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#26 Lanie

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Posted 07 September 2013 - 11:15 AM

I felt that sacrificing an additional 1-5% was a reasonable trade for 3/3 Death Grip. 

Death Grip is the Raid-specific burst skill that isn't really in question.  Technically, since the Stigma Crit skill asks you to play with Stigmas, it would be hard to take advantage of without enough use of Stigma attacks, so it is actually fairly skill costly to get far into that area.  Why I said it probably works for a dot build.


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#27 ritsukachan

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Posted 07 September 2013 - 11:19 AM

Alters used a lot of RO1-based ideas of either names or functions.  Devotion and Sacrifice have the same effects as the RO1 Paladin skills with the same name.  Crescentia finally invoke shield reflect, while SMs get Imposio Magnus.

 

http://en.wikipedia....perius_Curse.29

 

http://en.wikipedia....ciatus_Curse.29


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#28 ritsukachan

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Posted 07 September 2013 - 11:22 AM

Death Grip is the Raid-specific burst skill that isn't really in question.  Technically, since the Stigma Crit skill asks you to play with Stigmas, it would be hard to take advantage of without enough use of Stigma attacks, so it is actually fairly skill costly to get far into that area.  Why I said it probably works for a dot build.

 

True. It may be prudent to make a few adjustments, might as well get the most out of the skill set. 


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#29 Lanie

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Posted 07 September 2013 - 11:22 AM

Oh, well, this stuff was played with in RO1.  People have memories of such since then.

 

The ideas was to have divine magic in RO1 fit the bill of magic using Latin names.  HP used the Latin naming structure as well.  Latin naming for magic is pretty common honestly, it's used in many other places.


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#30 ritsukachan

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Posted 07 September 2013 - 11:26 AM

Yeah, that's understandable. I just thought it was funny because the Imperius and Cruciatus Curse were two of the three "Unforgivable Curses" in the series. (The third being the "Killing Curse")

 

If the Crecentia had a skill called Avada Kadavra I'd die. 


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#31 Lanie

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Posted 07 September 2013 - 11:31 AM

Yeah, that's understandable. I just thought it was funny because the Imperius and Cruciatus Curse were two of the three "Unforgivable Curses" in the series. (The third being the "Killing Curse")

 

If the Crecentia had a skill called Avada Kadavra I'd die. 

It was renamed to "Death Grip"


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#32 ritsukachan

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Posted 07 September 2013 - 11:50 AM

It was renamed to "Death Grip"

 

LOL! All the +1s


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#33 Lanie

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Posted 07 September 2013 - 12:00 PM

For example, a Stigma-focus build would be something like: http://ro2base.com/b...1.1.1/0.0.0.0.0

 

Which drops on like all the dots and forgoes sleep (sleep is for the weak?).  It has it's own faults thus as well (I made sure it could still drop 5% def of enemies though, as well as Blind-Tilt and Reflect).  Mix these ideas if you want to figure out a good build.

 

If you want to figure out stats, I found the Pandora Scythe: http://www.roguard.d...ocious-Pandora/

Gives you an idea of which stats you are fed.  Notice the awesome agi?  Also notice that their vit is insane already.

Their basic agi means that their base chance to crit is around 10% at level 50.  Stigma Mastery gives a 5% increase to this.

Their transformation pleeds for critical chances (sustains it), and their skills are almost entirely magical where it counts.

With this, figuring out a good stat build shouldn't be hard either.


Edited by Lanie, 07 September 2013 - 12:33 PM.

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#34 ritsukachan

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Posted 07 September 2013 - 12:31 PM

Nice build. I'll probably study both we've posted and work something out. 

 

..and forgoes sleep (sleep is for the weak?) ...

 

True, sleep is for the weak. That being said Levicorpus could potentially make all the difference in a dungeon/raid situation in which the party is being overrun by adds. That's what makes these classes so appealing, their ability to turn the tides on an otherwise hopeless situation. In my opinion, obviously. 


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#35 Lanie

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Posted 07 September 2013 - 12:43 PM

Nice build. I'll probably study both we've posted and work something out. 

 

True, sleep is for the weak. That being said Levicorpus could potentially make all the difference in a dungeon/raid situation in which the party is being overrun by adds. That's what makes these classes so appealing, their ability to turn the tides on an otherwise hopeless situation. In my opinion, obviously. 

Yes, I couldn't figure out how to put sleep in a stigma-focus build.  Mentioned it as a flaw, with the cliche pun.

 

That said however, it is also honestly the most expendable.  Sleep has the following notes to consider:

*5m range centered on self, half the size of Land of Recovery

*60s cooldown, 10s duration

*Ends early when that pug in your team decides to spin to win, or any other attack is used honestly (biggest concern here: Dots)

*Lv x10% DR, max level required to guarentee sleep

*10 Targets maximum

*About as valid as ankle snare / frost diver for which targets it works on

 

The Stigma branch however feeds you that wonderful 70% slow which makes up for the loss.


Edited by Lanie, 07 September 2013 - 12:45 PM.

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#36 Zimiraku

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Posted 07 September 2013 - 12:49 PM

Comments on your Builds:

  1. If you wanted complete FS, that does qualify.  Probably would more recommend pushing points from Pearl to Restore though, Pearl ends up more a gimmick than a function.  Max level Devotion is going to kill you fast in most situation.
  2. Skipping on Balance is not recommended at all, regardless of build.  The heals aren't a lot to talk about, so this build might prune from there.  The rest is mostly negotiable, as I sorta accept people really want to put their own flavour into things.
  3. You're burning a lot to get the transformation I see.  Won't fit well with the carbon copied build mindset, but probably acceptable for those of the right tastes.

