patch notes section:

[hidden]- Epic weapons were removed from drop tables and added to IM stuff [/hidden]

But seriously, aside from epics, is someone getting mastyx medal? Farmed today, no one, and in shops, no one is selling them...


if i cant get an epic i refuse to farming, havent seen a mastyx medallion for about 2 weeks
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#80 Santa1K

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Posted 16 November 2011 - 01:31 PM

clearly the patch didnt change anything..?
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#81 KTFlash

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Posted 16 November 2011 - 01:36 PM

cheer up cause I just got a Fearless Vengeance 100 dura from scavs.
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#82 Shane10101

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Posted 16 November 2011 - 02:11 PM

cheer up cause I just got a Fearless Vengeance 100 dura from scavs.


congrats im not farming this week.
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#83 irvind

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Posted 16 November 2011 - 07:32 PM

Bug Fixes

  • Fixed the issue where some jewelry sets were not providing their indicated set bonus when equipped.
  • Fixed the wrong secondary Set Bonus on the Combat Knuckle, Portable Detector, Nature Force, and Luxury Diamond Accessory Sets.
  • Corrected the critical value from 78 to 17 on the Assassin's Ring and Necklace.
  • Corrected monster quest reward when on "Take Down the King" quest.
  • Fixed the Prisoner Belongings model to use the intended model.
  • Updated description on Dark and Yellow Dog Beanies


Still bugged.. Correct"ed"? :P :D :blah:

Edited by irvind, 17 November 2011 - 06:23 PM.

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#84 TankJr

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Posted 17 November 2011 - 05:50 AM

Bug Fixes

  • Fixed the issue where some jewelry sets were not providing their indicated set bonus when equipped.
  • Fixed the wrong secondary Set Bonus on the Combat Knuckle, Portable Detector, Nature Force, and Luxury Diamond Accessory Sets.
  • Corrected the critical value from 78 to 17 on the Assassin's Ring and Necklace.
  • Corrected monster quest reward when on "Take Down the King" quest.
  • Fixed the Prisoner Belongings model to use the intended model.
  • Updated description on Dark and Yellow Dog Beanies


and now assasin ring has 78 crit


nc...
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#85 TangoBaby86

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Posted 22 November 2011 - 12:39 AM

Durability & Repair System Update
  • Offhand (Shield & Magic Tool) equipment resistance to taking durability damage has been increased significantly.
  • Items will now have a set minimal durability of 1 to allow for repairs to occur.
  • Additionally, items that may still show as 0 durability, will still be able to be repaired.

thanks for that on shields! hoping you will notice people are still upset re: armor. for what ever class is tanking, and/or aoe classes. And dodge seems to be of no use in helping to reduce need to repair, either. (ex: a lvl 213 cleiric with all 60/40 gears will have dur go to zero after about 5 rounds of tanking at most, 20 mobs at level 130 mobs (temple). Not the sheild or mask, but the wings first, then shoes and gloves. guess dodge based toons will eventually be forced to buy mall gears to tank in - Or go naked).


