Sorry to say, but i totally disagree with the immunity to stunning. NO class should be FORCED, to get two 120 stats for a immunity to stun. Its pointless. How will the equation be stated to immunity. Please make an equation to how it can be an immunity. Equations Aiinsha, Equations! Show how will two 120 stats with give you immunity!
100 - {[(VIT + LUK) / 240] * [skill chance mod. 50 for dazzler, 70 for hammerfall, 95 for hammerfall with +10 bradium stonehammer...]%}
So easy to calculate this. If 1 is not enough, make it two. Howling is two stats, why not others?
Also, if you don't want to get 120 in two stats, go buy Orc Hero card. It's a MVP card for a certain reason.
Another thing I disagree with is, the wanderers and maestros buffs stacking. If a wanderer gets harmonized placed on them, the wanderer wont be able to undo it, BECAUSE of the fact that the skills, stack.! It makes no logic sense. Think of the pros and cons of this. No one should be able to take advantage of the use of both Windmill and Swing anyways. Good aspd, and strong strength, makes you Overpowered as it is.
Song of Destruction removes all performing buffs. And there is Clearance too. Give more work to the bishops, haha. Any problem, add Harmonize in one of the laudas.
You are crazy. Are you saying +35% aspd and +50 atk is overpowered? A Blacksmith can get 30% aspd and 25% atk with a second class skill. 25% full attack for a smith is way more than 50 for any other class. Oh. And Striking, it gives 150 atk in average. On a class which is not even a buffer.
DSL does need a buff but seriously, an immunity to it? DSL is the performers only 3rd class status that can be used by performers. (Pretty Sad how we share that status with Sorcerer's Arullo.) Why should there be an immunity placed to it? If thats the case, give an immunity to the other 3rd class skills such as Diamond Dust, Curse Circled, and etc. Also, what does luck or agi have to do with DSL's immunity. Make an equation here. You think just because you type big paragraphs that your right, sad to say, Your Totally Wrong and makes no sense at that. (: If there is to be given an immunity to DSL, then give immunity stats for CC, Diamond Dust, Mandragola Howling, and etc.
This is clearly a bug. Unlike you, I was on the sakray testing. Base INT gives immunity to Deep Sleep Lullaby [not the status, but the performer skill. I was too lazy to make a sorcerer to test if it affects Arullo too]. I said "remove it, or change it to luk/agi". The status resistance to deep must be costly. 100 agi on a sorc or 100 luk on a sura can be too costly to them, unlike int, which almost everyone except GX and Ranger can 100 it.
The duration bug and the int immunity to the status exist, just go test. Nothing with over 100 INT will EVER sleep to you.
Also, normal sleep immunity is AGI, if you don't know either. So yes, Deep Sleep with AGI
makes total sense.
Big posts are one thing, and they happen. But forcing your post big by using higher font size is stupid.
Performers are made to Support and Disable. Dont try to make Performers be Overppowered. I admit that Performers used to be Overpowered, but now its the other way around. To balance things, give back the normal DSL, the normal SR, and fix the immunity to stunning!
Wait, are you here just to argue with me? After all this complaints, you come and agree with the highest points of the writing. You know I am right, just are lying to yourself to say it's wrong. Topics on the sakray area said to buff the immunity status to either 130 or 140.