:C
Korean Translating Service for RO related stuff.(updated: May 17th 2014)
#29
Posted 18 May 2014 - 07:06 AM
Well,
Mah's Garland Mic[2](I don't know who translated this, but its not MAHHHHHH its more like Igu(sidekick of IU(shes famous idol in korea))
Wonder of divine pride!
Edited by CharAznable, 18 May 2014 - 07:11 AM.
#34
Posted 18 May 2014 - 07:17 AM
The garland mic is a bit disappointing, because while +200% (triple damage) is a good boost, you have to consider what you are swapping out to use it, which if you specialized in AV would be a Queen's Whip [2], which does +10% AV damage and +40% ranged with double kingbird+malangdo enchant. So This set is 190% more and you lose 20% ranged, so its less than even the advertised triple damage. At first I thought there was no card slots so it'd be even worse. Also its a level 3 weapon instead of queen's level 4... so even more damage lost. So overall you probably only see about 2.3x damage or so. Right now AV does 21~25k with good gear, so it'll probably be ~80k with the graveyard hat. That's pretty underwhelming for a skill with 3 second follow through, against 600k HP monsters.
The gym ribbon looks a bit better than rosevine for metallic sound, but only because you can put +10% magic cards in those 2 slots now. The main boost is for maestro, who did not have a good matk weapon.
Edited by Jaye, 18 May 2014 - 07:20 AM.
#35
Posted 18 May 2014 - 07:37 PM
I'm basically trying to find out if this is something that iro will get soon.
Thanks for reading.
#36
Posted 18 May 2014 - 08:07 PM
according to the "what to look foward to" thread, kro got that update december 17, 2013.I just want to say sank you for everything you have done. I do have. Question, but anyone can answer fhis really. When did kro get the Biolab Challenge(Graveyard) update? Is this something that was added recently?
I'm basically trying to find out if this is something that iro will get soon.
Thanks for reading.
http://forums.warppo...ward-to-thread/
#38
Posted 28 May 2014 - 04:40 AM
http://close.gnjoy.com/rogm/
Sank you in advance. :3
They're discontinueing guild master's service. So its page for returning Kafra points.
#40
Posted 28 May 2014 - 08:07 PM
I am suddenly quite bummed because I realized bow of storms is from grand pere in heroes trials part 2 and we probably won't get heroes pt.2 this year at all -____-;;;
at least we get Temporal Boots of Dex. thats where the main damage comes in. I can tolerate not having -2 sec cooldown on SR
#41
Posted 29 May 2014 - 05:55 AM
I don't really agree with that. The main problem I have with SR right now is the cooldown is too damn long. Rangers can kill a mob and kill the next one two seconds later. Right now I kill the mob and we have to tank the mob for a while while I wait for my skill to recharge. It makes me an undesireable killer
I already 1 shot most monsters in the game with my SR (pretty close to 1 shotting the angra mantis... having a working night sparrow hat would fix that even)
Edited by Jaye, 29 May 2014 - 05:56 AM.
#42
Posted 29 May 2014 - 06:04 AM
SR position bug fix will help the long cool down issue a lot. at least you can walk around instead of just stuck there tanking.
I'm interested to see how bow of storm (can it be enchanted EA?) damage comparing with elven bow arrow set.
Edited by GreenIvy, 29 May 2014 - 06:04 AM.
#44
Posted 29 May 2014 - 06:16 AM
Yeah, the position bug fix would also help a lot.
You'll probably see a 10-15% drop in damage if you use +12 bow of storms over a +12 kingbird elven
but you wont be force to use elven arrows. so you can use elemental arrows for more damage if you cant afford a bxb.
but then again you can use converters for elven.
Edited by EinZweiDrei, 29 May 2014 - 06:17 AM.
#45
Posted 29 May 2014 - 06:56 AM
but you wont be force to use elven arrows. so you can use elemental arrows for more damage if you cant afford a bxb.
but then again you can use converters for elven.
What is "bxb"? Yes a certain level of convenience is added if you need holy arrows for example, as asp isn't as convenient to get. Also ghost element.
But mainly 10% damage drop is worth it for -2 sec delay
#48
Posted 29 May 2014 - 09:45 AM
I don't really agree with that. The main problem I have with SR right now is the cooldown is too damn long. Rangers can kill a mob and kill the next one two seconds later. Right now I kill the mob and we have to tank the mob for a while while I wait for my skill to recharge. It makes me an undesireable killer
I already 1 shot most monsters in the game with my SR (pretty close to 1 shotting the angra mantis... having a working night sparrow hat would fix that even)
undesireable killer <- How come? I think your DPS is crazy already; by far the strongest SR I have ever seen. 6k+ damage on Ragged zombie, 9k-10k with Aspersio. That DPS is higher than average rangers. I think in high TI where most rangers need to 2 shots mobs you can shine.
I once created a thread to ask about Maestro headgear and to complain about how bad SR damage at the same time. I think I made a mistake on the complain part.
EDIT: Sorry I have to elaborate that the damage above is damage per hit from SR. With a total of 12 hit, the SR damage goes up to 120k total damage per SR cast.
Edited by GraydroZ, 29 May 2014 - 03:19 PM.
#49
Posted 29 May 2014 - 09:55 AM
undesireable killer <- How come? I think your DPS is crazy already; by far the strongest SR I have ever seen. 6k+ damage on Ragged zombie, 9k-10k with Aspersio. That DPS is higher than average rangers. I think in high TI where most rangers need to 2 shots mobs you can shine.
I once created a thread to ask about Maestro headgear and to complain about how bad SR damage at the same time. I think I made a mistake on the complain part.
So you've seen me in ti with my pure sr wanderer 'wonderswan color'?
Yeah I kept saying to inubashiri et all that sr doesn't really need a damage boost, the problem is with delay (that the upcoming bow fixes) and motion bug which is also fixed soon, and it gets stronger with boots of time, so they should focus on metallic/reverb/great echo/etc with the touhou hat project.
#50
Posted 29 May 2014 - 10:09 AM
Only thing i would suggest until we get storm bow is to sacrifice skill level of SR, to reduce its cooldown and use temporal boots of dex. I think it'd be hard for iro to get custom hat to have cooldown change effect. hence why it was exclusive to main server's update.
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