Enchants given depend on refine rate of the item.
At +0:
DEF: +3, +6, +9, or +12
MDEF: +2, +4, +6, or +8
Obviously, the crappy enchants more common.
At +5:
DEF: +3, +6, +9, or +12
MDEF: +2, +4, +6, or +8
Any stat: +1
At +7:
DEF: +3, +6, +9, or +12
MDEF: +2, +4, +6, or +8
Any stat: +1
At +8:
Any stat: +1~2 - more 1's than 2's
At +10:
Any stat: +1~2.
HP: +100, +200, or +300
SP: +50, +100 (rare)
At +11:
Any stat: +1~2.
HP: +100, +200, or +300
SP: +50, +100
Edited by DrAzzy, 25 February 2013 - 12:09 PM.