The +3 Luk and enable use of level 1 Counter Attack.
or the +3 Luk and enable use of Relax.
Posted 13 March 2014 - 09:45 PM
The +3 Luk and enable use of level 1 Counter Attack.
or the +3 Luk and enable use of Relax.
Posted 13 March 2014 - 10:21 PM
Oh, do you want flavor text, too?
Posted 14 March 2014 - 08:45 AM
Legend say a four-leaf clover brings luck to his finder and only a few are the choosen ones to receive it's fortune.
With each leaf the wearer receive a different bonus:
The leaf of hope, grants a 0.5% to receive a blank card after killing a monster.
The leaf of faith, grants a small chance to cast party assumptio when physically attacked
The leaf of love, grants +1 sp every 10 seconds.
The leaf of luck, grants +3 luk.
Class: Headgear
Location: Lower
Defense: 0
Required level: 50
Jobs: All
---------------------
I know blank cards may not be a good idea to GMs but, i see no reason to worry as long as the four leaf clover doesnt become so easy to get as spare card or have the same drop as a spare card. (in the case you are planning to implement it later)
Posted 14 March 2014 - 08:57 AM
In all seriousness
I think
+3luk
1def
1mdef
would be fine o.O
Posted 14 March 2014 - 09:31 AM
Or low chance to drop lucky rice cake (+21 luk)
Posted 14 March 2014 - 10:59 AM
It's too bad we don't have any monsters or bosses with prominant rainbows in their sprites.
Then, obviously, it would need to add a chance to drop Treasure Box (or Gold) when killing those - the whole "gold at the end of the rainbow" - where the "rainbow" would be a colorful monster, and the "end" would be violent and adventurer-related.
In all seriousness
I think
+3luk
1def
1mdef
would be fine o.O
I think this is balanced and reasonable.
Some of the suggestions people have posted above are way OP. A 3 luk lower headgear on pre-renewal doesn't really need much else...
Posted 14 March 2014 - 11:13 AM
I really like the idea of an added chance of getting orc face when attacking. Everything else is just frosting on the cake.
Posted 14 March 2014 - 11:22 AM
Normal +3 Luck
+ Chance to drop Yam
+ Yam will heal 100% more
+ Yam will not Stun.
Edited by Bucetation, 14 March 2014 - 11:27 AM.
Posted 14 March 2014 - 11:25 AM
It's too bad we don't have any monsters or bosses with prominant rainbows in their sprites.
Then, obviously, it would need to add a chance to drop Treasure Box (or Gold) when killing those - the whole "gold at the end of the rainbow" - where the "rainbow" would be a colorful monster, and the "end" would be violent and adventurer-related.
I think this is balanced and reasonable.
Some of the suggestions people have posted above are way OP. A 3 luk lower headgear on pre-renewal doesn't really need much else...
It said a "fun effect" That's not very fun.
Posted 14 March 2014 - 03:08 PM
any amount of negative defense would be nice.
Posted 14 March 2014 - 05:30 PM
Posted 14 March 2014 - 06:18 PM
Can make it some special sprite effect instead of stat up or effect.
+3 luk n give non tran 99 lvl aura sprite when worn. Make me shine in any time n any where... 99 lvl tran can switch aura too.
Lol?
Posted 15 March 2014 - 02:56 AM
4 leaf clover in mouth event
Luck +3
Perfect dodge +10
Has a chance to autocast Steal Coin skill while attacking monster Physically.
Posted 15 March 2014 - 04:01 PM
"Fun"It said a "fun effect" That's not very fun.
Edited by Razo, 15 March 2014 - 04:03 PM.
Posted 15 March 2014 - 04:08 PM
+3 luk add a chance to autocast hocus pocus when attacking. If the user has 77 luk greatly increase the chance of hocus pocus
Posted 16 March 2014 - 01:03 AM
Sometimes when you close your eyes, you imagine the rolling green of the emerald isle and taste the nutritious, filling carbohydrates of home grown potatoes instead of this four-leaf clover in your mouth.
