PLEASE!!!This..PLEASE
I want my Urj set! u_u
Posted 03 January 2012 - 09:21 PM
PLEASE!!!This..PLEASE
Posted 03 January 2012 - 09:29 PM
Posted 03 January 2012 - 09:30 PM
Edited by neokenshin, 03 January 2012 - 09:32 PM.
Posted 03 January 2012 - 09:36 PM
It's probably a problem with your own ISP. I haven't had any problems with lag on RO for the past week. And I use dial-up internet!Hi Heim / Oda,
Can you also fix the lag ? it was seriously laggy since the previous maintenance, even though i used WTFast i still had lots of delays, and sometimes it just freezes in game...
my internet connection got nothing wrong about this.
so please work for this case, thanks
Posted 03 January 2012 - 09:48 PM
Posted 03 January 2012 - 09:52 PM
Posted 03 January 2012 - 09:55 PM
the loots to certs isn't gonna work well... you can tell that:
1. the certs you get is random
2. the certs that you get is worth less than what you could sell the loots for (at least for valk)
nobody is going to do that. better way to do it is:
- make it so that *some* (not all) gears require a certain number of lower +'ed gear and certs. eg: to make a +5 item A, you need 2 +4 of item A and x number of certs, with 100% success rate. (numbers are just example, just pointing out the concept)
Posted 03 January 2012 - 09:56 PM
Posted 03 January 2012 - 09:58 PM
Posted 03 January 2012 - 10:05 PM
Posted 03 January 2012 - 10:08 PM
Nidhoggur's Shadow Garb 4 Certificates
Valkyrja's Shield 4 Certificates
Valkyrie Armor 5 Certificates
Diabolus Robe 5 Certificates
Diabolus Armor 2 Certificates
Diabolus Boots 2 Certificates
Diabolus Manteau 4 Certificates
Twin Edge of Naght Sieger 2 Certificates
Twin Edge of Naght Sieger 2 Certificates
Posted 03 January 2012 - 10:17 PM
Posted 03 January 2012 - 10:20 PM
Posted 03 January 2012 - 10:22 PM
Edited by Azyrk, 03 January 2012 - 10:24 PM.
Posted 03 January 2012 - 10:31 PM
go check ragial. these gears are actually worth more than the certs. do some research first.I think that might be the point... If the certs that you're gaining is worth more than the equips than this would impact the economy and make these equips inflate like crazy. I think they're just testing out another option of obtaining certs...
Edited by Aeroku, 03 January 2012 - 10:33 PM.
Posted 03 January 2012 - 10:32 PM
Posted 03 January 2012 - 10:33 PM
Posted 03 January 2012 - 10:36 PM
Posted 03 January 2012 - 10:47 PM
this is not a complain post but a general idea......
almost all turn in give 20% base n 15% job exp for non vip n 30% base n 20% job exp for vip both monsters combined........
if u do the turn in for a week with 2 monster without dying u still get 2-3 lvl only unless u use reset or bm, then more obviously..........
but the real scenario is ppl die like 3-4 times in a turn in map every time so non vip lose minimum 9-12% exp while exp from monsters is not that much....
the old turn ins were perfect....the only ppl who complained were the old players who have been on the server for years....
i have respect for all ppl who made 150 before turn in but the game is not same as it was before
now its more commercial with kp items n vip.....
with one monster turn in many ppl will not use bm or reset.....
i didnt get vip again for same reason.....
turn ins helps vip ppl much much more than non vip.......trust me been vip for 3 months
so my idea is to let the turn ins be same as before with same ranges so ppl work to stay in range use reset or bm which gives u business as well as more ppl who do turn ins....and occasional 4 monster turn ins like juperos......./wink
one more thing is that i find the chaser nerfs too harsh pvm wise.....
and clashing spiral is bad...but if u increase CS damage with every lvl its good if u can do 20k cs at lvl 150....something like that
Posted 03 January 2012 - 10:51 PM
Edited by shOrtz, 03 January 2012 - 10:54 PM.
Posted 03 January 2012 - 10:55 PM
Hmm, I'd like to say, "that sounds good", however 25 levels is a bit wide. Why not just 20 at the very most? 70-90,90-110,110-130,130-150. That's 4 maps.What we are working on for an upcoming week is to break down the level ranges to 3: 75-100, 101-125, & 126-150, so we can have no gaps, but only 3 location choices. This should make party finding much easier, and we will see about the multiple quests/reward structure for gramps to make them more appealing.
Edited by Dreimdal, 03 January 2012 - 10:59 PM.
Posted 03 January 2012 - 10:56 PM
Ah, it seems like it was only 2011 a week ago. With the confetti still fresh on our winter coats and aud lang syne still ringing in our ears, we prepare the first patch notes of the new year.
We have some promotions and events ending this maint:
-Double exp
-Half exp to level to base 70/second job
-Holiday Crate/Early Xmas Gift
-Xmas raccoon sweet potato/sock themed event
Propmotions/events continuing this week:
+5% bonus to KP when doing your first conversion of the month
-Holiday hats remain for another week
-Balance reset NPC remains for another week
Things coming in this week:
- Temporary trader takes various high value MVP gears and gives a few (random) upgrade Certificates for them. This will be a trial test of this concept.
Nidhoggur's Shadow Garb 4 Certificates
Valkyrja's Shield 4 Certificates
Valkyrie Armor 5 Certificates
Diabolus Robe 5 Certificates
Diabolus Armor 2 Certificates
Diabolus Boots 2 Certificates
Diabolus Manteau 4 Certificates
Twin Edge of Naght Sieger 2 Certificates
Twin Edge of Naght Sieger 2 Certificates
-New Turnins
70-95 Hugel Field
-Red Novus
90-110 Ice Dungeon
-Ice Titan
105-120 Center of Juperos
-Archdam
115-130 Outskirts of Kamidal
-Tatacho
125-140 Thor Volcano Dungeon
-Kasa
135 Scaraba Hall
-Antler Scaraba
-Fixes coming in
Weight of the Eden Group "kafra gift" of Battle Manual, Bless/Agi scrolls and Yellow Bwings will be set to 0 weight.
--------coming soon---------------
Posted 03 January 2012 - 10:57 PM
Hmm, I'd like to say, "that sounds good", however 25 levels is a bit wide. Why not just 20 at the very most? 70-90,90-110,110-130,130-150. That's 4 maps.
Ideally I'd want 15 level gaps, since that avoids problems with people being out of share range. 75-90,90-105,105-120,120-135,135-150. Yes that's 5 separate maps... and people 70-75 get left out, but, it helps ensure that people don't get excluded from share parties just for being the wrong level.
So with that said, I might be inclined to support your proposed 25-level gap, but only if you're also implementing 25-level share range parties at the same time.
Posted 03 January 2012 - 10:59 PM
Posted 03 January 2012 - 11:01 PM
I know it could be a little stupid for some person but I really want more color clothes! I enjoy a cute character and be able to choose what color I want... and by the way it could be more money for you at least for me, because I would buy more dye coupons, for all my chars, if I could get a color I like. At least two more colors.
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