Mage's Debuff Cooldown - Page 2 - Proposals & Suggestions - WarpPortal Community Forums

Jump to content


Photo
- - - - -

Mage's Debuff Cooldown


  • Please log in to reply
102 replies to this topic

#26 Graziano

Graziano

    Scout Representative

  • Members
  • 756 posts
  • LocationLost
  • Playing:ROSE Online
  • Server:Leonis

Posted 14 March 2013 - 10:55 AM

how about you go debuff moldies
  • 0

#27 iMatt

iMatt

    Too Legit To Quit

  • Members
  • 1539 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 14 March 2013 - 11:16 AM

how about you go debuff moldies


i would get in trouble with meghan...

don t wake the sleeping dragon!
  • 1

#28 Castanho

Castanho

    Too Legit To Quit

  • Members
  • 1549 posts
  • LocationGarden of Aru
  • Playing:ROSE Online
  • Server:That one

Posted 14 March 2013 - 12:06 PM

Its patetic the existance off buff sets when its just a bug.
Its patetic raider are able to still invisible and atack.
Mage's have no defense, dodge, hp. So deal with the debuffs.
  • 0

#29 iMatt

iMatt

    Too Legit To Quit

  • Members
  • 1539 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 14 March 2013 - 12:29 PM

Its patetic the existance off buff sets when its just a bug.
Its patetic raider are able to still invisible and atack.
Mage's have no defense, dodge, hp. So deal with the debuffs.

-its pathetic that you critisise something that exists since ROSE EXISTS
-its pathetic that you can't handle decloacking enemies ... since the stealth bug got fixed its very easy to decloack the cloack.
-i have seen mages tanking 3 enemies w/o problems - maybe you should delete your char...little advice even as mage you can get strong heals and purify
if you don't know how to do that ask Marwan or Mora ingame they might help you =)

mage is on leonis at the moment for sure one of the strongest class in Crystal Defender games - with a good cleric behind you a mage can own everything

Edited by matthiashornauer, 14 March 2013 - 12:31 PM.

  • 0

#30 Gojio

Gojio

    They pay me to post.

  • Members
  • 5553 posts
  • LocationPastaland
  • Playing:ROSE Online
  • Server:Leonis

Posted 14 March 2013 - 03:04 PM

Aww I'm in the video :p_smile:

@Castanho

Don't bring up buffsets lol...mages can use them too.
Mages lack def\dodge? Nah lol, build a dex\def mage and then we can talk...I see mages ingame taking less melee damage than other classes.

And lol...how can you really complain about cloaking?...7 classes out of 8 can decloak...unless you play cleric, but then you can just heal yourself...

Edited by Gojio, 14 March 2013 - 03:06 PM.

  • 0

#31 Phish

Phish

    Bourgeois & Champion Representative

  • Members
  • 3564 posts
  • LocationU.S.A. New York
  • Playing:Nothing

Posted 14 March 2013 - 03:33 PM

In Crystal Defenders getting debuffed is annoying, but it's managable. Getting debuffed after using a buffsets is a hassle, but it still is even without using them. I don't really take part in TG wars anymore but the pet peeve is that while you are fighting (another clan or whatever), some players will get on there mage and just run around in mspeed gear trying to debuff you, die, rinse and repeat. You can't really stop them because it's like trying to scare a suicide bomber with fear of death.

Anti magic shell is pretty awful now, but fierce cudgeling is the opposite. It might not be much but they could always reduce the cooldown to 10 seconds and have it remove 1 buff rather than 2. The mage can technically still remove the same amount of buffs per minute, but they have to actually land the skill more often to do so.
  • 0

#32 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 14 March 2013 - 04:29 PM

Try to propose an idea that would cushion the debuffs and you just want to be a jerk, yet you wonder why I dont bother trying to be civil with you...
  • 0

#33 Phish

Phish

    Bourgeois & Champion Representative

  • Members
  • 3564 posts
  • LocationU.S.A. New York
  • Playing:Nothing

Posted 14 March 2013 - 04:49 PM

What are you even talking about?

Edited by Phish, 14 March 2013 - 04:50 PM.

  • 3

#34 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 14 March 2013 - 06:14 PM

Considering graz post immediately after mine, and the content ofthe post, I'm 90 percent sure it was another stsb at me, if its not hen my last post can be rdmoved.
  • 0

#35 iMatt

iMatt

    Too Legit To Quit

  • Members
  • 1539 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 14 March 2013 - 11:19 PM

servers down forums up so what you expect us to do? :D

and i think i brought up a suggestion. =)
  • 0

#36 TrySufferin

TrySufferin

    Amateur Blogger

  • Members
  • 123 posts
  • LocationBrisbane, AUS
  • Playing:ROSE Online
  • Server:Leonis

Posted 15 March 2013 - 01:15 AM

stop arguing on my topic -_-"
  • 0

#37 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 15 March 2013 - 07:23 AM

i'm not arguing anything, just made a proposal that the skill be affected by reduced odds of success after each successful cast on a target. Until either the target is switched, or the engagement with the Mage's primary target is over/passed a certain time frame.

Example

Attempt 1 = 100%
Attempt 2 = 75%
Attempt 3 = 50%
Attempt 4+= 25%

After 120 seconds success is reset to 100%
or
Mage's primary target changes

The idea is based on "diminishing returns" effect from WoW.
  • 1

#38 iMatt

iMatt

    Too Legit To Quit

  • Members
  • 1539 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 15 March 2013 - 10:29 PM

i'm not arguing anything, just made a proposal that the skill be affected by reduced odds of success after each successful cast on a target. Until either the target is switched, or the engagement with the Mage's primary target is over/passed a certain time frame.

