The Complete Galaxia update is planned for next Monday(9/23/13) but since you guys and gals had to wait so long... here are the official patch notes.
Increased Level Cap
- The new Level Cap has been raised to 85!
New Dungeons along with Additional Mode
- New Legendary mode has been added for Players who are 80+
· Taurus (Monday)
o Entrance Item: Golden Wool Coat
o Entrance Quest: Key of Moonlight (Monday)
o Monster: Europe/Minotauros
o Reward: Key of Moonlight
· Cancer (Tuesday)
o Entrance Item: Leading Compass
o Entrance Quest: Key of Flame Star (Tuesday)
o Monster: Keyrab
o Reward: Key of Flame Star
· Virgo (Wednesday )
o Entrance Item: Key of Blue Star
o Entrance Quest: Key of Blue Star (Wednesday)
o Monster: Hades
o Reward: Key of Blue Star
· Scorpio (Thursday)
o Entrance Item: Feather of Pegasus
o Entrance Quest: Key of Green Star (Thursday)
o Monster: Kingspion
o Reward: Key of Green Star
· Hydra (Friday)
o Entrance Item: Goddess’ Harp
o Entrance Quest: Key of Gold Star
o Monster: Hydra/Hydra(Right)/Hydra(Left)
o Reward: Key of Golden Star
· Ophiuchus (Saturday & Sunday)
o Entrance Item: Constellation Ring
o Entrance Quest: Find Possessed Pheos
o Monster: Pheos/Pheos changed/Serpents
o Reward: Constellation Ring
New Monsters and Bosses to Defeat
- Monday - Minotaur
- Tuesday - Mr. Pinchy(Kyrab)
- Wednesday - Hades
- Thursday - Mr. Pokey(Kingspion)
- Friday - Hydras
- Saturday/Sunday - That Guy (Pios)
New Achievements have been Added
- Galaxy Rookie – Defeat the Serpent Boss for the first time! = Int/Str + 15
- Galaxy Veteran – Defeat the Serpent Boss 10 times = Int/Str + 20 Movement Speed +5%
- Galaxy Expert – Defeat the Serpent Boss 20 times = Str/Int/Agi/Health + 25 Movement Speed/Attack Rate/Casting Speed + 10%
The Galaxy Thief Drops
- Myriad of Treasure Boxes
- Potions
- 20% chance of Star Sign Golden Dust
Treasure Box has a Chance of Dropping
- Star Metal Piece
- Taurus Star Stone
- Cancer Star Stone
- Virgo Star Stone
- Scorpio Star Stone
- Hydra Star Stone
- EXP Potion Box
- Weapon Enchant Dust
- Armor Enchant Dust
- Soul
- Star Sign Key
- Protector Key
- Taurus Fragment
- Cancer Fragment
- Virgo Fragment
- Scorpio Fragment
- Ophiuchus Fragment
- Star Sign Gold Key
Virgo F6 Mode
- 4 Modes to Conquer! Normal, Rare, Hero, Legendary!
- Grab the latest Necklaces with this mode
New Items to Acquire and Combine
- You can grab Lv. 8 Cards from Legendary Dungeons or acquire them from Crete
- A myriad amount of Item Combinations will be available to you
- A new armor set has been added for each of the classes with a Normal Set, Rare Set, and Hero Set
- New Zodiac weapons have been added for each class. For the first time ever, there will be a Normal, Rare, and Hero version of each weapon
- New rings and necklaces will be given to you in the F6 and in Item exchange.
- Item Combination can create High Lv. 8 Cards along with Stella Rings and Necklaces.
Necklaces and Rings can now have Sockets
Accessories can be Enchanted from Galaxia(It seems)
Accessories can be Exchanged at Crete!
Some Changes have been done for Max Stats
- Destroyer -
Max Evade - 50%
Max Block - 0%
Max Critical Success Rate - 35%
Max Critical Damage - 400%
- Dragoon -
Max Evade - 50%
Max Block - 40%
Max Critical Success Rate - 20%
Max Critical Damage - 300%
- Invoker -
Max Evade - 50%
Max Block - 0%
Max Critical Success Rate - 20%
Max Critical Damage - 300%
- Earth Master -
Max Evade - 60%
Max Block - 0%
Max Critical Success Rate - 20%
Max Critical Damage - 300%
- Jumeaux -
Max Evade - 50%
Max Block - 0%
Max Critical Success Rate - 20%
Max Critical Damage - 400%
- Ninja -
Max Evade - 60%
Max Block - 20%
Max Critical Success Rate - 35%
Max Critical Damage - 300%
- Overlord -
Max Evade - 50%
Max Block - 40%
Max Critical Success Rate - 20%
Max Critical Damage - 300%
- Savage -
Max Evade - 60%
Max Block - 20%
Max Critical Success Rate - 35%
Max Critical Damage - 300%
- Sentinel -
Max Evade - 60%
Max Block - 0%
Max Critical Success Rate - 35%
Max Critical Damage - 300%
- Sorcerer -
Max Evade - 50%
Max Block - 0%
Max Critical Success Rate - 20%
Max Critical Damage - 300%
Some Skills have been Updated
Warrior
Sword Dance - Instead of Instant Damage.. it's now Long Range Damage.
Spin it Bear! - Now has a .8 Cast Time at Max Level.
Spear Jab - Now shares a Cool down time with Cross Cut.
Cross Cut - Now has a Cool down time of 5.0 Seconds instead of 6.0 Seconds at Max Level. Shares a Cool down time with Spear Jab.
Recovery Blessing - HP MAX can be increased up to 25% at Max Level(Added).
Defensive Blessing - Total DEF/MDEF can be increased up to 40% at Max Level.
Offensive Blessing - Total ATK/MATK can be increased up to 15% at Max Level.
Sacred Protection - Range has been doubled.
Stumblebum - Reduces Evasion up to 73% at Max Level.
Archer
Silence Trap - Now it can silence up too 100% for 10 Seconds at Max Level.
Two Action Shot - Pierces up to 11 Targets at Max Level.
Fire Grenades - Instant Cast and after Level 3 can be used mid-air..
Caused Bomber - After Level 3, it can be used mid-air.
Flash Bang - Now the Area of effect has been increased and after Level 4 can be used mid-air.
Mage
Muddy Mud - The Evade Rate has been reduced. Up to 50% at Max Level.
Thunder Break - Cloud is now transparent.
Thief
Hypnotizer - Now has a reduced Debuff time, at Max Level.. up to 10 Seconds.
Regarding Rates
· Physical attack rate (Old) = Char’s physical attack rate X ( 1 + extra physical attack rate(%) ) + item’s extra attack rate(definite) + buff/option extra attack rate(definite)
· Physical attack rate (New) = (Char’s physical attack rate + item’s extra attack rate (definite) + buff/option extra attack rate (definite) ) X ( 1 + extra physical attack rate(%))
· In total, % rate adding effect like Skill Buff or Set Option are giving way more attack rate than it should be which is giving big advantage to Warrior/Magician classes who originally has big stat numbers for their items.