Yeah my ideas would make Rangers a powerful class, but that is the point of the skill balance to balance the not so good classes with Commanders, Druids, Defilers, Tempest, Mystic, Zerker, Sin. Plus we don't even know if they will even be good if any of these ideas actually get implemented. Right now the most a Ranger can hit in Union is around 1.4k on 1 capped defense target at a time while caster classes are hitting 2.5ks on 8 targets with capped resistance at the same time.
Yeah I agree that the damage is quite low on Cap Defense compared to other classes, yet without a defense buff from tanks and healers you know that High End rangers can hit other High End +30 mages for 4.5k from 40m. commanders, serkers and other melee classes suffer the same thing vs. cap defense. but I agree that Ranger`s damage is around 400 less damage on cap defense compared to other melee classes.