Example

Attempt 1 = 100%
Attempt 2 = 75%
Attempt 3 = 50%
Attempt 4+= 25%

After 120 seconds success is reset to 100%
or
Mage's primary target changes

The idea is based on "diminishing returns" effect from WoW.


1removed buff is already more than too mutch lol.


edit: nice new sig skillzill

Edited by matthiashornauer, 15 March 2013 - 10:30 PM.

  • 0

#39 TrySufferin

TrySufferin

    Amateur Blogger

  • Members
  • 123 posts
  • LocationBrisbane, AUS
  • Playing:ROSE Online
  • Server:Leonis

Posted 16 March 2013 - 02:42 AM

1removed buff is already more than too mutch lol.


edit: nice new sig skillzill


Thanks mate
  • 0

#40 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 17 March 2013 - 10:01 AM

1removed buff is already more than too mutch lol.


edit: nice new sig skillzill


No it's not... the only reason you think that is because of buffsets. If they didn't exist, you would just recast a buff. Plain and simple.
  • 1

#41 claw68

claw68

    Raider Representative

  • Members
  • 866 posts
  • LocationPhilippines
  • Playing:ROSE Online
  • Server:Draconis

Posted 17 March 2013 - 10:20 AM

yo chill dawg chill yo dawg yo yo chill


  • 1

#42 iMatt

iMatt

    Too Legit To Quit

  • Members
  • 1539 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 17 March 2013 - 03:52 PM

No it's not... the only reason you think that is because of buffsets. If they didn't exist, you would just recast a buff. Plain and simple.

if i pay for 10minutes or 30mintues itemmall boosters then i want 30minutes not getting debuffed within seconds - same for example for arua blessings.

but low players like you ofc rely on debuffing their enemies - ofc.....

Edited by matthiashornauer, 17 March 2013 - 03:55 PM.

  • 0

#43 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 20 March 2013 - 08:51 AM

Lmao, I've only ever debuffed you because you like to just harass me any chance you get. I actually reset my mage just to debuff and harass people like you. Luckily for you, I dont regularly play leonis anymore. So I wont be wasting your boosters anymore.
  • 0

#44 iMatt

iMatt

    Too Legit To Quit

  • Members
  • 1539 posts
  • LocationMunich, Bavaria
  • Playing:ROSE Online
  • Server:Leonis

Posted 20 March 2013 - 03:55 PM

dw i also kill your chars on draco ;)
  • 0

#45 tENLAVUU

tENLAVUU

    Too Legit To Quit

  • Members
  • 1757 posts
  • Playing:Nothing

Posted 20 March 2013 - 04:26 PM

No it's not... the only reason you think that is because of buffsets. If they didn't exist, you would just recast a buff. Plain and simple.


Wrong.

lmao, I'm one of the players in GA who usually just asks for "all please" or "acc" after my buff runs out because a bourg in party would end up overriding a player's acc. Even then it isn't as simple as "recasting a buff", ya let me just aspd/add dmg/def/acc/dodge/hp myself. Er no.. and in GA especially in a hectic war where the cleric is busy healing everyone, there's been times where I'd die due to no offensive/defensive buffs or fight without any buffs until later on when cleric has time to buff. I'm not sure if you're playing the same game as everyone else but there aren't really any classes that can survive or be as effective after being rid of 2-3 buffs within seconds ( only exception is bourg which has a handful of self buffs )
And also in TG wars, there aren't always a cleric handy. How do you expect to rebuff? Leave everyone while I go out and buff myself and re-enter? no i'd rather die helping my clannies than running to save myself or own pride (which i still don't know why people are so afraid to die in a game) or do I go ask for a buff from someone in town if I don't have my own cleric?

Edited by tENLAVUU, 20 March 2013 - 04:29 PM.

  • 0

#46 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 20 March 2013 - 04:34 PM

Sorry you cant use self buffs vuu, but I fail to see where thats a mages fault for debuffig you. I mean when I run out of buffs on my raider in the middle of a fight, I just cast my self buffs, cause for me self buffs are better then none at all.
  • 1

#47 tENLAVUU

tENLAVUU

    Too Legit To Quit

  • Members
  • 1757 posts
  • Playing:Nothing

Posted 20 March 2013 - 04:44 PM

did you notice i didn't add "ap/ crit" ? and i didn't add dodge to the mix because i'm not gnna pull out duals in middle of a fight to recast dodge then put katars back on for just ap/crit. and as for losing buffs you can't really rebuff in middle of a fight because you just don't have it.. refer to previous post..
  • 0

#48 Feuer

Feuer

    They pay me to post

  • Members
  • 10958 posts
  • Twitter:@LovatianOwl
  • LocationCaves of Owlverick
  • Playing:ROSE Online
  • Server:Le' Forumz

Posted 20 March 2013 - 06:17 PM

That sucks man. I dont really have to worry about it though, since I main a dual I dont have to worry about switching pieces, in between targets I have a few seconds to recast a buff. Bummer bout that whole switching gear just to buff, maybe they'll fix that just for you?
  • 1

#49 zenheartbeats

zenheartbeats

    I made it Off Topic

  • Members
  • 72 posts
  • Playing:ROSE Online
  • Server:Leonis

Posted 20 March 2013 - 06:57 PM

maybe a 30 second - 1 min res timer in tg? :D

a potentially less invasive way to handle the situation
  • 0

#50 tENLAVUU

tENLAVUU

    Too Legit To Quit

  • Members
  • 1757 posts
  • Playing:Nothing

Posted 20 March 2013 - 07:57 PM

you're an idiot feur.

Edited by tENLAVUU, 20 March 2013 - 07:58 PM.

  • 4




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users