 

 

The transformation is crit reliant for it's effect, working without the stigma crit boost will make that skill suffer.  For being dot-focused though, it otherwise looks reasonable.

 

Hmm...i see.  Well the only build i think would really go for is the last one.  I am kinda proud of the last one...i felt real clever with it..

 

Well i'm good with adapting to different styles and builds, and i don't know, i think this transformation could be pretty helpful in certain instances.  Tell me, how would/did you build your Soul Master?


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#37 Lanie

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Posted 07 September 2013 - 03:51 PM

A bunch of skills can be helpful, the transformation is a heavy investment compared to what it offers (since it's about your only DPS branch skill, and it's at the bottom of the branch).  However, as said, this may be acceptable for the right tastes.  I'm a firm disbeliever in "Carbon Copy" builds.


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#38 Zimiraku

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Posted 07 September 2013 - 07:43 PM

man you must hate monks then... Well when i see that skill i look at the healing thing it does, not the damage increase and movement speed.  Looking closely and thinking about it it might not be the best investment, but honestly i've always much preferred trying skills out for myself before making a final decision on whether it's good or crap for my playstyle.  Wish we got two free resets instead of just one cuz of that.  But eh, like i said earlier i'm just screwin around with what there is right now.  Still mulling things over.


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#39 Leinzan

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Posted 07 September 2013 - 11:03 PM

I could say Im a melee maniac and am sorta intersted in the Crescentia DPS capabilities (melee style)

Do you know which skills roots you to the ground because of animation and which allows moving around even through it (and how long these skills' animation lasts)?


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#40 DuskRunner

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Posted 08 September 2013 - 04:20 AM

i'm thinking of going for this build: http://www.ro2base.c...1.1.1/0.0.0.0.0

any suggestions?


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#41 ritsukachan

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Posted 08 September 2013 - 04:50 AM

i'm thinking of going for this build: http://www.ro2base.c...1.1.1/0.0.0.0.0

any suggestions?

 

If the idea was to go full ranged magic attack while sacrificing your key melee/DoT skills then yes, this is certainly a viable build. 


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#42 SuperGlue

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Posted 09 September 2013 - 12:54 AM

Glad to see this thread has been expanded upon with people's ideas! I might roll a crescentia so I'll be keeping a close eye on all your builds guys (got a spare Founder title anyway so heh)
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#43 Melisax3

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Posted 09 September 2013 - 04:01 AM

I've seen in some SM builds Cure Pearl being lvl 5, cmon guys this skill is most retarded ever just wait for it and check it out before


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#44 Lanie

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Posted 09 September 2013 - 09:06 AM

I've seen in some SM builds Cure Pearl being lvl 5, cmon guys this skill is most retarded ever just wait for it and check it out before

People like the unique clever trick factor, without realizing how much of an issue it is to move to a floating heal bubble that only works once every 30s per person while in battle.


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#45 Zimiraku

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Posted 09 September 2013 - 09:33 AM

You think this build is capable of healing or should this build just stick with DPS?


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#46 Lanie

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Posted 09 September 2013 - 09:50 AM

SM's Links are their pride and joy, while their healing is reportedly worse than a Sorc.  The build you linked is just suitable for a quick solo grind to 50 (plus dungeons, maybe even RHD).  That build is considered the solo grind dps build, though it thus is also pretty good for Colo.  That build is basically the same deal as a DPS Priest.


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#47 Zimiraku

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Posted 09 September 2013 - 10:14 AM

So it won't be accepted into a lot of raid groups.  I see..  Well it's good to know.

But i got a quesiton about Cresentia now.  Is Land of Darkness even worth the points put into it?  I've heard next to nothing about it.  The most i've heard is "it's bad" without an explanation as to why it's bad.

This is the Cresentia build i made.


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#48 Lanie

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Posted 09 September 2013 - 10:50 AM

LoD goes omnomnom to precious Stigmas, which you really don't want to eat up if you can help it (exception: Tempest).  The damage bonus is nice.

 

Curse Reinforce on the other hand is wicked good if you use dot skills.

 

Skills worth disputing include: Earth Worm (10s slow, 2s cast, AoE), Levicorpus (Sleep/DR, see earlier in the topic), and a dispute between TIlt/Blind in accurate usage.

 

Imperio/Mayhem however is the poor Cres skill which will forever get no love at all.  It is absolutely abhorrent (especially Mayhem), unquestionably so.


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#49 Leinzan

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Posted 09 September 2013 - 10:55 AM

again soooo,

Which skills of the Alter/Crescentia roots you to the ground due to animation and for how long?


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#50 Zimiraku

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Posted 09 September 2013 - 11:10 AM

so the Omnom is bad, but the boost is good...but Curse Reinforce is wicked good...wow, this is tricky :p_swt:

 

Guess i'm gonna have to actually try it, to see how well it goes with the playstyle i want.  It's worht noting though that i'm obviously gonna go for all those uh..DoT effects...
I'm honestly not a huge fan of DoT, so obviuosly i'm making a Cresentia that uses nothing but DoT hurhur


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