well anyway im saying this from a middle class veteran..
There are some things (from the kafra shop) that pushes ragnarok to endgame a bit too fast, id say those stuff should be eliminated...
it was a good thing that RO added bradium and carnium to further delay from being an endgame. that way there is a continuation of gears from +9 because the game is currently flooded with kafra HD/E. ELu and ori. But Ragnarok should NEVER EVER make bradium and carnium available from Kafra SHOP, if they do, they should function like enriches to increase refines success rates but STILL HAVE a CHANCE OF BREAKAGE (or lowered to extreme low chance of breakage, if its a Kafra item).
(i believe the High Density ORI & ELU broke the game a bit, and will destroy the game on the long term. they should have just functioned like enriches which would increase refine SUCCESS RATES but STILL HAVE A CHANCE OF BREAKAGE (or lowered to extreme low chance of breakage, if its a Kafra item).
My point is, for the game to really persist, the armors have to break. or There should not be any refining ores that can COMPLETELY preserve the armors. If there is a chance of breakage, it should be lowered with the new ores. This is what Xelle was talking about. But i'm speaking this on a broader point of view
Ragnarok should remove VIP Boss Summons, its too far easy way of farming gears..
Stuff that people want (like boxes with Rideword Hat) should only be available only annually (like once month a year or twice a month per year Basis). Gears like this is supposed to be a luxury item to begin with. Some stuff should stay rare
I wanted to Rant out why it was so easy getting the new Mora gears, i mean WHAT THE HELl?!?
God items seal should be changed to be rolled on a lesser basis (ex. Make a GOD item season, which will allow seals to be rolled only on certain seasons of the year.... or increase number of players that needs to complete seals before rolling, or both)
SUPER ULTRA MVPS: This is kind of World of Warcraft inspired.... But as a challenge to veteran players, I suggest making Super end-game MVPs. WoW has a boss named Ultraxion who can kill everyone in the entire game (not talking about area, im talking about the whole WOW population). Id like that kind of boss to be in Ragnarok, but Super end-game bosses should only be an event basis like only twice or thrice a year, (or can only be summoned at max 3 times a year (to prevent gear flooding eg. niddhog and diabolus armors) And for Super MVPs to have the ability be able to roam/teleport to any map, so they can even kill people even in towns like pront, and have super high HP so people would be spending like a days, trying to destroy that MVP. But that Super MVP should have a timelimit, (for example if that MVP cannot be killed within 4 days after summon, it will disappear,)
what im really saying is...
Ragnarok needs to have some sort of chaos for people to have fun with. /gg
Edited by mikeberserkr, 25 January 2012 - 08:36 AM.