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Stryfe's In-Depth Warrior Guide


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#26 rzevidz007

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Posted 21 April 2013 - 12:11 AM

Here's the thing about Sorcerers: A good Sorcerer will heal (FOR REAL?!??!?!) first when you are frozen. With that effin LoR and Deluge up, some more healing wave, their HP increases to 100% in no time and continue to kite you like an ass I am.

A good thing though, diminishing returns work on Frost Diver but they can still kite your arse off and it is so goddamn annoying.

Edited by rzevidz007, 21 April 2013 - 12:12 AM.

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#27 CeilDeAlta

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Posted 28 April 2013 - 10:11 AM

http://www.ro2base.c...310717.22310724

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#28 Tilmandra

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Posted 01 May 2013 - 08:09 AM

Sweet guide stryfe, i'll be using this for my OT warrior :)
One question though, im going to go with this build; http://ro2base.com/b...310543.22310543 (which is your OT build), how should i distribute the stat points while lvling? (using the stat build you have on that build there)
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#29 StryfeK

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Posted 02 May 2013 - 05:29 PM

Sweet guide stryfe, i'll be using this for my OT warrior :)
One question though, im going to go with this build; http://ro2base.com/b...310543.22310543 (which is your OT build), how should i distribute the stat points while lvling? (using the stat build you have on that build there)


Late response but, I'd go Str/Agi priority while leveling, to speed it up. Vit doesn't really make a huge difference (The extra HP is meant for 50).
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#30 Rield

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Posted 02 May 2013 - 05:57 PM

Thanks for the guide. I think with this I can be a great DPS. I'd do Tank but I've had bad experience with being one in things like Eden Eternal :P
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#31 StryfeK

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Posted 02 May 2013 - 06:07 PM

Thanks for the guide. I think with this I can be a great DPS. I'd do Tank but I've had bad experience with being one in things like Eden Eternal :P


You're welcome, good luck! Feel free to message me in game if you have any questions.
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#32 Wandrin

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Posted 03 May 2013 - 12:52 PM

How much HP does a warrior have tanking at 50?
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#33 edwin207

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Posted 03 May 2013 - 08:32 PM

im starting this game with 3 other friends whos going to be Monk beastmaster and wizard/soccer and i wanna be worrier we will most likey be moving together but im nnot sure if to go MT or OT but
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#34 StryfeK

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Posted 04 May 2013 - 03:00 PM

How much HP does a warrior have tanking at 50?


Depends really on your current equipment, as well as your build. An OT/MT build with Aura Armor should have around 4.5k~5k hp once they hit 50. Then it climbs up depending on the equipment

im starting this game with 3 other friends whos going to be Monk beastmaster and wizard/soccer and i wanna be worrier we will most likey be moving together but im nnot sure if to go MT or OT but


Both Monk/BM are tank classes, if you had to choose between MT and OT, I'd go OT to cover the bases. Bigger issue though is the lack of DPS from that team composition.
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#35 Deanleroy

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Posted 05 May 2013 - 05:29 AM

am I the only one that thinks this class should be able to rape assassin? I mean come on, balance the game out a bit... I'm almost warrior and back on RO 1 Knights could make an embarrassment out of an assassin if equipped properly. Why can't it be so in this game? Excellent guide, however, I found it incredibly useful in familiarazing myself with this game, thanks.
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#36 xXHonosXx

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Posted 11 May 2013 - 03:38 AM

Thanks a lot for this. I'm fairly new to the game and the Warrior class. I have been looking for the ideal way to optimise the class! This has helped a lot :).
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#37 SSpardAA

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Posted 11 May 2013 - 08:57 PM

Depends really on your current equipment, as well as your build. An OT/MT build with Aura Armor should have around 4.5k~5k hp once they hit 50. Then it climbs up depending on the equipment



Both Monk/BM are tank classes, if you had to choose between MT and OT, I'd go OT to cover the bases. Bigger issue though is the lack of DPS from that team composition.


I'm a warrior right now and I have a few questions do you think this build is ok http://www.ro2skills...dnosdBrBqPeddF1 coz that's what I planned to follow right now.. It's supposed to be really lvl 5 bash and lvl 1 bowling bash but I was sleepy one night and I thought Bowling Bash was Bash that I leveled it up so now I'm stuck with it(I don't wanna use a skill reset right now since I'm still lvl 38) I was also thinking of following ur 33 STR/ 33 AGI/ 32 VIT stat build do you think my Warrior can excel as an off tank coz I wanna be an off tank that can deal a pretty good amount of damage as well..

Edited by ninja_1108@yahoo.com, 11 May 2013 - 09:01 PM.

