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Cast interrupt BUGG!


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Poll: cast interrupt bug (0 member(s) have cast votes)

Should this bug fixed now that insta cast is gone

  1. Yes (16 votes [80.00%])

    Percentage of vote: 80.00%

  2. No (4 votes [20.00%])

    Percentage of vote: 20.00%

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#1 Puppet

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Posted 17 September 2010 - 07:54 AM

Because of this whole fixed cast bs just about everything has now this bug appear again with a vengeance

Person is casting spell ,said person is hit, person casting gets stuck in place from the cast animation, this person must walk cell or cast something like ruwatch to get unstuck

Skills that automatically put you in that stat that I tested

Gentle touch Save
windmill
I know there are alot more skills that put you in this state

This is one of the most annoying bugs inthe game other then the target system bugs and needs to be fixed imo if these fixed cast time are gona stay.
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#2 Doddler

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Posted 17 September 2010 - 08:08 AM

This isn't exactly a new bug. In fact, it's been around for probably the better part of 8 years!
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#3 Puppet

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Posted 17 September 2010 - 08:36 AM

NO really i didnt know, my point is it gona appear more and more now cause the fix cast times and should be fixed asap
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#4 HugPorings

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Posted 17 September 2010 - 08:54 AM

I think the bug has to do with clint info and sever info geting out of sink.
I never ran into the bug before. could be from allways having a low ping .
or my isp.
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#5 DrAzzy

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Posted 17 September 2010 - 08:57 AM

This is a really nasty bug, and will be nastier now that cast times are longer (that's what the OP was saying about fixed cast time making it worse). It would be really nice if we could get a fix for it - is it that hard to fix?

Edited by DrAzzy, 17 September 2010 - 08:57 AM.

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#6 HugPorings

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Posted 17 September 2010 - 09:10 AM

This is a really nasty bug, and will be nastier now that cast times are longer (that's what the OP was saying about fixed cast time making it worse). It would be really nice if we could get a fix for it - is it that hard to fix?

If it is a bug that is cased by a Timeing delay it will never get fixed.
Kro is in charge of the game programimg and they will not fix that bug inless they got it too.
kro has nothing but hispeed internet. so i beleave they may not have ever ran into it.
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#7 Akin

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Posted 17 September 2010 - 09:31 AM

Yes this should be fixed...


They also need to fix ninjas. After casting skills, they don't go back to the idle animation which causes similar problems.
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#8 Puppet

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Posted 17 September 2010 - 10:48 AM

If it is a bug that is cased by a Timeing delay it will never get fixed.
Kro is in charge of the game programimg and they will not fix that bug inless they got it too.
kro has nothing but hispeed internet. so i beleave they may not have ever ran into it.


That cause kRO and jRO for that matter have better servers and actual have the tcp naggling disabled on there end cause there servers can handle constant stream of packets with out pause, iRO need acknowledgment of each packet meaning there is pause last i checked. (that partly why we have sprite lag/position lag. its also why the naggling fix that is posted on iro wiki works better on kRO and jRO then on ours.

Either way this bug need to fixed or come renewal more people will be complain about it

Edited by Puppet, 17 September 2010 - 10:53 AM.

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#9 Puppet

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Posted 18 September 2010 - 07:33 AM

really no one care about this bug and isnt gona be pissed off more buy it cause this fixed casted time?? its sad day when people dont want bugs fixed, probably why bugs dont get fixed
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#10 TheGuindo

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Posted 18 September 2010 - 08:01 AM

I want this bug fixed. It's really bad when you're sinx trying to handle 3 or 4 things at once and your SD gets interrupted, because you can't just recover from it by attacking or trying to cast it again and it wastes valuable time.
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#11 Kairuni

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Posted 18 September 2010 - 09:06 AM

or you can use a phen and phen swap like every other caster.
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#12 TheGuindo

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Posted 18 September 2010 - 02:51 PM

Or I could not be a caster and use my accessory slots for +str gear because I'm a double-dagger sin and not SD build? I only need to bust out SD as a panic button, but when your panic button bugs you into locking up, it's inconvenient.
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#13 Puppet

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Posted 20 September 2010 - 06:07 AM

or you can use a phen and phen swap like every other caster.


what stupid comment how does this acutally fix the problem? problem is still there and making using of card is lame excuse for not fixing the bug, like said with the fixed time on just about everything now, this bug will become more prevalent in renewal then before
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#14 KriztanAlizun

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Posted 20 September 2010 - 06:11 AM

This isn't new.....it's been happening. It happens to me when I use Soul Destroyer and get hit on my sinX.
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#15 Hrothmund

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Posted 20 September 2010 - 03:52 PM

Do phen/orleans gown increase both fixed and variable cast time?

That bug really is horrible (and old) it affects pretty much anything that animates the character.
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#16 Ramen

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Posted 20 September 2010 - 04:23 PM

Yes this should be fixed...


They also need to fix ninjas. After casting skills, they don't go back to the idle animation which causes similar problems.


It's not just ninjas though. I'm pretty sure all expanded classes have the same problems.
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#17 TheGuindo

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Posted 20 September 2010 - 07:52 PM

It's not just ninjas though. I'm pretty sure all expanded classes have the same problems.



Yup, SL does the same thing when casting links.
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#18 Prodigy

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Posted 21 September 2010 - 06:02 AM

Do phen/orleans gown increase both fixed and variable cast time

Only variable casting time since it's the same modifier as Strings, DI card, etc.
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