+3 Luk
5% chance of getting potato
Potato recovery rate + 250%
Or low chance to drop lucky rice cake (+21 luk)
Best two non-op ideas so far. If lucky rice cake does drop, it should be at a reaaaaaaaaaaaaally low chance.
Posted 16 March 2014 - 02:10 AM
Luk+2, +3% more damage to critical attacks
Posted 16 March 2014 - 03:33 AM
Luk+3
and one of these ...
- enable the passive skill of level 1 discount coz you're a lucky bastard
- there is a small chance of Four Leaf Clover upon killing monsters, and there would be like some sort of proc-animation like witch pumpkin hat or turkey, but instead it would say "I'm feeling lucky!" lol idk might think it's lame but y'know
- perfect dodge+2
Edited by dawnte, 16 March 2014 - 08:23 PM.
Posted 16 March 2014 - 08:42 AM
Luk+ 3
Enable greed.
Posted 16 March 2014 - 03:18 PM
Best two non-op ideas so far. If lucky rice cake does drop, it should be at a reaaaaaaaaaaaaally low chance.
Hehehhe thanks! What could be better and more Irish than potatoes for St Patty's day!?
:| potato famine.
may there never be a shortage of potatoes
Posted 16 March 2014 - 05:24 PM
may there never be a shortage of potatoes
Amen, brotha!
Posted 16 March 2014 - 07:57 PM
immunity to orc head!
chance to cast orc head on enemy whilst attacking!
Posted 16 March 2014 - 08:30 PM
Luk +3
MHP + 3%
[+Green Feeler]
Adds +3% additional Experience
Edited by generalCOOLyo, 16 March 2014 - 08:32 PM.
Posted 16 March 2014 - 11:18 PM
luk +3 of course
here's 2 ideas
- enable use of greed, when casting skill greed has a chance to autocast a fun skill (coma, hiding, orcface, death/instant death whatever it is, rejuvenation, other hocus pocus skills, teleport, back slide, leap, enable 1 cast of flying kick, etc..) (multiples please)
(.1% chance of casting frenzy?!?) I think it'd be entertaining and pretty much unreliable. I'm sure everyone wants to frenzy on a class they've never frenzied on before. And I'd do a high chance of hide if that was put in there. I see reasons for greed not to be enabled but I think it'd be okay with lots of negative effects. Negative effects that stop greed from being abused.
Also maybe enable a different skill besides greed while including the autocasts for it.
- low chance of monsters dropping box items (box of resentment, box of drowsiness, box of sunlight, box of gloom, luk food)
Don't put in a chance to drop four leaf clover. As far as I know it's only required for a few headgear quests but also sells for 40k each. Server definitely does not need more zeny on it so it should be something useable. Gold same issue.
Edited by squirreI, 16 March 2014 - 11:24 PM.
Posted 16 March 2014 - 11:38 PM
luk +3 of course
here's 2 ideas
- enable use of greed, when casting skill greed has a chance to autocast a fun skill (coma, hiding, orcface, death/instant death whatever it is, rejuvenation, other hocus pocus skills, teleport, back slide, leap, enable 1 cast of flying kick, etc..) (multiples please)
(.1% chance of casting frenzy?!?) I think it'd be entertaining and pretty much unreliable. I'm sure everyone wants to frenzy on a class they've never frenzied on before. And I'd do a high chance of hide if that was put in there. I see reasons for greed not to be enabled but I think it'd be okay with lots of negative effects. Negative effects that stop greed from being abused.
Also maybe enable a different skill besides greed while including the autocasts for it.
- low chance of monsters dropping box items (box of resentment, box of drowsiness, box of sunlight, box of gloom, luk food)
Don't put in a chance to drop four leaf clover. As far as I know it's only required for a few headgear quests but also sells for 40k each. Server definitely does not need more zeny on it so it should be something useable. Gold same issue.
Unable to tell if troll post.
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