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#38 Reppu

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Posted 11 May 2013 - 09:11 PM

You're not going to deal 'pretty good damage' as long as Defender is on. Well, better than a... well, not much anyway.

Your major problem, ultimately, isn't the 1 point flub. That's forgivable to an extent. Your major problem is not having Parrying OR Endure as an Off Tank. You really do want one or the other for desperate moments. You're trying to do too much and not really excelling at anything. With out Battle Manual you take a DPS hit, and with out Parrying or Endure you can't tank as well.

At the very least, get Parrying to Rank 4, by dropping points from either Brandish Storm, Rage Strike, or Berserk. Brandish Storm scales well with points, but it's also an AoE in an ST game.

Berserk is probably the one worth keeping, so I might suggest...

http://www.ro2skills...dnrFdBrBdPedns1

Acknowledging your Oopsie with Bowling Bash. Pop Berserk when you're free to DPS the big baddies, and otherwise keep Defender on or time it so you can activate it before you need to OT. Standard.
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#39 SSpardAA

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Posted 12 May 2013 - 08:53 AM

You're not going to deal 'pretty good damage' as long as Defender is on. Well, better than a... well, not much anyway.

Your major problem, ultimately, isn't the 1 point flub. That's forgivable to an extent. Your major problem is not having Parrying OR Endure as an Off Tank. You really do want one or the other for desperate moments. You're trying to do too much and not really excelling at anything. With out Battle Manual you take a DPS hit, and with out Parrying or Endure you can't tank as well.

At the very least, get Parrying to Rank 4, by dropping points from either Brandish Storm, Rage Strike, or Berserk. Brandish Storm scales well with points, but it's also an AoE in an ST game.

Berserk is probably the one worth keeping, so I might suggest...

http://www.ro2skills...dnrFdBrBdPedns1

Acknowledging your Oopsie with Bowling Bash. Pop Berserk when you're free to DPS the big baddies, and otherwise keep Defender on or time it so you can activate it before you need to OT. Standard.


Oh ok.. I'm currently level 38 this is how my skills look right now http://www.ro2skills...osdBqBdPdBdF1.. So what what skill build do you suggest?? Before I mess up again coz with ur suggestions along with Stryfe's guide this is the build I'm considering http://www.ro2skills...nrFdBrBdPedns1. And if ever I reset my skills where do you suggest me to put that 1 skill point I messed up with Bowling Bash?

Edited by ninja_1108@yahoo.com, 12 May 2013 - 08:56 AM.

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#40 RegalPrime

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Posted 12 May 2013 - 07:36 PM

Well I guess Ill ask my skill based questions here instead of making a new thread.

At the moment my build is http://www.ro2skills...10dAdBdBaoaBdA3. I have somewhere around 17 extra skill points left. Im a bit weary about pumping skills because of peoples somewhat odd suggestions and also the poor translations ingame (and somewhat confusing explanation out of game).

Tension relax - The words 60% hp over 20s confuses me a bit. Is this of your total max hp regened over 20s (pending you have the said 60 rage counters available)?

Maxing out Aura strike vs Rage strike? - What are the opinions on this? Rage strike seems the better bet because of the higher % and also the 3x hit (I understand one takes more rage counters but even with that, rage strikes damage would be better even on single target).

My final build would be something around http://www.ro2skills...dCeBqBboqOqDrA1
This is mostly a good dps, party some, while being to tank a bit if needed. More than likely I will get bored of this game pretty soon due to its stupid simplicity.

I saw somewhere that parry should be kept at 4 due to caps and whatnot and with my above build having one extra skill point, would it be worthwhile to max out brandish storm?

Ty for the help. I hate running around with so many unused skill points, but I just dont want to mess up my build.
Thats all the skill questions I have for now.
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#41 SSpardAA

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Posted 12 May 2013 - 09:07 PM

Well I guess Ill ask my skill based questions here instead of making a new thread.

At the moment my build is http://www.ro2skills...10dAdBdBaoaBdA3. I have somewhere around 17 extra skill points left. Im a bit weary about pumping skills because of peoples somewhat odd suggestions and also the poor translations ingame (and somewhat confusing explanation out of game).

Tension relax - The words 60% hp over 20s confuses me a bit. Is this of your total max hp regened over 20s (pending you have the said 60 rage counters available)?

Maxing out Aura strike vs Rage strike? - What are the opinions on this? Rage strike seems the better bet because of the higher % and also the 3x hit (I understand one takes more rage counters but even with that, rage strikes damage would be better even on single target).

