* Bug originally introduced in 07/10 patch
* Reported several times
* Still happening
When being locked onto an enemy, if you try to run away from it (be it for the actual sake of running away, or going to use a non-target AoE on other enemies), every auto-attack tick, your char starts running back to the enemy you have targeted to try to attack it, even if it is behind you.
This makes tanking and running away from a boss a nightmare
Could you please look into it? Thanks!