December 19, 2012 - Server Maintenance, 10:00 AM (-8 UTC)
#26
Posted 19 December 2012 - 11:52 AM
#27
Posted 19 December 2012 - 11:59 AM
#28
Posted 19 December 2012 - 12:04 PM
#29
Posted 19 December 2012 - 12:19 PM
(Or zombie apocalypse, take your pick )
I'm all for the zombie apocalypse like many others here. It would be a fun surprise especially for 12/21/2012.
#30
Posted 19 December 2012 - 12:24 PM
#31
Posted 19 December 2012 - 12:30 PM
#33
Posted 19 December 2012 - 12:47 PM
#34
Posted 19 December 2012 - 12:56 PM
#35
Posted 19 December 2012 - 12:59 PM
Unfortunately, the maintenance is being extended for another estimated 2 hours.
The logs lately have been extensive with activity, which is a great thing, but we underestimated the vast amount of activity there was.
#36
Posted 19 December 2012 - 01:29 PM
Unfortunately, the maintenance is being extended for another estimated 2 hours.
The logs lately have been extensive with activity, which is a great thing, but we underestimated the vast amount of activity there was.
Yes server maintenance is actually real fun! Glad to hear that the logs are showing what needs to be done on the server level, thank you Leo and the rest of the team for all of your hard work.
#37
Posted 19 December 2012 - 01:33 PM
We've got this one noted down too.Since we're on the topic of things we'd love to have...arrangeable storage(without having to take it out into your inventory then put it back in) > preset shop
Just sayin!
storage idea sounds more important than saving shop actually just sayin and you guys have been working on server stability for years and it really hasn't changed to much =P
A luxury? People have asked many times about offline shops or even save list for selling but it was always ignored.
As I remember ROSE developers trying to fix major issues like server stability and bla bla... since years.. they have alot of job every week after implementing bugged patches. We read the same things about fixing over and over.. and over...and over and over.. and over....
Actually, server stability has not always been an issue. The causes of past server downs have been due to different reasons that many are fixed very quickly. The Game Arena has been one of the more persistent causes, since its implementation. Reason why is because it is an entirely new system and as we continue to try to utilize and push its boundaries, we discover holes that need to be patched up.
If we never made new content, new features or tried to accommodate our community with the voiced desires, and strictly worked on server stability, we would only need to be at it for a short while and would never progress on anything new. Every time we introduce something new, there will always be a chance something may interact in an unforeseen manner that results in a glitch or bug.
#38
Posted 19 December 2012 - 01:37 PM
If that does happen, I hope they won't be banging on my door or window cause I want my sleep. <3 lol. But after that, I'll go ninja on all of them cause I'm asian. And I can't forget to go find some twinkies if they're still any left. xD(Or zombie apocalypse, take your pick )
#39
Posted 19 December 2012 - 01:38 PM
#40
Posted 19 December 2012 - 01:47 PM
#41
Posted 19 December 2012 - 02:01 PM
#42
Posted 19 December 2012 - 02:16 PM
This is an undocumented bug from the list I'm looking at. Would you mind messaging me with more details and I'll have it looked in to?How about lately where your player will just stop normal attacks, it can still skill but to do another normal attack you have to click off and re engage. I have lost some pvps, and won some that I know that glitch caused. Very annoying. Also happens in pvm, click a king and my character will just run up to it and have a staring contest.
We still have 45 minutes left on the 2 hour extension. That doesn't include another extension if the game logs aren't done before then.Leonis, once again you've ruined my party! It's 3:00 PM now, how much longer!?
#43
Posted 19 December 2012 - 02:23 PM
Make note that the normal attack skill doesn't usually fix that problem he's talking about either..You literally have to click off and on again.This is an undocumented bug from the list I'm looking at. Would you mind messaging me with more details and I'll have it looked in to?
#44
Posted 19 December 2012 - 02:23 PM
#45
Posted 19 December 2012 - 02:30 PM
I never had problems with server stability.. got disconnected few times but it's normal for morpg games. So why you working so hard on server stability issue? NA people only keep getting dc or what? I'm from europe and theoretically, I should have worse connection and longer latency.
Bartik just look how many times I get dc's/client crashes during the GA, or Cyber It's really anoyoing, especially when GA is going to end (30s left) and u get crash ><
#46
Posted 19 December 2012 - 03:01 PM
#47
Posted 19 December 2012 - 03:08 PM
The server log maintenance process is turning out to be far worse than expected. At this time, we are unable to estimate an actual completion time while we review courses of action to finish this needed maintenance. We apologize for this unexpected extension of downtime and are working as quickly as possible to get it resolved without risking the ability to provide support.
Further updates will be provided as soon as one is available.
#48
Posted 19 December 2012 - 03:11 PM
#49
Posted 19 December 2012 - 03:12 PM
#50
Posted 19 December 2012 - 03:17 PM
You know, you hope against hope, but then someone shows you the dragon you have to fight with a toothpick and umbrella.somehow i knew this was gonna happen lmfao ; Good Ol' Rose..Ugh ..
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users