My final build would be something around http://www.ro2skills...dCeBqBboqOqDrA1
This is mostly a good dps, party some, while being to tank a bit if needed. More than likely I will get bored of this game pretty soon due to its stupid simplicity.

I saw somewhere that parry should be kept at 4 due to caps and whatnot and with my above build having one extra skill point, would it be worthwhile to max out brandish storm?

Ty for the help. I hate running around with so many unused skill points, but I just dont want to mess up my build.
Thats all the skill questions I have for now.


I'm not an expert as I'm asking for a build as well but I'll share my experience of having a Warrior(Twice One during Beta and Now) Aura Strike is better than Rage Strike coz u can spam Aura Strike unlike Rage Strike which has a Twenty Second Cooldown and if it missed its a waste of 50 Rage.. In the Beta I used to have LVL 5 rage strike(LVL 35) but now I'm lvl 40 LVL 1 Rage Strike and the difference of damage is about 50-100 damage if it hits as critical..

For tension relax More Rage=More Regen.. That's why I usually use Tension Relax when I have 100 rage even though u can use it between 10 rage-100 rage..

For Final Build I suggest Defender than Endure atleast defender is a permanent buff just like Aura Blade/Aura Shield while endure only last 8 seconds if I'm right and has a 2 minute cooldown.. And u don't need Battle Leaf at LVL 5 its just for PVP or for emergency to knock down ADDS in Bossfights at dungeons or if there are alot of Mobs.. Bash should be LVL 5 as well coz that's what u will spam to get rage and with lvl 1 Bash its damage is pretty low..

This are only based on my experience from the different Build I had during the Warrior I had during the Open Beta and Now that the games released.. I'm not an expert

Edited by ninja_1108@yahoo.com, 12 May 2013 - 09:13 PM.

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#42 Chocs

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Posted 13 May 2013 - 12:39 AM

You... can't say "Tank" with no Aura Armour. Maybe what you mean is "survive AoE attacks" or something, but all other classes will kill your threat and the monsters will ignore your Parry and Endure-

If you're using Brandish Storm for tanking, you can just BS the mob and pop a pot, so maybe Lv 1 is enough. If you're going for damage and grinding 25 levels with it, then go ahead and max it out.

Tension Relax will heal you for a total of 60% with 100 rage in the 20 seconds it's active, so scale heal per rage accordingly.
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#43 SSpardAA

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Posted 13 May 2013 - 11:25 AM

You... can't say "Tank" with no Aura Armour. Maybe what you mean is "survive AoE attacks" or something, but all other classes will kill your threat and the monsters will ignore your Parry and Endure-

If you're using Brandish Storm for tanking, you can just BS the mob and pop a pot, so maybe Lv 1 is enough. If you're going for damage and grinding 25 levels with it, then go ahead and max it out.

Tension Relax will heal you for a total of 60% with 100 rage in the 20 seconds it's active, so scale heal per rage accordingly.


Agree with this you can't be a tank or try to tank as a Warrior when you don't have Aura Armor coz other DPS classes will out-threat you, this happened to me a LOT during the Beta. I thought Aura Armor was LAME coz I thought only Knights would benefit from that skill so I went Aura blade because my mentality that time is Warriors are for damage, Knights are for tanking then I try to tank on some dungeons which I can that time but I find myself having difficulty on some dungeon runs coz the other DPS classes out-threat me that the boss attacks them not me I had to rely to provoke a LOT. After the beta I did some reading about Warriors and a LOT of people said go Aura Armor coz you would get more out of it so when the game released I went Aura Armor route and its AMAZING I can tank without worrying the DPS classes will Out-Threat me(I sometimes even Out-Threat the Main Tank which is a Knight) and the bonus HP and Defense is great as well..

Edited by ninja_1108@yahoo.com, 13 May 2013 - 11:39 AM.

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#44 Timmmt

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Posted 13 May 2013 - 11:48 AM

Warriors are not meant to be DPS in this game. Period. Your damage is outclassed by every other class in the game except the other tanks, in which case you rank at the top if you skill it properly.

If you've added more than 1 point into aura sword, delete char and start over.

No raids will want you when they could just take pretty much any other DPS class available.

The true strength of the Warrior class lies in his defensive abilities. I would argue that he is the best tank end game. He can keep threat the best, has 4 defensive/damage mitigating skills (defender, parry, endure, tension relax), aoe stun, single target stun, and movable aoe mob attack.

This is a build that I find to be very successful endgame: http://www.ro2skills...dCosdBrodOdDkS1

Most warriors max bash since it is the skill used the most. I drop a point from it and max battle manual instead. The extra crit damage over time should compensate for the slightly less bash damage, but the main thing is that ALL of your other attack skills benefit from the extra crit damage from battle manual too. Overall, you should be dishing out more DPS, even if you don't add a single stat point into INT.

