Tank Druid Build.
#1
Posted 01 December 2011 - 08:41 AM
1. I'm wondering what skills i should use for tanking (raid bosses, mobs)?. I'm sure i will have some remaining points left over for other skills, where should I put these? I'm wondering the same about DNA (i have 45 dna points atm)
2. What weapon(s) should I use? Knuckles or a 1h Sword/axe + magic shield?
3. Does the blockrate% you get from a shield work when using doomguard/inferno ?
4. Is it possible to hold aggro awith just 1 taunt? Dont want to lose aggro against hard hitting people.
Keep in mind that im planning to use a s2 fascination armor set and 2 jewel sets a lab M-C set (for tanking) and a phys. jewel set for. So no skill spamming.
Thnx in advance.
#2
Posted 01 December 2011 - 10:20 AM
#3
Posted 01 December 2011 - 11:12 AM
- Max Doomguard, taunt, HP buff as a minimum (I assume you got this)
2. What weapon(s) should I use? Knuckles or a 1h Sword/axe + magic shield?
- Knuckles will give more HP overall because magic shield suck, but you need block rate and block defence as a tank. So sword/axe and shield that has CON on reinforce if you can.
3. Does the blockrate% you get from a shield work when using doomguard/inferno ?
- Yes
4. Is it possible to hold aggro awith just 1 taunt? Dont want to lose aggro against hard hitting people.
- Not with +30s. With an average party you'll be fine though
Druid tanks have one major advantage over prots, and that's the HP buff. It sucks that they have no block skills though
#4
Posted 01 December 2011 - 11:18 AM
#5
Posted 01 December 2011 - 11:41 AM
1. I'm wondering what skills i should use for tanking (raid bosses, mobs)?. I'm sure i will have some remaining points left over for other skills, where should I put these? I'm wondering the same about DNA (i have 45 dna points atm)
- Max Doomguard, taunt, HP buff as a minimum (I assume you got this)
2. What weapon(s) should I use? Knuckles or a 1h Sword/axe + magic shield?
- Knuckles will give more HP overall because magic shield suck, but you need block rate and block defence as a tank. So sword/axe and shield that has CON on reinforce if you can.
3. Does the blockrate% you get from a shield work when using doomguard/inferno ?
- Yes
4. Is it possible to hold aggro awith just 1 taunt? Dont want to lose aggro against hard hitting people.
- Not with +30s. With an average party you'll be fine though
Druid tanks have one major advantage over prots, and that's the HP buff. It sucks that they have no block skills though
Thnx for the reply.
Ye, I got Doomguard maxed + maxed Taunt + Maxed HP buff. I also took staggering shout and the self-heal at lv 1.. Is it worth it to take Revenge of teleknesis + dna?
Also, when i use Doomguard or Inferno (both lv 10) i get an defense increase to 10K. Working as intended?
#6
Posted 01 December 2011 - 01:10 PM
2nd druid dont have block defence skills so even if block will work it will block 100 damage or so depend on shield
so just go uncursed knuckles
#7
Posted 01 December 2011 - 06:03 PM
#8
Posted 02 December 2011 - 02:52 AM
Doomguard - 10
Taunt - 10
HP Buff - 10
Self heal - 1
Heavy Blow - 5
Staggering shout - 2
Revenge of Teleknisis - 10 + 10DNA
This leaves me with plenty of skill points which can be used for other things, like solo PVE. Are there any suggestions where I should put these skills?
#9
Posted 02 December 2011 - 04:21 AM
Lightning Chill Slash - lv 1
Lightning Chill Throw - lv 1
Natural Healing - lv 1 (little heal)
Instant Healing - lv 1 (little heal)
Wave of healing - lv 1 (little heal)
Wave of purification - lv 1 (to remove dot)
Approach Lv 10 + 10DNA (love this 3 sec dash skill)
Armor Mastery - lv 1 + 10DNA (Passive def, always nice)
Revenge of teleknisis lv 9 + 9 DNA (still have to see if this is going to work out well)
Robbing of Willingness - Lv 1 + lv 1 (for the extra defense)
Promise of trust - lv 9 + 9 DNA
cry of Will - lv 6 + 6DNA (critical % is always welcome)
DOOMGUARD:
Doomguard - lv 10
Taunt - lv 10
Giantizing - lv 10
Heavy Blow - lv 5
Healing power up - lv 1
Staggering Shout - lv 2
INFERNO:
Inferno - lv 10
Swift Arm - lv 4
Storm Slash - lv 5
So this leaves me with 4 skill points. Any opinions where i should put these?