Item Additions and Changes

  • The item "Paper Wing Pieces" is being renamed to "Eudy Wing Pieces"
  • New items are being introduced for crafting needs.
  • Hook Wing Piece
  • Prophet Wing Piece
  • Xita Dragon Feather
Item & Drop Table Updates
  • Chemicals and catalysts have had their drop rates increased, while blue equipment have had their rates decreased.
    • This change affects Leaders/Captains/Sub-Boss/Boss(Kings)
  • Changes to how the following items are obtained through NPC drops
  • Patterned Leather
    • Removed from Eudy Lukete
  • Killer Leaf
    • Added to Sikuku Gargoyle
    • Added to Sikuku Gargoyle Hunter
    • Added to Sikuku Gargoyle Fighter
    • Added to Sikuku Gargoyle Shaman
  • Little Angel Feather and Little Devil Feather will be only available from zones, level range 25~70
  • Insect Wing will be only available from zones, level range 50 and lower
  • Bird Feather will be only available from zones, level range 50~80
  • Nymph Powder will be only available from zones, level range 50 and higher
  • Hook Wing Piece
    • Added to Hook
    • Added to King Hook
  • Ice Shard
    • Added to Shaman Poltergeist
    • Added to Evil Shaman's Spirit
    • Removed from Devil Pest Slag
    • Removed from Little Bebeg
    • Removed from Bebeg
    • Removed from Bebeg Warrior
    • Removed from Mountain Bebeg Warrior
    • Removed from Frozen Tumbler
  • Prophet Wing Piece
    • Added to Shamanic Prophet
    • Added to Pastor of the Abyss
    • Added to Fearful Allurer
    • Added to Silent Allurer
  • Xita Dragon Feather
    • Added to Nepenthes
Craft & Disassembly Updates
  • Gargoyle Wings
    • Patterned Leather is being replaced by Killer Leaf in craft and disassembly yield.
  • Hook Wing
    • Paper Wing Piece is being replaced by Hook Wing Piece in craft and disassembly yield.
  • Prophet Wing
    • Little Angel Feather is being replaced by Prophet Wing Piece in craft and disassembly yield.
  • Xita Dragon Wing
    • Little Devil Feather is being replaced by Xita Dragon Feather in craft and disassembly yield.
  • Little Devil Wing
    • When disassembled, Little Devil Feather will now yield, instead of the Bird Feather.
  • Little Angel Wing
    • When disassembled, Little Angel Feather will now yield, instead of the Bird Feather.


On the surfrace any changes for the better on crafting material drops are appreciated. However, a few things dont make sense. First, and i cant speak for other artis, but since we are at level 20-50 so short a time, i was looking forward to having toons who could farm bees in xita for insect wings and pollen. and then again on my level 195-210 toons too. They may be needed for butterfly wings, which are level 35 but also are used in the mspeed / aspeed masks, which are any level. (venetian/butterfly) and frankly even after farmign pure bees to level 39 when they go green, or even no exp medal usage for 2 hrs, during double drops it would be a miracle if i managed to obtain 20 of each in a high spawn location Please reconsider puting them back. thank you.

I've probably said it a number of times, but please consider making crafting items a MAP drop, not a MONSTER ONLY drop. The items are rare enough, dropping iin only ONE map as it is. and even in un-utilized maps. many of these items cannot be bought (at least on draco) for 100 - 150K each. (i.e., ice shard, EUDY wing peices, insect wings, pollen,) if it was your intention to make items RARE, and decently statted items even more so, then come out and tell us all ready. else those mats should be accessable to artisans at a reasonable rate and cost. Instead, the problem will now increase, as you have, for example, put out 2 or 3 newly needed items for craft farming, the killer leaves, hook and prophet wing peices, and xita dragon feathers, being added to needed materials, and only available from select mobs in non utilized maps. Have you not wondered why there are very very few ice spirit backpacks in game? IF we as artisans are able to OBTAIN ice shards, that bag takes 21 (or 26 to craft?? -AND STILL DOES NOT DISASEMBLE CORRECTLY!!!) where as mask of lies takes just a few, and the wing takes at most 13ish.

Also, while on the subject, for those who manage to make it to mt eucara at lvl 40-50ish, taking out ice shards wasnt nice. not to mention that you are removing ice shards from 5 mobs, and returning them to only 2. :angel:( and people STILL wont go farm in temple, mostl likely, as long as the drops and exp from MC are still nada.

Lastly, want to mention that while you increase chems, is it at all possible to have dirties drop in quantities of MORE than 1? as in gem boxes, spiritual stones and ores, and runes. and, when opened have them have a chance at opening more than 1-3 quanitity??? We've gone from seeing things like drop of 7 - 11 D2s to at most 1 gem box that MIGHT have ONE d2 in it. Unless it was your intenion to reduce gems to an ammount equal to where the chems are all ready reduced to
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