Patch Notes v515(516/517)
Stage 3 - Trade Restriction settings are now in effect!
- All Player Craft specific and Monster dropped items that have a requirement under level 100 are now Account Bound* on Equip.
* Remember, bound items are able to be unbound through the Item Unbinder Coupon in the Valor Shop.
Updated Client Features
- Many items have been given a color coding update, to help show their rarity or association to drop tier.
- The HP and MP auto-consumable items that sometimes drop on the ground, should now auto-pickup when you come in to contact with the items. So you don't have to consciously pick them up anymore!
Client Preparations
- A lot of unseen changes have been made to the client, in preparation for some future updates we plan to roll out within the month of August.
- In addition to these back end preparations, we are also working towards improving some terminology consistency, such as "Job" and "Class" where they mean the same thing, but because of some old translations both were used to reference the same thing. So we're reviewing the use of some terms and will be unifying the use of some terms.
Bug Fixes
- Corrected some non-planetary related drops from Junon.
- Corrected some incorrect drops from monsters, dropping inappropriate level equipment.
- Removed drops from monsters that are summoned by a main monster, as part of their combat difficulty.
- Removed the zulie cost to level Dealer's Influence.
- Removing drops from some Game Arena monsters not intended to have drops.
- Corrected a client side error for calculating MP Consumption, to properly display the enforced cap of 90%.
- Corrected several spawns that were producing more of a Class type than what should have been intended in Oblivion Temple.
- Corrected an issue where when equipping/unequipping gear may cause an item to go in to the incorrect location.
- (v516) Corrected a bug where weight limit was incorrectly being calculated.
- (v516) Corrected a bug in a case where when crafting on a full inventory but the crafted item has a stack with available space, it would report a full inventory.
- (v516) Corrected the missing weapon names
- (v516) Corrected some incorrect weapon icons with new costume crossbows. (Knight Killer & Composite Crossbow)
- (v517) Correcting an issue with blue Cart Racer Boots disassembling into GM boots
All shoes will be correctly converted over to the intended item, instead of the GM Shoes. - (v517) Correcting an issue with some of the new costume weapons still having combat stats on them.