#10
Posted 02 December 2011 - 06:59 AM
put some pts in vilovy and sell rex
#11
Posted 02 December 2011 - 07:02 AM
Yes, I was thinking of putting 2 points in wave of purification, for the same reason.Wave of purification - lv 2 - pluger have 2 dots and on svs u can get even more
put some pts in vilovy and sell rex
About the vilovy, i wont use it, I took approach lv 10 + 10 DNA. I really love the 3sec dash
#12
Posted 02 December 2011 - 10:39 AM
I'm pretty sure you'll lose aggro in raids to high + ppl since I've seen protectors lose aggro even though they use both taunts. I think the prot/commys that dont lose aggroe are properly spamming single target taunt every 3s.
I'd consider putting 0.5 crits in your hp jewery and use crit ball but ofc then its very hard to get enough hp to tank raids.
#13
Posted 02 December 2011 - 10:42 AM
Edited by Hugh, 02 December 2011 - 10:43 AM.
#14
Posted 02 December 2011 - 02:56 PM
tanked RH, LW, scarecrow, butler, and js bosses, just ask for 1 min time to taunt if you have +30 ppl in party, and taunt non-stop. otherwise you can lose aggro in a few seconds. so far only one who took aggro from me has been an almost full +30 defi, but took him 15 min for that and a full +30 zerk on drugs (haste).
also start practicing your "fu, i rly can tank" speech for pug raids xD you will need it, because despite of the loads of "druids" only a few can actually play them and know the potential.
Edited by INeedANewName, 02 December 2011 - 05:04 PM.
#15
Posted 02 December 2011 - 03:00 PM
Wave of purification - lv 2 - pluger have 2 dots and on svs u can get even more
put some pts in vilovy and sell rex
why on earth would you use vilovy instead of inferno or dashes? or inferno and dashes
Edited by INeedANewName, 02 December 2011 - 05:02 PM.
#16
Posted 03 December 2011 - 12:41 AM
one for DPS and 1 for tanking. Probably a reinforced bjiou set + rare neck/belt enchanted with 0.5% crit xeons and a SL-MC set for HP enchanted with HP xeons.
Thnx for all the advice.
Edited by Fudd, 03 December 2011 - 12:42 AM.
#17
Posted 03 December 2011 - 01:22 AM
im thinking of making two jewelry sets.
one for DPS and 1 for tanking. Probably a reinforced bjiou set + rare neck/belt enchanted with 0.5% crit xeons and a SL-MC set for HP enchanted with HP xeons.
Thnx for all the advice.
yep, 2 sets
#18
Posted 03 December 2011 - 03:17 AM
what armor set do you use btw?yep, 2 sets
#19
Posted 03 December 2011 - 06:54 AM
#20
Posted 03 December 2011 - 07:32 AM
full +30 zerk on drugs (haste).
?.?
what does haste have anything to do with taking agro? aa serks have 1.0 or 1.1 attack without it
#21
Posted 03 December 2011 - 10:13 AM
?.?
what does haste have anything to do with taking agro? aa serks have 1.0 or 1.1 attack without it
ah in that case it doesnt. never played a bartuk, so didnt know, my fault.
#22
Posted 04 December 2011 - 06:18 AM
hah noob , get a new name !!!11ah in that case it doesnt. never played a bartuk, so didnt know, my fault.
#23
Posted 04 December 2011 - 05:23 PM
hah noob , get a new name !!!11
#24
Posted 04 December 2011 - 06:42 PM
#25
Posted 05 December 2011 - 02:15 AM
first of al;l i have tryed tanking on my druid but still get pwned in 2 hits with 14k hp in Rh, robo, LW, DC aparently defence is useless on raid bosses and also telekinesis unless you max it and spend some dna will be useless. max resistance it is really helpfull also use shield for block rate i tryed tanking with full SL set +15 and on mine enchant in tottal 9k hp but still failed so i blamed my RH +10 splendid set. and aggro you can easy steal it from a protector if you spamm it so just hardcore spamm the taunt but need to be maxed. i use healing on +4 it crits for abouth 2k with axe of control pretty usefull. but since the unstunable doomguard still can be stuned by raid boss it is useless in raids.
lolwhat?
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