Base parry caps at 70% in this game. With endgame gear, you will hit the cap easily, so 3 sp in parry should be enough.

I just argued that warriors are only supposed to be tanks, so why did I add points into Beserk? Bosses cast their big aoes/attacks at certain hp thresholds. So, if you are a smart player, you can maintank bosses while dealing out decent damage during non-threatening periods in the fight, and cancel it out or don't cast it when that big attack is coming up. It also helps with maintaining high threat so that DPSers don't have to hold back their attacks to avoid overtaking your threat.
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#45 Deanleroy

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Posted 14 May 2013 - 06:21 PM

Timmmt that is a similar build to what I am running right meow, and my outlook on Warrior is changing hugely. Around the end of Izlude and into the beginning of Payon forest I almost deleted the damn thing. But now that I'm done (soloing) Maple forest and the divide field or whatever, This class is super intense, and my survivability is absolutely insane. I don't even need potions anymore. I even go into a raid and it's just amazing I don't see what half the complaints are about this class it is absolutely awesome and I sometimes feel like the most important member of the raid aside from the healer and Wizard.

I don't know what you're running for stats but I got 35 str/29bit/14 agi right now and it is coming along greatly for my level.
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#46 Timmmt

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Posted 19 May 2013 - 08:47 AM

Timmmt that is a similar build to what I am running right meow, and my outlook on Warrior is changing hugely. Around the end of Izlude and into the beginning of Payon forest I almost deleted the damn thing. But now that I'm done (soloing) Maple forest and the divide field or whatever, This class is super intense, and my survivability is absolutely insane. I don't even need potions anymore. I even go into a raid and it's just amazing I don't see what half the complaints are about this class it is absolutely awesome and I sometimes feel like the most important member of the raid aside from the healer and Wizard.

I don't know what you're running for stats but I got 35 str/29bit/14 agi right now and it is coming along greatly for my level.


I use a 39str/31agi/27vit stat build. I don't recommend 40/40/8 builds and 50/29/2 builds because you lose out on stat points in the end. 97 stats (my build) vs 88 stats (40/40) vs 81 stats (50/29).

The only time I would recommend a 50/29/2 build is if it you are going for a max-AGI build. In this case, you would want to card/rune for AGI as well.
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#47 narhak

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Posted 19 May 2013 - 08:22 PM

41 str, 31 agi, and 24 vit, is a good choice for a warrior offtank?
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#48 Kuroitsuki

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Posted 20 May 2013 - 08:29 AM

Issue solved, ignore this post, please :p_smile:

Edited by Kuroitsuki, 23 May 2013 - 06:45 PM.

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#49 ShinJidaiNoKami

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Posted 26 May 2013 - 02:10 AM

Not battle tactics no dps.
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#50 fissure1

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Posted 28 May 2013 - 01:15 PM

Warriors are not meant to be DPS in this game. Period. Your damage is outclassed by every other class in the game except the other tanks, in which case you rank at the top if you skill it properly.

If you've added more than 1 point into aura sword, delete char and start over.

No raids will want you when they could just take pretty much any other DPS class available.

The true strength of the Warrior class lies in his defensive abilities. I would argue that he is the best tank end game. He can keep threat the best, has 4 defensive/damage mitigating skills (defender, parry, endure, tension relax), aoe stun, single target stun, and movable aoe mob attack.

This is a build that I find to be very successful endgame: http://www.ro2skills...dCosdBrodOdDkS1

Most warriors max bash since it is the skill used the most. I drop a point from it and max battle manual instead. The extra crit damage over time should compensate for the slightly less bash damage, but the main thing is that ALL of your other attack skills benefit from the extra crit damage from battle manual too. Overall, you should be dishing out more DPS, even if you don't add a single stat point into INT.

Base parry caps at 70% in this game. With endgame gear, you will hit the cap easily, so 3 sp in parry should be enough.

I just argued that warriors are only supposed to be tanks, so why did I add points into Beserk? Bosses cast their big aoes/attacks at certain hp thresholds. So, if you are a smart player, you can maintank bosses while dealing out decent damage during non-threatening periods in the fight, and cancel it out or don't cast it when that big attack is coming up. It also helps with maintaining high threat so that DPSers don't have to hold back their attacks to avoid overtaking your threat.



Oh good, so i wasted time on my level 24 tank >:(

This is why i hate MMOS. Everything needs to be so perfect or you're expected to pay money to fix it, or restart.

-_- that
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