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Recognised spell level 2


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#1 gangga

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Posted 20 December 2012 - 04:26 AM

Many says that this level holds some secret.. :exlamation: :exlamation:
Mind to share what secret it is guys?? :p_laugh:
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#2 Wizard

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Posted 20 December 2012 - 08:58 AM

no, sorry...

find it for yourself xD
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#3 gangga

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Posted 20 December 2012 - 03:18 PM

aww....is there any clue or something??
There's now way i can find it on with nothing please :p_cry:
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#4 Wizard

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Posted 23 December 2012 - 04:38 PM

I can just say this... variation matk and time is all that it matters...
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#5 gangga

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Posted 26 December 2012 - 04:50 PM

Eh?? I just noticed this on tatacho, my amped CR deals more damage without recog spell.
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#6 Wizard

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Posted 27 December 2012 - 07:42 AM

perhaps because the difference is high?

another tip... the closer to 0 difference is the best... balance same way as you balance your %matk and your %matk towards a race.
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#7 gangga

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Posted 28 December 2012 - 05:55 AM

Oh my poor mind can't think of it.
Guess i can never gets that secret revealed :p_sick:
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#8 Wizard

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Posted 28 December 2012 - 06:10 AM

Sorry... there's something called "balance breaker" that you must attain to begin with =)

Leaving that aside, Recog Spell 2 give u more time as well.
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#9 gangga

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Posted 29 December 2012 - 01:17 AM

Balance breaker huh??
Any other clue for that breaker thing?? lmao
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#10 Riakuta

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Posted 29 December 2012 - 04:03 AM

Remember for Balance Breaker Status requires Fallen Bishop Card lol. Otherwise you are just killing Suras snapping around at low HP and players without reductions heh.

(Base Matk*2 + (Weapon Matk(Weapon Matk + Variable Matk(0.1 x Weapon Level x Weapon Matk) + Upgrade Refinement Bonus) + Equipment Matk)

From my understanding it sets the Upgrade Refinement Bonus to the maximum meaning the most efficient damage output.

We had this discussion a while back, but Wizard is not a good teacher zr0rieu might be a better teacher for in depth analysis.

Edited by Riakuta, 29 December 2012 - 04:03 AM.

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#11 Wizard

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Posted 29 December 2012 - 07:42 AM

Remember for Balance Breaker Status requires Fallen Bishop Card lol. Otherwise you are just killing Suras snapping around at low HP and players without reductions heh.

(Base Matk*2 + (Weapon Matk(Weapon Matk + Variable Matk(0.1 x Weapon Level x Weapon Matk) + Upgrade Refinement Bonus) + Equipment Matk)

From my understanding it sets the Upgrade Refinement Bonus to the maximum meaning the most efficient damage output.

We had this discussion a while back, but Wizard is not a good teacher zr0rieu might be a better teacher for in depth analysis.


I don't try to teach... I encourage people to find stuff for themselves since there's no point on having everything easy since you won;t be able to actually know them class you are playing.

I do give you hints but that's about it.
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#12 gangga

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Posted 30 December 2012 - 01:35 AM

I agree with Wizard,
but you see,
I am 3 months old warlock that is inexperienced in pvp/woe.
And i just recently woe with my wl(less then 20times for sure) *switching gears inside woe is fun lmao
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#13 gangga

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Posted 30 December 2012 - 05:48 AM

Uh this might be off topic but i have this for my wl current stats
agi 90
vit 90
int 110
dex 100
luk 20

is it good enough?? or do i need to reset?

Edited by gangga, 30 December 2012 - 05:48 AM.

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#14 SergioSSA1LER

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Posted 30 December 2012 - 09:35 PM

move all those agi points to luk, and get 120 int if you want a comet build (the most probable thing)
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#15 Wizard

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Posted 30 December 2012 - 10:24 PM

Yup. With WoE sets, Comet builds will depend mostly on how you can increase your %matk and balance your +matk.
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#16 gangga

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Posted 31 December 2012 - 05:48 AM

so it should be like this huh?

int 120
dex 100
vit 90
luk 70

Aight i got it.
And btw does that balance breaker means there's no woe reduction(the mechanic inside woe)?
From what you guys said fbh card is needed for balance breaker,
I assume that the balance is the woe mechanic or so.. :heh: :heh:
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#17 Wizard

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Posted 31 December 2012 - 05:12 PM

so it should be like this huh?

int 120
dex 100
vit 90
luk 70

Aight i got it.
And btw does that balance breaker means there's no woe reduction(the mechanic inside woe)?
From what you guys said fbh card is needed for balance breaker,
I assume that the balance is the woe mechanic or so.. :heh: :heh:


Balance breaker is how to balance your %matk and your +matk... %matk is gears-wise and +matk is buffs/items-wise.
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#18 gangga

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Posted 01 January 2013 - 04:52 PM

Oh, my bad.*gawd i'm embarrassed
I think i got the idea for this balance breaker.
Thank you so much for the help guys. :ani_wow: :thx: :thx: :no1:

Edited by gangga, 01 January 2013 - 04:52 PM.

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#19 Wizard

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Posted 01 January 2013 - 09:02 PM

You should be able to do something close to this...



NOTE: I have yet to use Amp on my release comet or either ultimate break.
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#20 teffalockheart

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Posted 01 January 2013 - 10:07 PM

i am sorry :p_cry: i dun understand anything about balance breaker... can u guys simplify if for me :p_love: thanks so much my dear :no1:
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#21 Riakuta

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Posted 01 January 2013 - 10:11 PM

(Status Matk + (Weapon Matk +Equipment Matk)) x Matk Modifier = Damage

Balance out Resistance, Defense, and Matk = Balance

Higher Matk = Balance Breaker

Higher Matk without losing defense and resistance = Limit Breaker
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#22 teffalockheart

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Posted 01 January 2013 - 10:24 PM

:p_omg: > :p_swt: > :p_sleep: > :p_sad: > :p_sick: > :hmm: > :sob:




sorry... still dont understand...

Edited by teffalockheart, 01 January 2013 - 10:44 PM.

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#23 gangga

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Posted 02 January 2013 - 02:56 AM

Whoa that's one hella comet. 80k++
Without amp scroll it should hit like 60k-ish.
Still trying to understand what does status matk stand for.
Does it come from Recog spells??
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#24 Wizard

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Posted 02 January 2013 - 05:18 AM

stat matk is the matk you get from buffs and your own stats (matk on the left side) and weapon matk is the one you get from weapon, upgrades, some special buffs, cards, etc (on the right side of the formula).

Once you balance this out (meaning the difference between both is near 0), you will get the max damage output... if you amp your comet release (limit break), you will get a desirable damage...

If you further in the seek for damage and break your own balance break towards a higher MATK... and you amped, is when you get the "ultimate"....

I have yet to use that in WoE since it was quite laggy for me to use it more often, but out of the 3 or 4 times I used it last time, I was able to 1 shot people even with WoE Set (remember than WoE set reduces half of the half damage you were getting before it came live... after testing, around 30k~37k on Mage WoE Set).
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#25 Azyrk

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Posted 02 January 2013 - 05:31 AM

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