Something needed for easier testing?
#51
Posted 08 December 2011 - 05:54 PM
#52
Posted 08 December 2011 - 07:10 PM
#53
Posted 08 December 2011 - 07:42 PM
#54
Posted 08 December 2011 - 08:31 PM
it depends on how old. You could try to see if it works or not then if it bugs out just download the new one.
thanks clogon.. one more thing.. do i have to register a new account to login?.. or i can use my ymir account?
#55
Posted 08 December 2011 - 08:34 PM
#56
Posted 09 December 2011 - 11:24 AM
#57
Posted 09 December 2011 - 11:37 AM
#58
Posted 09 December 2011 - 04:22 PM
#59
Posted 09 December 2011 - 06:19 PM
Random people killing you when you're testing is damn annoying as so is the 1 min delay before being able to use skills. So all of my tests are done in Guild Dungeons instead.PVP Sak is for testing the formulas not to messing arround. Yes they are trying to kill PVP on Sak. If you want to mess arround in PVP do it on the main servers instead of killing people who are trying to test the formulas.
#60
Posted 09 December 2011 - 06:35 PM
Ohh 2 hand staff being fixes... awesome =)
#61
Posted 09 December 2011 - 07:44 PM
And we're also missing the very widely used Nydhoggr Garbs and Carga Maces.
#62
Posted 11 December 2011 - 07:02 PM
could we have acces to Medaille of Honor It could help to test the ASPD cap by Smith (black or white)
, and Battle ground equip (Valor and Bravery) not KVM.
+
#63
Posted 12 December 2011 - 03:40 PM
thx
#64
Posted 12 December 2011 - 05:17 PM
#65
Posted 14 December 2011 - 11:26 AM
it is a pain to look for sage every time.
Edited by Moyton, 14 December 2011 - 12:21 PM.
#66
Posted 14 December 2011 - 06:30 PM
I use to be able to level at nogg alone and now I can bearly do it with an archbishop with me! Please just make the damage formula back. We went from an "ok" class to a "worthless" class!! And yet GX went from worse to best.... Point is.... Wanderers = Pathetic.... Thx a lot kRO
#67
Posted 14 December 2011 - 10:06 PM
#68
Posted 15 December 2011 - 11:47 PM
#69
Posted 16 December 2011 - 07:01 PM
#70
Posted 16 December 2011 - 09:05 PM
Also is it possible to make it 100% upgrade for easier testing of things that have special effects when upgraded etc.
#71
Posted 16 December 2011 - 09:51 PM
#72
Posted 18 December 2011 - 12:25 PM
#73
Posted 19 December 2011 - 06:32 PM
#74
Posted 20 December 2011 - 02:14 PM
#75
Posted 21 December 2011 - 03:45 AM
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